In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
A special thank you to ChasingArtwork of Deviantart, who allowed us to use this stellar banner image.
There aren't enough praises in the world I'd like to give to wonderful coders for the Proboards community. The following have contributed to World Destiny in some way: W3 Schools for countless how-tos and countless of other souls who have helped get WD up to where it is.
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All Canon Characters belong to the Kingdom Hearts franchise, Square Enix and Disney.
Who's the leader of the club. That's made for you and me
M-I-C-K-E-Y M-O-U-S-E
Mickey Mouse! Mickey Mouse!
Name: Mickey Mouse – The King of Disney Castle
Gender: Male
Species: Mouse
Position: Keyblade Master
Forever let's hold our banner. High! High! High!
Come along and sing a song and join the jamboree!
Powers:
Techniques +++ Auto Teleport- Mickey can move rapidly with dark portals attacking his opponents from multiple angles, while being highly evasive.
Dark Corridors- Mickey can roam the dark realm effortlessly and unaffected without fear of his heart being tainted.
Light Magick + + + + Pearl- With a slash of his keyblade, Mickey can eject orbs of light at his opponents. + Holy- Pointing his keyblade in the air, Mickey creates a beacon of light, and with the slash of his keyblade, it erupts a radiation of light + Healing Light- It’s a high class cure, which uses pure light to heal someone and push the darkness away from one’s hearts + Sign of Faith- With a 360 spin, Mickey can produce a Aeroga sized tornado of light to pick up his opponents. They are sent spinning before beams of light shoots them down to the ground stunning the survivors + Lightcharge- Light glows on Mickey’s keyblade as he slash at his opponents before ending in a downward cut forming a dome of light to force his opponent to the ground. + Faithcharge- Jumping in the air, Mickey can spin rapidly shooting out bullets of light around him. + Confuse- With an attack from Mickey, they can be blinded with light causing blind, which will result in confusing friends for foe. The confuse can last for 4 posts. + Sanctuary- Pointing his keyblade up, light spirals away forming a dome around him and his companions forming a protective barrier against melee and magick attack. It can stand for 8 posts
M-I-C-K-E-Y M-O-U-S-E Weapon: Kingdom Key Darkside Realm: Darkness Ability: + Defender – Increases his defense when the wielder is in critical condition. + Damage Control- During a critical state, the keyblade activates a defense mechanism only permitting the wielder to receive half the damage. + Second Chance- Being a defending keyblade, it can defend the wielder from a fatal blow during critical condition.
Star Seeker Realm: Light Ability: + Air Combo Plus- Extends an aerial attack by an extra attack. + Combo Boost- The finishing move causes more damage than the norm. + Combo Jump- This permits the wielder to jump in the mist of a series of attack for better elevation. + Air Slide- It permits the wielder to glide swiftly past an opponent - Air Rush – During Air Slide, an opponent can be knocked away if they get in the way.
Mickey Mouse Club; We'll have fun!
We'll be new faces! High! High! High! High!
We'll do thing and we'll go places Appearance:
Mickey is an anthrop Mouse. From his size, no one would stereotypically believe that he was in fact a King of a world and a Master in his own right. Being a Mouse, there are some obvious traits of his lineage such as: the large round twitch ears, a bulbous coal nose, and a sleek little tail that trails behind him.
In his juvenile days, Mickey roamed around with just a pair of red shorts with distinctive white circles on them with yellow large shoes. He was a perky little thing without a care in the world to wear a shirt, but once he was king and looked up to, that had to change. With the roll of leadership as well as being an apprentice of a famous sorcerer and former Keyblade Master, he had to be a representation of pride and strength. He adorns himself with a black and red gradient jacket with white trimmings. Despite being a King, he is quite pious and doesn’t wear too many metals and knick knacks to state his status. Unlike your usual Captain Crunch, Mickey generally wears a chain with his royal seal on it, a Mouse symbol. Some old habits die hard like his fondness for the color red in his newly refined pants with zippers and all and his athletic yellow sneakers.
The Three Good Fairies were quite the designers, so his other clothing looks remarkably similar with the only difference in color schemes as they make the rest of his wardrobe.
Since Mickey is always on the run and hiding, he wears a black cloak, which shields him from being detected from those with keen senses; it also adds a perk of protecting him from darkness, even despite the King never having inner turmoil.
Around the world, we'll go marching!
Personality:
Mickey is a pious generous individual who fights alongside light against terror of darkness. He is a hard-working striving individual, which is a quality one would need to successfully being a Keyblade Master especially if one was under apprenticeship with Yen Sid, his mentor and fatherly figure. Through Yen Sid, he was taught the way of light as well as appreciation for the worlds and world order.
He isn’t one to be narrow-minded and blinded; after all it was Riku who had taught them that darkness doesn’t necessarily have to be bad. It all depends on how one uses it, and that wielder used darkness to get closer to light. He could actually thank Riku for that lesson, since it brought an expansion to mind. His goal had shifted from eliminating darkness to just merely keeping a healthy balance and stability. Another quality of Mickey is his strong faith in light. Despite how dark ‘darkness’ rises, he keeps this child-like optimism of always pushing through. As long as there was someone fighting for light, then there was always a chance, and that’s all light needs.
Differentiating from other kings, Mickey can be quite informal and lax; those who know him well and are friends of him call him “Mickey” versus the typical title of “The King” and “Your Majesty”. He is one to reassure a close friend to call him by name, since a friend is a friend and a status is nothing, but a label.
Who's the leader of the club that's made for you and me
M-I-C-K-E-Y- M-O-U-S-E
Original World: Disney Castle, Mysterious Tower Current World: Disney Castle
Video Game: Kingdom Hearts series
History:
Mickey Mouse’s home has always been Disney Castle, even long before there was even a castle. Life seemed simpler working under Pete on Steamboat Willie, but throughout the years, the spunky mischievous mouse had blossomed and matured to King Mickey under a close eye of his mentor Yen Sid. One can say fate had already written his life for him; his sweetheart of his life, Minnie, became his queen; his best friends were his loyal subjects, assistance as always, and he became a keyblade master under Yen Sid.
Even so, he was quite skeptical of himself during his Mastery Exam as his Star Shard took him all over the universe assisting other wielders and the chaos produced by the Unversed. He did what he could when he could, which he felt wasn’t his best as he returns his Star Seeker and Star Shard to Yen Sid only to be blessed with acceptance of Mastership.
His purposes hadn’t ended with the end of the Unverse; it continued with darkness looming over the horizon demolishing world order. The Star Shard was too unpredictable and unreliable to search for help. By discovery the gummi blocks that fell from the heavens, Mickey alongside his helpful engineers, Chip and Dale, where able to construct the first gummi ship. He returns to Radiant Garden seeking Ansem the Wise for aid about his concerns of the growing darkness, which had already began to consume worlds such as: Castle of Dreams, Enchanted Dominion, and Dwarf Woodlands. Little did he know that this world, this capital of light, would fall to along with Ansem the Wise and all of his ‘trusted’ apprentices.
Darkness had came and he knew a keyblade wielder would surface, which one of the touched individuals would beckon theirs first, he was unsure. Still to cover all odds, Mickey had sent Donald and Goofy to search for the key, the next wielder. There was more going on than what he had let on to his best friends. Throughout his journey to find the source of this new chaos, he found his secondary key, The Kingdom Key Darkside. It had come forth from the Realm of Darkness along with a visitor. The King was unaware that this boy was destined for the keyblade, especially with the darkness that clung to him, or the boy who would change his views of darkness altogether, Riku.
Not being able to foresee the future or connect the links of the past, Mickey carried on to find who was the source of this darkness, which had accumulated more at Radiant Garden, which been renamed Hollow Bastion. A heartless with a human face named Ansem was the heart of the problem, and all he wanted was the Heart of all Worlds, Kingdom Hearts, which lay within the Door of Darkness where the brightest light and the darkest darkness dwelled. He and Sora had to lock the door, which need both a keyblade from polar realms, light and dark, to seal it. Mickey was trapped in the Realm of Darkness alongside Riku, the boy possessed by Ansem as his vessel.
Traveling in the Darkness, Mickey and Riku were spat into Castle Oblivion; with Riku still fighting the remnants of Ansem in his heart, Mickey stayed close by before separating after Riku faced the inner darkness that dwelled within him. Mickey did reunite with his friend, but he wore a different face, Ansem’s. It seemed Riku had to rely on the power of darkness, which altered him to look exactly like the Heartless. At the time, Sora was still asleep as Namine reassembles his memories. With the bond Riku and Mickey had grown together, he became compliant in keeping the boy’s secrets of his dark endeavors, since he never wished for his friends to see him how he is.
This put a weight on the honest king to hold something back; he strived to not give away any information about Riku when Sora asked. He knew he had worries for his friend, but a promise is a promise, and Mickey was a Mouse of his words. The King worked more alongside Sora against the current antagonists, the Organization XII to be specific. To his relief it all had ended in The World That Never was…or so he had thought.
Now everything is thrown off orbit as an anomaly occurred; the dead and the destroyed were back alive and well and were highly aware of it. How was this even feasibly possible confused and agitated the King greatly to the point he had to leave Disney Castle immediately. He needed to hunt down this explanation without hardly any leads to figure it out. Did they returned similar to Maleficient or was there more to it? It seemed The World That Never Was may have the answer if it hasn’t been too renovated to clear away evidence of the Organizations fall. Despite how unsafe that would be it needed to be done for the greater good. Before he could go off there, he must make sure that there was a legacy of light to oppose anything this “Dark XII” and Organization XIII may throw at them. With the sparks of darkness here and there, it had called upon keyblades to select their wielders for the sake of the worlds. He needed to track them down before he dives into the deepest darkness…where he’s unsure he can emerge out from.