In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
A special thank you to ChasingArtwork of Deviantart, who allowed us to use this stellar banner image.
There aren't enough praises in the world I'd like to give to wonderful coders for the Proboards community. The following have contributed to World Destiny in some way: W3 Schools for countless how-tos and countless of other souls who have helped get WD up to where it is.
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All Canon Characters belong to the Kingdom Hearts franchise, Square Enix and Disney.
Listen as your day unfolds; challenge what the future holds Kairi Tanaka 16 : Female : Human : Keyblade Wielder You gotta be bad, you gotta be bold, you gotta be wiser
Powers ~ you gotta be hard, you gotta be tough, you gotta be stronger
Kairi has only be able to briefly tap into her channeling of light when she bonded with the other Princess of Light, but she never practiced to summon it again once she returned home. Magic wasn’t so relevant or even seemed to exist in Destiny Island, and she had to concentrate on waiting for her friends and try to revert to as much of a normal life as possible.
When the fabrics of her world wavered again with the encounters of the Organization and reuniting with her close friends, Kairi decided it can only be beneficial to get acquainted with her inner light as well as nurture a keyblade she became responsible of.
Light - Light activates in a small bundle of light collecting at Kairi’s hand. Like a comet it streams at her desired target. Although her aim isn’t superb, the light is naturally attracted to attack darkness and nothingness.
Blind- Blind bask a flash of light in front of Kairi separating her and the opponent in a blinding disorientated light. It gives her an opportunity to flee or take a quick whack.
Darkness Recognition- Being a Princess of Light now familiar to the aura of darkness, she can feel it when an extrema of darkness is arriving.
Sprinkle- Sprinkle has been only used once, and that was to recall Sora’s heart. Sprinkle can push away darkness from a heart. This ability hasn’t been tinkered with to activate at will, been acknowledged, or known. It happens instinctually when someone close to her has fallen to darkness. Since it seems to snap when in regards to those close to her heart, Kairi is able to recognize those individuals even when shrouded in darkness.
Inventory ~ The world keeps on spinning can't stop it if you tried to
Opal Charm – The Opal Charm is a necklace Kairi had before arriving to Destiny Island. She kept it for unknown sentimental reasons not knowing that this charm will always lead her out from being trapped in the dark.
Luck Charm- The Luck charms looks like a five petal flower. They can be made in different colors, but Kairi’s is a ray of pink and yellow; she gives it to Sora to make him keep promises by always returning it back.
Destiny’s Embrace ~ This time it's danger staring you in the face
Destiny’s Embrace is Kairi’s Art Nouveau stylized keyblade. Why it was handed to her by Riku, she never found out, but its heavy femininity didn’t surprise her with its floral blade, curved décor, and ocean wave handle. Knowing that she didn’t received hers like it seemed how they were traditionally given…out of the blue like Sora and Riku, Kairi is unsure about her having the power of the keyblade. Despite uncertainty she was able to unlock a few mysteries of her keyblade.
It’s aligned with mystic making it a powerful tool to enhance magic, so if Kairi was to learn magic spells, the blade can spike its damage tenfold with limits. Destiny’s Embrace innate ability is the elements of water.
Splash Releasing a funnel of water, the keyblade pushes back and damages target. Since it’s a funnel, it can only get one enemy at a time unless both share the same general direction.
* Limit Wave Wave is delivered by a horizontal or vertical slash releasing a wave of water. Unlike Splash, Wave have a greater range of attack multiple enemies. It can only be used twice in one thread.
Peony Petals flow out healing any injured party member, which equates to a low Cure.
* Limit Pollinate Sharp ended petals darts out and steals health from energy and nurtures party members. It can only be used twice in one thread.
Appearance
The similarities of Kairi from 3 years ago and now are her auburn hair and blue eyes. Her height had skyrocketed, but stopped at 5 foot 4. She lost her baby face in exchange of a smoother tone oval face of a young woman as she lost her round baby cheeks. Her hair has gotten longer, and with her new lifestyle of running around, she binds it up. With Selphie being more technically with hair styles, she prevented Kairi from using the norm, ponytail holders and hair clips. Instead, the back of her auburn head is braided upward forming a flair high ponytail, while leaving side bangs to frame her face. The hairpins and clips helped keep it in place and out of her face, especially if it grew down her shoulders. At Destiny Island, she still wears her pink zipped tube hoodie dress with a white tank-top underneath for she won’t be too breezy.
She wouldn’t keep this style for long…not with what she have planned for herself. Kairi knows eventually she will leave the island…as discreetly as possible. With the drive to grow like her friends, she feels that she will have to segregate herself from them similar to how Riku avoided Sora. Instead of one person she had to evade two, a new look will conceal her properly. She will trim her hair until it was short like the old days, but her auburn hair will still give her away. Feeling that going blonde would be too close to namine, she instead with for a jet black, while not knowing she may reminisce someone else.
Her attire will change to those of a white and black mage. She wears a short hooded robe, while underneath she has a high neck halter corn flower blue short dress. It has black striped girdle wrapping around her torso, but in the back descends as skirt extension.
Personality
Kairi is a strong willed individual you is willingly to do anything to fight for her friends. Seeing the worlds for what they really are (filled with wonders and dangers), she couldn’t be as carefree as Hakuna Matata. This created a serious responsible persona to grow within her. She has a sense of duty and purpose to be there for her friends like they were there for her. With the trials and tribulations they had gone to, Kairi’s view of them shifted from best friends to role models.
Friendships should be balanced, but they have done so much for her to the point Kairi feels like she have to run and catch up with them. Actually it seemed that was always the case; Riku and Sora would be at their competitive games and she would be running behind them refereeing. This time she won’t be the lone referee waiting for them to come home while they carried the stress of the world on their shoulders. She wants to grow like they did, strive like they strive, and overcome the impossible. If she doesn’t fulfill this drive, she would be a mere dead weight, a typical damsel.
Although she’s giving this headstrong leadership a shot, she’s still young and will have breaking points and doubt, but Kairi isn’t one to want to wear her heart on her sleeve. Her friends went through worse like fighting Ansem and 13 Nobodies, so she feels that she doesn’t have any grounds to have breakdowns or show weakness. She wants to be strong like them and will pent up as much as she can just to keep walking forward for the sake of the worlds, since without them there won’t be anything to protect…not even friendship.
Although being dubbed a keyblade cause an attitude change, Kairi is still relatively the same; she can be playful and venturing, but now she’s a bit cautious; she doesn’t want to be grabbed by strangers again.
Head down as I watch my feet take turns hitting the ground History Original World: Radiant Garden Current Residing World: Destiny Island Theme: “You Gotta Be” by Desiree, “You Gotta Be” by Desiree rearrange by Michi “Smash into You” by Beyonce I wanna run…smash into you…I wanna run…and smash into you…
Kairi has traveled the world and home again. She doesn’t recall her journey to Destiny Island, but her travels from Destiny Island to distant worlds and Destiny Island again will never escape her memory. She had waited a year for Sora and Riku remembering where they had gone and what must have been achieved before returning home.
Although Ansem was gone, Sora had to find Riku or a trio will never be a trio again. They were too connected to leave one another behind. The year of wait led to a year of forgetfulness; A mere figment of Kairi named Namine, a conscious strand who was active during Sora’s first adventure but only seen as a wandering ghost in Kairi’s image, had twisted her memory. Due to her birth being formed by a conscious strand and the invasion of the Key to People’s Heart, Namine had strange existence as well as a firm connection with Sora’s memories, yet hardly any polarity with Kairi.
Today Kairi remembers her forgetfulness and the day her memory was jogged after connecting with a boy named Roxas. She should have none something was bound to happen after mentally connecting with someone from a distant world; a nobody by Axel practically dragged her from Destiny Island to be Sora’s bait. Thinking about that chunk of fiery hair always made sends a chill of frustration up her spine. With a simple thought of the name Axel, she wished she had kicked him in the shin and acted more.
Kairi hadn’t seen a hair of Axel since she returned to Destiny Island, mended with Namine, and waited for Sora’s and Riku’s return AGAIN! After a while she wondered if they ever thought of ditching her intentionally after all of these unintentional separations. This time waiting from them wasn’t raking her brain with turmoil, worry, and anxiety. What more can a girl ask for? She got her friends back and even got a souvenir of the worlds’ fighting back for their safety, a keyblade, Destiny’s Embrace.
This keyblade in particular gave her nostalgia, but of what and why she never was able to find out from her fractured memory. The only thing she can remember was reading stories with her grandmother and other bits and pieces; still the keyblade remained unfamiliar, but Kairi felt the need to conquer it. With the worlds beckoning Sora and Riku again, she doesn’t want to be left behind playing the waiting patient worrying friend.
Role Playing Sample:
“One, two, three,” Kairi whispered to herself as she swung her keyblade with a two strike combo ending with a splash. The combo was dealt out perfectly, but she can start to feel the sting in her arm starting to build up with the constant practicing. She wielded the curvy blade with one arm; it may look light but it had a weight to it giving Kairi a bit of a workout to hold it properly throughout her training session.
Locking her legs, she stabbed the keyblade into the sand to lean on it. Aqua eyes stared at empty log posts where her targets, coconuts, had rested before being whacked away with cuts in them or being blasted away by water. The soreness made her want to take a break, but the Princess of Heart grunted before descending on the floor. The keyblade laid horizontally in front her in grabbing distance, while she stretched out in a push up stance. Her bodied was lowered towards the floor, but she didn’t budge any further.
This exercise was to strengthen her arms as well as tightening her stomach muscles. Staring at the keyblade, she tried to distract herself into its fine details to get her mind far away from the ebbing quivering of her abs.
You can’t give up now! She inhaled deeply and exhaled smoothly. Kairi was determined to stay focused until she felt her muscles in her abs curling.
"Cramp!" she exhaled before curling up with the muscles. With a wince, she stretched feeling the muscles pull to a lax. Repositioning herself she sat on her bum staring at her keyblade, "What does a girl have to do to be in shape? Maybe I should lay off the icecream sundaes."
With a heavy sigh, she fell back to look up at the sky with a flop. How in the world the boys make it looks so easy. All the time she had caught Sora and Riku at their sparring again, they seemed so loose with every move as if it was overbearing. Her eyes narrowed thinking, "They probably just act tough to impress...boys."
Her eyes began following a puffy cloud that blocked the sun for backing her into a golden sugar cookie. For a moment, she felt like that cloud, soft. Although, she hang out with the guys and essentially be one of them, she wasn't. She wasn't a rock, or a sturdy palm tree, but a cloud, a soft cloud. But soon this cloud would drift from away.
The sunlight broke Kairi out of her daydream blinding her momentary in yellows and oranges. Sitting up, she rolled up to stand and grabbed her keyblade along the way, "I think it's time for a break."
Questions/Comments/Suggestions? None at the moment unless I would be waiting for a month for reply. I will say that she won't stay on Destiny Island. Did I right her full out history? No, simply because it's tiring writing out known information as if I'm writing a synopsis of the game, which I have played. So the history is more based on the kh2 and the now.
Only Silence, as it’s ending, like we never had a chance
You can take everything I have
Being away from her home world, Kairi tried to expose herself to as much combat techniques and magic spells as possible. Some blossomed in the spur of the moment, while others were taught or fine-tuned by previous skills.
♥Innate Skills ♥
Light - Light activates in a small bundle of light collecting at Kairi’s hand. Like a comet it streams at her desired target; the light have easily polarity towards darkness and nothingness.
Blind- Blind bask a flash of light in front of Kairi separating her and the opponent in a blinding disorientated light. It gives her an opportunity to flee or take a quick whack.
Darkness Recognition- Being a Princess of Light now familiar to the aura of darkness, she can sense a heartless presence.
Heart Recognition- She can identify individuals by their hearts despite how deep in darkness it is, but her insight is limited to those close to her.
Sprinkle - Sprinkle has been only used once, and that was to recall Sora’s heart. Sprinkle can push away darkness from a heart. This ability hasn’t been tinkered with to activate at will, been acknowledged, or
♥Learned Attributes ♥
Magic Mold- The skill-set to apply magic into blades.
Dual Arts – A skill-set to efficiently use magical and physical attacks in conjunction
♥Blazing Light –With light in her left hand, and light surrounding her keyblade, Kairi spins to unleash a sweeping blade of light extending from her keyblade.
♥Parry Strike – With a spin of her keyblade, she can block an offending attack and follows with a slash of her keyblade.
♥Light Lash- A finishing maneuver that strikes all enemies with a sweep of her keyblade with an extending whip of light.
♥Magick Bank♥
Water must learn
Splash would unlocked once learning water
Cure/Healing Light – Offering her light to another, she can conduct a cure. Occured: The Mu
♥Limits ♥
Radiance- Radiance is a combustion of light rooting from Kairi’s heart. It’s strong enough to cleanse weak heartless, but strong heartless are delivered a harsh blow along with being stunned for a post.
Expelling so much cuts her off from tapping into her heart momentary as if the strain caused a circuit to break. It leaves her vulnerable to rely on the key and other spells she learned for 4 posts. [once per thread]
Fantasy- An awakened ability Kairi unlocked in a dive where she revisited a past memory and met up with Namine again. With a swing of her keyblade, multicolored streams impact an opponent causing severe damaging and a two post stun. She would mystically be replenished after a post wait, but her physical strength won’t be up to par until 4 posts. [once per thread]
You can break everything I am like I’m made of glass…
♥ Inventory ♥
♥Opal Charm – The Opal Charm is a necklace Kairi had before arriving to Destiny Island. She kept it for unknown sentimental reasons not knowing that this charm will always lead her out from being trapped in the dark.
♥Sora’s Wayfinder Charm- A traditional wayfinder Kairi crafted herself a few years ago. She acknowledges it as a gift from her to Sora, so she would give it to him once they crossed. It’s quite applicable to be a key-chain to grant usage of Oathkeeper.
♥Kairi’s Wayfinder Charm- A wayfinder crafted for Kairi by Kuu. It’s been enchanted to form a link surge between the two, which enables her to draw from one another magic.
Beijuanquan – ‘Sleeping Fist’ ,Kuu’s martial arts style. Unpredictable and flowing techniques increase their agility and evasion, as well as chances for counters and critical hits.
Windswept- All magic attacks are channeled into tornadoes that spiral towards enemies with increased power and range or into whirlwinds that blow outwards at surrounding enemies to increase area of effect.
Shining Crane- A leap into the air before spiraling down into the ground with a summoned tornado for heavy damage to the target below, while releasing shots of light in all direction damaging all surrounding enemies.
[The attributes in the wayfinder is only applicable for 3 posts and once per thread]
Go on and try to tear me down, I will be rising from the ground…
♥Weaponry ♥
♥Destiny’s Embrace Destiny's Embrace is Kairi's bare keyblade. Although it's the basic form of her keyblade, it have innate mystical affiliates to enhance simple spells to a sophisticated form.
Due to its unknown history it naturally exalts with water spells and flora.
Splash- Releasing a funnel of water, the keyblade pushes back and damages target. Since it’s a funnel, it can only get one enemy at a time unless both share the same general direction.
* Limit Wave Wave is delivered by a horizontal or vertical slash releasing a wave of water. Unlike Splash, Wave have a greater range of attack multiple enemies. [twice per thread]
Peony- Petals flow out healing any injured party member, which equates to a low Cure.
* Limit Pollinate Sharp ended petals darts out and steals health from energy and nurtures party. [twice per thread]
♥Key-chains♥
Below are little trinkets Kairi received or collected that are applicable and personal enough to be a key-chain.
♥Isola Destati♥ a key-chain that is equipped with summons <was formerly her dressphere won in a contest, but gained permission to turn it into a key-chain>
♥Tierra Tortuga An Earthly flying sea turtle representing the heart of Destiny Island.
Terra: With a bellowing roar, she can uproot the earth damaging nearby enemies
Water Canon: Opening her mouth, she can emit a blast of water at her target.
Vortex: Putting Kairi on her neck, she opens her mouth suck in her prey and snap at them.
Limit: Water Sprout: Tierra produces a large bubble of water for Kairi to attack to send out multiple water bubbles towards multiple enemies. Attacking Kairi can successfully stunt the Limit causing the water blob to crumble.
Aquatank: Tierra and Kairi pins their target with opposing splash, a water attack of concentrated funneling water.
Beach Play: Tierra ejects thunder from her eyes to shock her target in the air followed by Kairi jumping up and smacking the target back down with the keyblade. This maneuver can be continued thrice in a row treating the target like a volleyball; it can cease if one was to evade the thunderous eyes or block/attack Kairi efficiently.
[Dismissed: after 10 post, Resummon-8 post]
♥Comet A light stag representing the heart of Radiant Garden
Prancing Frolly – Enchants part with Faith for a turn (advances one’s magick)
Challenging Ram – Enchants party with Bravery for a turn (increase strength or 1/2 cooldowns on non-mystic related techniques).
Dasher –Enchants part with haste for a turn.
Blizten- Gallops throughout enemies causing disable, prohibits magick usage, for a turn.
Curaga- Cures party of severe damages.
Raise – Can recall a fallen party member or itself (once per summon)
Holy Patronus – Emits a bright ray of light with an ethereal call.
Holy Wall – a shield of light that protects against magick and attacks for 4 posts; Comet must stand guard in front of the protected.
[Dismissed: upon request or fatality. Re-Summon: 5 posts]
♥Lucifer A flaming collie representing the heart of Twilight Town; with an innate skill over time magick, he’s immune to it.
Slowga: Slows all enemies for 3 posts.
Reflectra: A defensive wall that protects the party, but it shatters with –ga level skill-sets.
Gravity: Pins an enemy down for a post, while dealing damage
Stop: Halts an enemy for 2 posts.
Dark Fira: With a bark, dark balls of fire hit multiple enemies.
Fira: With a howl, pillars of Fira blasts from beneath his targets.
Limits: Morning Star –Padding around, Lucifer barks a gravity spell, a damaging darkness spell, for he can deliver a Dark Fire attack along with a light attack from Kairi. [close-range]
Bright Star- Casting Immobilize [1 post] Lucifer prevents multiple enemies from moving (yet they can still conduct spells), while he zips through deliver fire induced bites, while Kairi’s free to attack each of them.
Evening Star- With a snarl, Lucifer charges at a target to give a deep bite cursing him/her/it with bleed. Bleed will cause an increase of damage over time. The victim needs to be healed thrice to remove the curse, but without treatment for 5 posts can leave one in critical conditions.
Midnight Star- With a howl, Lucifer can mask the party and himself with vanishra. They’ll all be invisible for 3 posts. He would run about delivering harsh bites and clawing attacks. Once invisibility is dropped, he’d howl to the sky as Kairi sends off a ball of light in the air to initiate meteor, an attack that sends a burning meteor down to impact multiple enemies.
[Dismissed: after 10 post, Resummon-8 post]
♥Hecate An elderly crone draconic owl sentient of Traverse Town
Darkga: Deals high dark damage to opponents.
Endless Night: Cast darkness over the scene making it pitch dark, while lending Kairi’s her eyes to see.
Syphon: Steals mystical stamina for opponent and drops it on party.
Peck: A close-range attack the bird delivers if one gets too close to her
Limit: Wretched Hag: Cawing loudly she grabs Kairi and dives towards opponent with damaging winds, while permitting Kairi to attack with her keyblade.
Midnight Huntress: With an eagle cry, she curses her opponent with drain, while Kairi delivers multiple light orbs at target. The drain of health ends after the cry is finished, but the victim is left with the accumulated damage of both drain and Kairi.
Twilight: Summing a ball of darkness, Hecate spits at a target, while Kairi delivers a light attack at the same time causing the elements to combust against each other.
[Dismissed: after 10 post, Resummon-8 post]
♥Light Seeker♥ a key-chain that buffs one's defense. During critical conditions, it emits a shell to lessen the damage from on-coming attacks.
Guard Light - A defensive mechanism of a dome of light. Attacking it would result into six exploding waves of light.
Shell- A defensive spell that lessens the damage of magic spells on her party. Shell only persists for 4 posts.
Protect- A defensive spell that lessens damage of physical attacks on her party for 4 posts.
Aether- A defensive spell where air and light blend together in a spherical aero spell. One can receive damage from both the winds and light, while the wind deflect projectiles including spells. Aether lasts for 6 posts.
like a skyscraper, like a skyscraper…
♥Appearance♥ The similarities of Kairi from 3 years ago and now are her auburn hair and blue eyes. Her height had skyrocketed, but stopped at 5 foot 4. She lost her baby face in exchange of a smoother tone oval face of a young woman as she lost her round baby cheeks. Her hair has gotten longer, and with her new lifestyle of running around, she binds it up. With Selphie being more technically with hair styles, she prevented Kairi from using the norm, ponytail holders and hair clips. Instead, the back of her auburn head is braided upward forming a flair high ponytail, while leaving side bangs to frame her face. The hairpins and clips helped keep it in place and out of her face, especially if it grew down her shoulders. At Destiny Island, she still wears her pink zipped tube hoodie dress with a white tank-top underneath for she won’t be too breezy.
She wouldn’t keep this style for long…not with what she have planned for herself. Kairi knows eventually she will leave the island…as discreetly as possible. With the drive to grow like her friends, she feels that she will have to segregate herself from them similar to how Riku avoided Sora. Instead of one person she had to evade two, a new look will conceal her properly. She will trim her hair until it was short like the old days, but her auburn hair will still give her away. Feeling that going blonde would be too close to namine, she instead with for a jet black, while not knowing she may reminisce someone else.
♥Personality ♥ Kairi is a strong willed individual you is willingly to do anything to fight for her friends. Seeing the worlds for what they really are (filled with wonders and dangers), she couldn’t be as carefree as Hakuna Matata. This created a serious responsible persona to grow within her. She has a sense of duty and purpose to be there for her friends like they were there for her. With the trials and tribulations they had gone to, Kairi’s view of them shifted from best friends to role models.
Friendships should be balanced, but they have done so much for her to the point Kairi feels like she have to run and catch up with them. Actually it seemed that was always the case; Riku and Sora would be at their competitive games and she would be running behind them refereeing. This time she won’t be the lone referee waiting for them to come home while they carried the stress of the world on their shoulders. She wants to grow like they did, strive like they strive, and overcome the impossible. If she doesn’t fulfill this drive, she would be a mere dead weight, a typical damsel.
Although she’s giving this headstrong leadership a shot, she’s still young and will have breaking points and doubt, but Kairi isn’t one to want to wear her heart on her sleeve. Her friends went through worse like fighting Ansem and 13 Nobodies, so she feels that she doesn’t have any grounds to have breakdowns or show weakness. She wants to be strong like them and will pent up as much as she can just to keep walking forward for the sake of the worlds, since without them there won’t be anything to protect…not even friendship.
Although being dubbed a keyblade cause an attitude change, Kairi is still relatively the same; she can be playful and venturing, but now she’s a bit cautious; she doesn’t want to be grabbed by strangers again.
Think you got the best of me; think you have the last laugh; bet you think that everything good is gone.
Original World: Radiant Garden Current Residing World: Destiny Island Theme: “Skyscraper” by Demi Lovato “Stronger (What doesn’t kill you)” by Kelly Clarkson
Baby you don’t know me cause your dead wrong. What doesn’t kill you makes you stronger.
Kairi has traveled the world and home again. She doesn’t recall her journey to Destiny Island, but her travels from Destiny Island to distant worlds and Destiny Island again will never escape her memory. She had waited a year for Sora and Riku remembering where they had gone and what must have been achieved before returning home.
Although Ansem was gone, Sora had to find Riku or a trio will never be a trio again. They were too connected to leave one another behind. The year of wait led to a year of forgetfulness; A mere figment of Kairi named Namine, a conscious strand who was active during Sora’s first adventure but only seen as a wandering ghost in Kairi’s image, had twisted her memory. Due to her birth being formed by a conscious strand and the invasion of the Key to People’s Heart, Namine had strange existence as well as a firm connection with Sora’s memories, yet hardly any polarity with Kairi.
Today Kairi remembers her forgetfulness and the day her memory was jogged after connecting with a boy named Roxas. She should have none something was bound to happen after mentally connecting with someone from a distant world; a nobody by Axel practically dragged her from Destiny Island to be Sora’s bait. Thinking about that chunk of fiery hair always made sends a chill of frustration up her spine. With a simple thought of the name Axel, she wished she had kicked him in the shin and acted more.
Kairi hadn’t seen a hair of Axel since she returned to Destiny Island, mended with Namine, and waited for Sora’s and Riku’s return AGAIN! After a while she wondered if they ever thought of ditching her intentionally after all of these unintentional separations. This time waiting from them wasn’t raking her brain with turmoil, worry, and anxiety. What more can a girl ask for? She got her friends back and even got a souvenir of the worlds’ fighting back for their safety, a keyblade, Destiny’s Embrace.
This keyblade in particular gave her nostalgia, but of what and why she never was able to find out from her fractured memory. The only thing she can remember was reading stories with her grandmother and other bits and pieces; still the keyblade remained unfamiliar, but Kairi felt the need to conquer it. With the worlds beckoning Sora and Riku again, she doesn’t want to be left behind playing the waiting patient worrying friend.
Thanks to you I got a new thing started. Thanks to you I’m not the broken hearted
Kairi left the sanctuary haven of Destiny Island, then bounced from Traverse Town to Radiant Garden, while evading Sora and Riku. Radiant Garden again became a home for her even if it is secondary. She had ran into a handful of people, but few stood out from her usual roaming about.
She’d gotten close to a turk of all people, Reno; from the day she met him, he became somewhat of a confidant even if he does continue to poke and tease her about being a borderline murderess. Kuu was a long-lost friend, literally. One day he was on the islands; the next he was gone, and years later she saw him in Radiant Garden. Their friendship continues despite obvious gaps of secrecy. An unlikely union was formed when Kairi tangoed with her first major heartless problem, a member of the Dark XII, Ruold. He was going to grab her to be a prize along with any benefits one can get from a Princess of Hearts. She wasn’t alone during this feat of survival; she was accompanied by another heartless, Ienzo, and a blue-haired boy, who coincided with her potential abductor. Ienzo was hardly in a position to lend a hand in fear of busting his cover, a cover he had to unveil to Kairi to gain her trust. Within a meeting, she distrusted, allied with him, then became concerned; he had to leave her behind to distract his colleges in one their barbaric escapades of darkness.
Even when she’s off the island, she was of no help to anyone; that was going to change…
In the end, what doesn’t kill you make you stronger, stand a little taller…
Role Playing Sample♥
“One, two, three,” Kairi whispered to herself as she swung her keyblade with a two strike combo ending with a splash. The combo was dealt out perfectly, but she can start to feel the sting in her arm starting to build up with the constant practicing. She wielded the curvy blade with one arm; it may look light but it had a weight to it giving Kairi a bit of a workout to hold it properly throughout her training session.
Locking her legs, she stabbed the keyblade into the sand to lean on it. Aqua eyes stared at empty log posts where her targets, coconuts, had rested before being whacked away with cuts in them or being blasted away by water. The soreness made her want to take a break, but the Princess of Heart grunted before descending on the floor. The keyblade laid horizontally in front her in grabbing distance, while she stretched out in a push up stance. Her bodied was lowered towards the floor, but she didn’t budge any further.
This exercise was to strengthen her arms as well as tightening her stomach muscles. Staring at the keyblade, she tried to distract herself into its fine details to get her mind far away from the ebbing quivering of her abs.
You can’t give up now! She inhaled deeply and exhaled smoothly. Kairi was determined to stay focused until she felt her muscles in her abs curling.
"Cramp!" she exhaled before curling up with the muscles. With a wince, she stretched feeling the muscles pull to a lax. Repositioning herself she sat on her bum staring at her keyblade, "What does a girl have to do to be in shape? Maybe I should lay off the icecream sundaes."
With a heavy sigh, she fell back to look up at the sky with a flop. How in the world the boys make it looks so easy. All the time she had caught Sora and Riku at their sparring again, they seemed so loose with every move as if it was overbearing. Her eyes narrowed thinking, "They probably just act tough to impress...boys."
Her eyes began following a puffy cloud that blocked the sun for backing her into a golden sugar cookie. For a moment, she felt like that cloud, soft. Although, she hang out with the guys and essentially be one of them, she wasn't. She wasn't a rock, or a sturdy palm tree, but a cloud, a soft cloud. But soon this cloud would drift from away.
The sunlight broke Kairi out of her daydream blinding her momentary in yellows and oranges. Sitting up, she rolled up to stand and grabbed her keyblade along the way, "I think it's time for a break."