Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike. Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
Just as a fair warning to you, I'm doing a little specialty of mine that the Yuffie of the site likes to call 'Out-Texan'ing" people. There may be three different forms of Keyblade here, but technically, this is one entry.
Secret's Kept is a base Keyblade-- well... just read the Keyblade profiles. XD
Keyblade Name: Secret's Kept
Taking the form of an old fashioned key for the lock of a girl's jewelry box or something of the like, Secret's Kept is a base Keyblade very much like Sora's Kingdom Key.
Keeping to the old fashioned look, Secret's Kept is actually tarnished in some places, but there are some spots on it that are still shining it's original silver color. The hilt of the blade is wrapped with cured and polished leather for gripping, and the guard is also made out of silver, though is in much better condition than the blade.
There is a key chain on this base, but again, much like Sora's Kingdom Key, the key chain on there is more of a decoration than it is something that boosts the blade's power. Though, like other Keyblades that are out there, Secret's Kept is stronger than other weapons against Heartless and Nobodies.
There is no real power that Secret's Kept has. However, there are two other Key chains that can be used on this base. The Flame Pendant (Temporal Flame) and Feir Charm (Two Paths).
Character You Wish to Become a Wielder: Hikari Nezuyu (now that she's starting to be less of a bitch to everyone XD)
Keyblade Name: Temporal Flame
A burnt color of orange and just about every other flame-based color is found on this particular Keyblade. The blade, itself, is made to represent the strong will and 'burning determination' that's best represented by the graceful mythical being, Phoenix. Having a red, glowing jewel near the tip of the blade, there's a half-ring around that's crested with phoenix feathers that look like they're constantly smoldering like embers in a fire.
Lining the base of the blade are curved and stiffened wing feathers with a golden yellow, down feather cresting that provides more as a decoration than anything else. Like the feathers that crust the jewel on the blade, they, too, look like they're smoldering.
Miniature, flaming wings sprout from above the hilt of Temporal Flame and serve as a guard. The hilt, itself, is a dark, dark maroon color with a rough texture for good gripping. At the very bottom of the hilt of Temporal Flame is a solid silver base that has a key chain attached. The key chain is a silver backed, ruby pendant with the Japanese symbol for 'fire' engraved on it.
Temporal Flame is the transformed Keyblade of Secret's Kept once the Flame Pendant is attached onto the bottom of the hilt. The Keyblade has the same affect as Ikari's regular scimitar, Dragon's Flame, however, the boosts are a lot greater. Speed, strength and fire magic capabilities increase greatly than just by some that her scimitar provided at first.
Also... due to the mythical creature, the phoenix's ability, the blade also allows the wielder to heal faster than he/she would without it.
Keyblade Name: Two Paths
A jagged look is what most people notice about this mostly dark blade. The blade looks like two flattened, metal rods asphyxiated upon a guard and hilt with down pointed arcs connecting the two in the center. On the top of one of the 'rods' is a heart-shaped figure with a curl coming out from underneath. The other 'rod', however, only points up at a slant.
At the center of the blade of Two Paths, there's an outcropping that's golden in color that supports a red heart. There's no real significance to this, other than to sugnify the blade's true meaning, saying that a heart can either go to the light or fall into the dark; thus making Two Paths more of a Neutral Keyblade, much like Riku's Way to the Dawn.
The guard of Two Paths signifies that as well. As one side is more of a 'pure' welcoming looking half of a heart while the other side is more of a jagged, 'evil' looking heart over the navy and yellow, cotton and linen wrapped hilt. The bottom of the hilt has a steel base that has the Keychain attached to it (not pictured). The Key chain is the other Feir earring that was made into a charm.
A Neutral Keyblade, yet a strong ability. Two Paths offers a strength boost as well as an increase in attack speed. This allows the wielder to land more hits than he/she normally would be able to. Due to those specific boosts, Two Paths takes other abilities that the wielder has and lessens them. The two main attributes being weakened being magical capabilities and defense.
Keyblade Name: Heart and Soul Appearance: Heart and Soul is a Keyblade that is all about who you are and what you want to be. The handle is the symbol of a heart on the right, but on the left is the symbol of a Nobody. In between them is a simple bar of gray steel, to show that things are never easy and comfortable. Around the neck is the print of chains continuously wrapping around it. Around that are three bars in the shape of diamonds that have no real significance besides the colors that represent again the human vs the nobody.
A wing sprouts out from the Keyblade and is the blade for the weapon. Around the wing are chains that wrap around it and bind it from 'flying away' so to speak just like a soul. At the very tip of the wing black begins to spread through the wing like darkness through a heart. For the Keychain there is a series of linked chains connecting it to the Keyblade that lead up to a red heart. This heart is shown bound by chains or wires of darkness, the actual thing is not really known. Picture (Optional): Power: Bind The heart-shaped keychain at the bottom of the Keyblade allows the user to use it to bind an enemy's attack or ability for a particular amount of time. If the attack is a rather strong one, say a person could cast Bizzaja, the Keyblade would not be able to bind this for only one attack. For medium attacks it is able to bind for four attacks and for weak it binds for ten attacks. However, the weakest of the weak attacks it can bind for the whole entire time. The user must be careful about what they choose because they can only use the binding power three times and it can only be used once their last bind has been broken. It also takes a lot of the user's stamina and energy. Character You Wish to Become a Wielder: Edmund
Keyblade Name: Neo-Shadow Morpher
Appearance: The weapon is about 180 cm. long, and it weighs a whopping 15 kg. Often mistaken as a Keyblade of Darkness, this Keyblade is from the Realm of Twilight, wielding both light and dark powers.
The handle of the blade had the crown designs almost similar to Sora's necklace, but is actually the design within the Zandiora Mansion in Daniel's home world. It also had the similar shape of the Heartless Emblem.
The key's teeth consists of a pendulum-like end of the blade, and with a dark wing, which changes every time it has a different wielder, and depends on the wielder's worst memory. The dark wing represents the memory when Daniel was swallowed in the darkness.
The weapon's body consists of glowing blue fringes and with a dark blue blade inside.
The Keychain of the Keyblade has the Heartless Emblem. And some people say that the Keyblade was forged from the darkness.
Before, the Keyblade was in a larvae-like stage, had smaller length and lighter, and at the same time it was weaker. It was known as the Shadow Morpher, the Keyblade Daniel once wielded two years ago.
Now, after it was exposed in the Realm of Light, it gained some powers of Light, but still had some powers of darkness. So, it became a Keyblade of Twilight, both rejected by Light and Dark. And it gained a new name, Neo-Shadow Morpher.
Power: Portal Break - It has the ability to negate, cancel, and break a portal, mostly the dark portals using the Corridor of Darkness. With the power of darkness, it could cancel a fellow dark portal, and with the power of light, it could negate the effect of the portal.
Any Keychains? None. Only the Heartless Keychain.
Character You Wish to Become a Wielder: Daniel Zandiora
Keyblade Name: Dawn breaker Appearance: The handle is completely circle unlike most keyblades. It has little mini-wings on the outside of the handle. The actual shape of the keyblade can be compared to a sword. Picture (Optional): img512.imageshack.us/img512/1630/khnewweaponpt4.jpg Power: It gives it's wielder the power to fly and to use wind-based attacks. The keychain has the power to change Dawn Breaker into any other keyblade for 1 minute. The catch is the morphing process can only be used once a day. Character You Wish to Become a Wielder: Darts
Keyblade Name: Oceans Call
Appearance: The blade looks like ocean waves, with the grip looking like someone blew ice on it. It's over all color is a mixture of white and blue(i.e Dark blue, light blue, and normal blue.) The blade itself looks like sea foam with water heading toward the connecting part. The Connecting part is Dark blue, as if showing the oceans that separates the land(top of blade with sea foam) from the poles(icy part).
(I gotta warn you, I'm not the best artist...)
Power: It boosts Ice/Water magic
Any Keychains? If so, a description of appearance and powers is needed. No more than 2 Keychains allowed in an entry.
Character You Wish to Become a Wielder: Xavier
Keyblade Name: Below Zero
Appearance: Much like its wielder, Below Zero is a blade that tends to stick to the cool, keeping with it its natural clear, deep water colors. The handle of this blade is guarded on its outer-facing side by various pieces of metals acting as a hand-guard for the wielder. Attached to the top and bottom parts of the handle are shards of ice, the top one winding its way up the stem of the blade.
The larger portion of the blade is made of a uniquely cut and designed piece of metal, the ice adding a frost to the edge and tip of the area. The head of the blade is created out of a large ice crystal, sprouting out of the semi-circle located at the top of the blade. Around this blade swirls an array of chilling winds, ice and flurries alike when in use.
Power:Hypothermia: This power is dealt with various strikes of the blade at the wielder's will. Each swing will slow the opponent's heart-rate due to the temperatures it radiates, having its opponent fatigued and less able to function properly.
Keychain: The keychain of Below Zero is a simple one, it being a stone dragon with sapphires embedded. This is to honor the Chinese heritage of Kian's original world, The Land of Dragons, and to help guard over the wielder while in battle.
Wielder: Kian Rivers
Keyblade Name: Blitzkrieg
Appearance: The handle is shaped like two crescent moons; One light, one dark (A tad cliché, but better than nothing). The blade is in the simple form of a lightning bolt, and the key-portion is in the shape of 2 blood-tipped fangs.
Power: Blitzkrieg gives the wielder +7 to Strength, + 3 to Magic, and Thunder Boost. It can also catch lightning bolts from any Thunder-Based attack and store the electricity, which can be used to either put some electricity behind the strike, or be discharged in a single shot.
Keychains: Vampire Bat, the keychain seen equipped to the blade.
Character You Wish to Become a Wielder: Louis Lotus.
Keyblade Name: Inner Light
Appearance: Inner Light itself appear only as a keychain unless attached to a weapon. When attached, the weapon is able to take on a keyblade version of that weapon. Examples of this will be shown when Atryus' commission is finished, though that may be a few months from the time of this post, depending on when the artist finishes.
The keychain itself appears to be a coat-of-arms - A pair of crossing knight's swords behind a Shield with a brilliant star design on it.
Picture: Not available at this time.
Power: Keyform[/u]. This keychain will cause the weapon it is attached to to be treated as if it were a keyblade, purifying a heartless instead of scattering their darkness. However, because of this nature, the weapon it is attached to tends to retains its shape, and attacks that normally are exclusive to keyblade wielders (Rangnarok, Strike Raid+, Light Magic--Light, Lightra, Lightga, etc...) are unable to be used while the weapon is in its old shape. Instead, the keyblade must build up its power. When this power is unleashed, the weapon changes into its keyblade form, and these attacks become available to its wielder for a limited time, after which the form returns to normal. The length of this time is directly proportionate to how strong a person's inner light is. This works in similar nature to Sora's Drive forms.
If someone whom already has another keyblade (such as Sora) attaches this one as a keychain, their keyblade take a form that reflects the wielder, and the strength of the blade are directly proportional to how powerful the keyblade bearer is. This effect of the key then becomess similar to Ateryus' final weapon, the Sequencer. If that wielder is similar to Riku (in that they can go dark mode), then the blade will change form when they go dark to reflect the new form.
As with all keyblades, this blade is only wieldable by those that have been chosen by a keyblade.
Any Keychains? This keyblade is incapable of equipping other keychains, but may be treated as a keychain if lent to another keyblade wielder.
Keyblade Name: Mythical Flight Appearance: There is a legend behind this keyblade, and one at that over 4000 years old. Etana, an ancient, Sumerian king of Kish, was desperate to have a child. That will come into play later. There was a tree. On top of the tree lived an eagle, and below, a serpent. The eagle and the serpent promised the Sumerian sun god, Utu, that they would behave well towards each other. Despite this, one day the eagle ate the serpent's children. Utu told the serpent to hide inside of a dead bull. As the eagle went down to eat, the serpent captured the eagle and threw him in a pit to die of hunger and thirst. Utu sent Etana to help the eagle. He does, but he also asks the eagle to find the plant of birth. The eagle takes Etana up to another god, Anu, but in the air Etana becomes afraid and they return to the ground. He tries once more, and this time finds the plant of birth, which led to the birth of his son Balih. This shows through in the keyblade itself, where the tip of the keyblade is the eagle, the keychain is the serpent, and the rest is made out of what looks like wood (besides the hand guard, which looks to be either copper or bronze). The wooden part seems to have some sort of cross-bracing inside of it, which only makes it better. It's as durable as any other keyblade. Picture (Optional): Click~ (Credit for the picture goes to Shiay) Power: Gives the user increased power of flight, regardless of how well the user is good at it in the first place. If he/she cannot fly even a bit, it allows the user to hover and swivel in the air. If they can hover, then they can fly. If they can fly, then this makes it so that the user can fly anywhere, doing extremely complex acrobatics feats. In short, you can use this effectively in battle with practice, but it's a lot cooler to show off with it. In addition, if one can already perform these stunts, then the keyblade has no effect. The downside is its attacks are weaker than normal keyblades, which wouldn't make this the most effective weapon. But then again, it's a key. A key with an eagle's head on top of it. Any Keychains? If so, a description of appearance and powers is needed. No more than 2 Keychains allowed in an entry. Yes, the serpent. But, without it, it appears to be almost completely made out of clay. It's much, much stronger than clay, of course. The only power the base keyblade has is making the user's defensive awareness better which allows for more blocking power, at the cost of very slightly weaker attacks. Character You Wish to Become a Wielder: Kaaaaze~
Keyblade Name: Ostiogenises
Appearance: This Keyblade has the same look and feel of human bone but its durability and toughness are equal to any other Keyblade. The outside looks much like the Kingdom Key with some note worthy differences. The "sharp" three pronged blades that are on the K.K. are not present on Ostiogenises. Instead they are replaced by 20 one dimension rectangles extending out wards of 2inches in all directions (pretty much like a sphere around the top of the blade). A series of 4 Rune patterns are on the blade itself, each on changing the blade into its new attack form (Power will explain). The handle of the Keyblade is not present until Maverick puts his hand in the center. The bones in Mavericks hand shoot out and make the cylinder handle of the blade. The outside hand barrier (I thinks that what it's called) is the same as the K.K but with small spikes and one of the 4 series of Runes etched on it. The runes themselves don't have much detail to them. Pretty much random criss-crossing lines and shapes. They Keyblade itself is kept within Mavericks bones.
First Rune series: Located on the "Hand Barrier". Second Rune series: Located on the 20 one-dimension rectangles on the top of the weapon. Third Rune series: Located on the shaft of the blade. Fourth Rune series: Located on the Key chain.
Picture: Not yet....maybe.
Power: Renbu Spirit.
As a battle progresses the Runes absorb energy from Maverick himself. Each time enough energy is gathered the Runes start to give off a glow. The rune power is activated by touch. As each series is activated Maverick's attacks get more complex and elegant.
Each rune series can only be activated by Mavericks own energy. This is one of the Keyblades major weaknesses. If a battle goes on for too long the keyblade itself gets weaker.
First rune series power: The "Hand Barrier extends and envelops the entire Keyblade. Turning into a giant club like object. Strength and Defense are boosted by the size and thickness of the club.
Second Rune series power: Each one of the rectangles shoot off of the Keyblade and are only connected to it by a thin string of flexible bone. These can be used as an extreme long-distance attack. However the strings themselves can be severed and can only be re-strung by touching it to Keyblade.
Third rune series: These runes draw on Mavericks own special power and make spikes shoot out of the shaft for added damage.
Fourth rune series: USABLE ONLY AFTER THE FIRST THREE. This form of the Keyblade is all forms added into one. However the enormous strain on Mavericks body to produce this energy is life threatening.
Any Key chains? Yes. But it is not transferable. The key chain takes the shape of the Human bone Ostioblasts.
Keyblade Name: Nibelheim
Appearance: Nibelheim's hilt is acutely triangular, with a brown base leading to a white peak at the top where the hilt meets the shaft to form a mountain design. The blade is gripped on a handle on the inside of the mountain, which has been hollowed out from base to the start of the 'snow'. The shaft is an interwoven mix of fire and water, twisting its way from the top of the mountain to the blade itself- two spikes made of smoke, the result of the shaft.
Power: Nibelheim raises attack until the wielder is significantly hurt or the blade senses it needs to protect another, at which point it raises defense and grants auto-regen on the wielder or target (up to two at a time).
Keychain: One keychain, can turn Nibelheim from a blade to a fist weapon. A right-handed gauntlet, the bracer maintains the mountain motif- not hollowed out as the blade was, but hollow as a cone to allow the arm to go through. The glove of the gauntlet is a blended mix of fire and water, not intertwined but rather swirled together, and allows the hand free movement. Between the knuckles of the four fingers are three short spikes of smoke. Powers remain the same, and the keychain, a blue lock in appearance, dangles from the outer portion of the bracer.
Character You Wish to Become a Wielder: Tifa Lockheart
Keyblade Name: Rag’Narok Appearance: The blades Hilt ends in a metallic, fully bloomed red rose. Unlike most keyblades, this one does not have the adornment that the others do, which extends outwards from the hilt of the blade back up to the metallic base of the blade. Extending from the rose, is what seems to be various rose stems, all emerald green which shines in the right light and when the powers within the blade are active. Which cross and intersect at mulitiple points, making it just wide enough to fit comfortably in the users hand. The hilt ends with extending outward on either side of the blade, in the shape and look of multiple thorns, the sides being jagged and rough. The blade itself is where the beauty lies. The blade is pitch black, with small, almost un noticeable strands of red energy puling through it. They ease along the blade, intersection at random points. They all move along the 2 foot blade, finally joining just before the top of the blade, moving to create a medium sized circle. Protruding from the circle, are more lines of energy, all going outward, in a straight line to the various tips of the part of the blade that supplies the damage. The damaging part of the blade is shaped like an orb of fire, the tips of the flames being sharp and serated, the energy lines being focused around them, able to channel the users mental, and physical strength into all attacks. Picture (Optional): None yet, can’t draw to save my life -_- Power: Rag’Naroks powers are mainly energy based, working to strengthen the uses powers over magic and the uses overall attacking strength. The uses mental and physical strength work to increase the Blade itself, the higher the power levels of the user, the higher the power levels of the keyblade. Any fire attacks damages would be doubled by the blade, being mainly fire based in attacks. Any Keychains? If so, a description of appearance and powers is needed. No more than 2 Keychains allowed in an entry. No keychains. Character You Wish to Become a Wielder: Hitsurashi Bloodbayne
Keyblade Name: Fox Fire
Appearance: There are three colors that make up this Keyblade, red, orange, and of course yellow. The Keyblade is mainly designed to look similar to burning flames, however holds a couple fox-themed things in there as well. Starting at the blade, it is similar to flames burning but with the exception of a paw-print design in the middle. On the opposite side of the blade is what appears to be a second blade (which it is sometimes used as) but is really just decoration. This second blade is in the shape of a fox's head with the eye being a bright yellow flame.
Down the base of the Keyblade are flames that appear 3 different times. The colors go from red to orange to yellow and then start over again. Branching off from the flames are smaller flames that are thinly attached to the Keyblade by little pieces of metal. This gives the appearance that the flames are hovering in the air. As the neck of the Keyblade gets to the bottom, it thins out to give the wielder a good grip on the handle. Sprouting up around the handle are two separate flames that come together at the top and at the bottom.
At the bottom the flames wind together and begin to wrap around each other to form the handle. In the center of every other flame is a yellow circle that is there for the same purpose as the second blade is; decoration. A smaller flame breaks away from where the two meet at the bottom to form the chain connecting the keychain. The keychain seems to be the missing flames to the blade as it forms the shape of a paw. Though the size comparisons prove that it is just similar and is in no way a part of a blade. The three toes are held up by an invisible force is seems and are purely yellow.
Power: Fox of Fire
The Keyblade absorbs fire-based attacks until it is full enough to release a sort of summon-type attack. Once released a fox composed entirely of fire is released from the blade and at the opponent. The fox itself is much larger than what a normal fox looks like as is around the size of a bobcat (a bit larger). Since it can be released as many times as possible it's easy to destroy the fox with a couple blows from an ordinary sword, only with a weapon similar to a Keyblade (or a Keyblade) can you destroy it with one hit. Fire is ineffective to the fox, and water is very effective.
Little stamina is required for the summon, but after preforming this act around 3 times (if the opponent has not learned not to use fire attacks) the wielder will start to feel tired. The maximum limit is around 8 summons though it is pretty much unlimited, the only thing that stops you is your decreasing energy. The fox does not deal as great amount of damage as one would think. It is similar to being hit by Fira. The Keyblade can store absorbed fire attacks from one battle to another. Using the summon lowers the user's strength.
Character You Wish to Become a Wielder: Sage
Keyblade Name: Luna's Howl Appearance: The hilt of this keyblade is made of a thick bar of steel wrapped in treated leather strips for maximum grip. The guard resembles rebar only with jagged razor edged coming off the guard, and it is a deep black darker than a moonless night. Atop the guard the base of the blade is carved into the image of a wolf, eyes closed and locked into a forlorn howl at the silverish steel moon at the tip of the blade. The middle of the blade is a thick broadsword style edge weapon, and altogether the blade has a length of 4'6" feet. The entirety of the weapon, with the exception of the hilt and the moon tip, is a deep black, though as the moon becomes more or less full, it will begin to shine silver from the moons reflection. Picture (Optional): Power: (4: No moon) (5: Crescent moon) (6: Half moon) (7: Full moon) Keychain: A thick black chain with the tooth of what must have been a gigantic wolf. Increases keyblade power as the moon waxes As a gift from the walker in the sun's shadow, the Luna's Howl grants the user the abilty to transform its body into intangible shadow and teleport to a desired location within 300 yards without the stamina use of dark portals. Subject may only stay in shadow form for 30 seconds max, and may not make any action which requires physical contact while in this form.
Character You Wish to Become a Wielder:Scryxis
Keyblade Name: Underoath Appearance: Underoath’s blade is about three and a half feet long, and ends at where the ‘keyblade’ is named for. Three prongs extend out of the blade creating an ‘E’ shape, with the middle prong rounded and then ends in a point as if a spade. The blade itself is flat, flat and black. There is a hole at the end where a chain is wrapped around and extends back down to another hole and wraps around the blade. The hilt-guard encompasses the entire hilt, in smooth turns and it curves down and ends in a point. The side of the hilt-guard that is opposite the prongs on the blade ends in a point, just below the end of the hilt. The side of the hilt-guard that is equal to the side of the prongs only turns once, and descends straight down to a point, with a curve. Picture (Optional): Well, I'm not the greatest artist, but here goes img239.imageshack.us/img239/4227/scan0001a.jpg[/img] Power: Being a direct transformation from his original blade Orin, Underoath has control of the elements, fire, water, air, and ice. The control is derived from four orbs that Fearon makes himself in which the elements are trapped, and once stuck within an indention in the hilt, the blade takes on the properties of the element Any Keychains?: Yes, there is one. It’s in the shape of a four-pronged star, and is four chain links long(about two inches) It allows for the blade to transform itself from Orin, to Underoath. It also gives a boost to the orbs that Fearon puts within the blade. Character You Wish to Become a Wielder: Fearon Aris[/color]
Keyblade Name: Blood Pact
Appearance: Shaded in a gothic tone with hints of red upon the head of the blade. The handle bears two seductive vampiress’ upon each side, along with spikes at the handle’s top. The blade bears 3 parts: The razor-sharp crescent, the blunt twirls, and the piercing fang-like head of the blade.
Power: Vein Drinker: Saps ¼’th of the health the opponent of the bearer loses with each melee strike and gives that health to the bearer. In exchange, MP is continuously drained from the wielder. If the strike draws blood, the effect saps ½ of the foe’s lost health from the blow, in addition to a small bit of MP. When MP reaches 0, the effect can’t be activated again until MP is regenerated back.
Keychains: The single Keychain for Blood Pact is not shown in the picture, but it is the 2 vampiress’ from the handle embracing one another, chest to chest, each one sensually biting into the other’s neck.
Character You Wish to Become a Wielder: Louis Lotus
Keyblade Name: Blazing Dragon
Appearance: The guard of this keyblade resembles the flaming wings of a fallen angel/demon; it is orange with black with an orange handle. At the upper part of the guard there is a diamond with a slightly blue tint, which represents the user's memories of his friends. The blade has two parts: an flaming orange part, which represents fire, and a gray part. The teeth of the keyblade resemble the mouth of a dragon: the upper and lower teeth being the upper jaw and lower jaw of the creature respectively. The center teeth represents the tongue of the dragon.
Picture (Optional): (With the 1st Keychain attached)
Power: Depends of the keychain attached.
1/ Appearance: A small flame. The keychain is orange except on the core of the chain, which is red. Power: Fire Boost: Increases the power of Fire abilities by 25%.
2/ Appearance: A small blue crystal similar to the one given to Mikael by Mira. Power: MP Hastega: MP charges at 75% faster than its original speed.
Keyblade Name: Stormy Light Appearance: This is a key staff that is completely symmetrical on both sides. On both sides includes a dark, storm cloud for the shaft. At the head of the shaft is half of a sun with 5 rays sticking out. The handle is surrounded by lightning bolts. A keychain comes off of the bottom in the shape of a sun. This particular keychain is the default keychain with the staff. Picture (Optional): I will provide a picture later. Unfortunately my scanner is messing up... Power: Light Boost: Increases light based abilities by 50% Any Keychains?: This keystaff has 1 extra keychain that goes with it. Known as Lightning Storm, it is similar to Stormy Light, but the sun halves surround the handle, and 5 lightning bolts stick out for the head. The power given to this one is Lightning Boost: Increases lightning based abilities by 50%. Character You Wish to Become a Wielder: Jason would be the receiver of this staff.
Keyblade Name: River Flows in You
Appearance: This keyblade is soothing with its cool hilt of blue sapphire globes with a moon like curve acting as the key handle. The neck of the blade is similar to a plasma lamp, while above it lays a wheel of various stones. Within the plasma lamp lays a heart trinket that the electricity flow pass and down to the key teeth, where the energy stretches throughout.
Power: River Flows in You is a Keyblade based on the strength of the heart and will. Like most keyblade, it can cast spells, which flows from each tooth in the key’s teeth. River Flows in You have a tendency in connecting the energy from the keyblade to the victim. This can affect the victim head on with direct energy from the core of the keyblade and the wielder’s heart. Only the wielder can disconnect the connection of magical attacks. For example, a thunder attack will stay connected from the blade to the opposed, while inducing him/her with damages.
The keyblade is like an ocean where various rivers flow to. The stones on the wheel signify hearts of others chosen by the keyblade for its wielder or the wielder itself. The more hearts connected the stronger the blade. Sure the blade will have strength with the wielder alone, but the power of friendship can only make it stronger. As of now only two others can be connected to the keyblade, as it grows with the wielder more can be added.
::Riverstones:: The riverstones are created by the keyblade representing a connected heart. The stones are created in pairs, one represents wielder and the other is the connected person. The stone can act as a summon to call the person when in need, a mood stone (showing the others condition), and unleashing a key signature attack in dedication to the connected heart.
:: Key Signature:: <Song of the Heart> This attack is directly emitting from the wielder’s heart. The teeth will extend any learned elemental energy; the most likely common elements to be used are light and darkness, since it’s presence in one’s hearts is inevitable. The emotion, feelings, and possibly memories will be sent, which may cause emotional or mental dame of overwhelming.
<When Doves Cry> [Need to learn Gravity for full advangtage] The cords of energy stemming from the teeth will form into a lasso, which can send the victim crashing into any target. It is highly recommended to learn a form of Gravity to use such attack. Using pure strength to maneuver victim can cause fatigue and difficulty in process.
<Rivers Flows In You> The cords stemming from the teeth will take on diverse elements. The energy cords will be released in a connected bundle before spreading within the victim like a disease before dying down. The energy depends on the strength of the wielder. If the wielder is weak, so will the attack.
<Kissing the Ocean> [Need to learn Magnet for full advantage] The cords from each teeth will yet again take on different elements. As the wielder deals out attacks, each cord will attach itself to the victim before yanking the hostage into the painful teeth. This attack would be stronger with the use of Magnet.
Any Keychains? If so, a description of appearance and powers is needed. No more than 2 Keychains allowed in an entry:
Power: This key have an ancient artifact embedded in it known as the eye of truth. The eye can detect the condition of the heart whether it’s pure, sick with ill thoughts, shrouded in darkness, or the absence of one. The key blade can also link into a nobody despite them lacking a heart, but it will take the wielder to learn how.
This eye can peer into another’s heart taking samples of their memories and implant them into the key blade, where the wielder can view later in a projection. Such fragments can be collected by another coming in physical contact with the blade or linking into it telepathically, if whoever is a telepath. The fragments appear in liquid bubbles resembling a lava lamp. The fragments can be used as a weapon as it can be constantly released into victim’s mind, even if it isn’t theirs; that attack is called Land of Confusion. When too many fragments of one person are collect, the eye will produce a sphere making the memory more accessible.
Yes, the eye can open and close, but it is only encourage opening by the attacks given by the wielder. This eye is the main uniqueness of Know Your Enemy. Once open it can bridge a connection to another’s heart and read it, and its only limited to reading hearts unlocking them isn’t included. This connection will create a memory orb instantly.
::Memory Orbs:: These are quite delicate and should be handled seriously, since they are personally connected to another’s heart. Contents in the orb would be from the other’s point of view, if one was unobservant to owner of the memory can be anonymous. The wielder could either give the orb to the owner or using it as a weapon take can mental affect others by an impact of scattered memories.
Character You Wish to Become a Wielder: Selene
Keyblade Name: Two-Sided Story
The Keyblade is of a large and heavy design, it has a circular hilt with two long beams with a gap in the middle of the two beams as a shaft. The head duel sided with a blade each side of the key. The heads have varying in thickness and length spikes shooting from them in multiple directions.
The Keyblade changes colour, depending on if the person wielding it is of a light or dark orientation. The Keyblade will change colours from black, purple, crimson, grey, beige, blue, white or any mixture of these colours.
The hilt is of a circular design, each side of the hilt is like several coils of thick wire circling around each other in a chain link fashion. The hilt piece itself is also a cylinder however it is only one of the thick coils, the colour is dependent on the aura as mentioned above.
The shaft has the same link shape as the hilt however it has a large gap in the middle of it. The two sides are long thin beams, however around these beams is the chain link fashion from the hilt; the encircling chain beams here are a lot thinner but a lot more of them than the hilt.
The two heads of the Keyblade both are identical; the beams that have been encircling the rest of the Keyblade meet at the connections of the heads and fade into the spikes. The spikes themselves are all angular and strong.
The beams that encircle are plenty and thin. The Keyblade is quite large and heavy.
Picture (Optional): None
Power: Aura Shift
Any Keychains? If so, a description of appearance and powers is needed. No more than 2 Keychains allowed in an entry:
The keychain is attached to a short beaded chain. The symbol on the keychain itself is a small sphere, all the colours of the Keyblade are blended into this from one side of the orb being black and the other white, in between are the other colours that are all merged together and mixed well.
Power; Aura Shift
The keychain grants the ability to shift ones aura to either Light or Dark at whim. Adding either Darkness or Light to the wielders attacks.
Character You Wish to Become a Wielder: Gaelna
Keyblade Name:Fiery Soul Appearance:This is an unusual keyblade, seeing that it lacks the symetry others have.The handle looks like a reverse D, but its pointy on the right side.
The iron chain that´s attached to the keyblade has a small keychain that ressembles a flame or a rabbit foot with only three fingers, who knows exactly what that is...
The blade´s model is remembers that of Hero´s Crest and Oathkeeper since it´s split in two cables, however the one in the left goes up straightly, while the one in the left is diagonally right having many erratic spiky triangles on it.
On the top both of the cable/blade parts are connected.
The keyblade is mostly orange and red coloured, aside from the hilt and the chain that are of black and silver respectively
Power:Disturbance Aura:The keyblade causes a disturbance that increases slightly the amount of energy(MP) needed for anyone nearby (Self,allies,enemies,neutral) to cast spells. It also increases a little the power of any flame attribute attack made by the wielder.
Character You Wish to Become a Wielder:Alael
Keyblade Name: Magician's Rune
Appearance: This keyblade is a little long, but surprisingly light. The hilt is in the shape of a magician’s hat. The actual blade has three extensions on it. One being in the shape of a fireball, the other a lightning bolt, and the last an ice crystal. Under each extension is the runes to spell out the name. At the top of the blade is a leaf, symbolizing cure.
Powers: This keyblade enhances the spell that is toward the top of the keyblade (ignoring cure, because it is always at the top, giving it a constant slight enhancement). Whenever Zedd casts one of the three spells (Fire, Thunder, and Ice), that symbol moves to the top of the keyblade. When the symbol is at the top, not only is that specific spell enhanced, but also a little bit of elemental damage is added.
Appearance: The keychain looks almost exactly like Yen Sid’s hat. It is a blue wizard hat that has two stars, and three moons on it.
Powers: This keychain gives the user some extra MP, allowing more spells to be cast, without the caster getting as tired.
Character that will use this keyblade: Zeddicus Zu’l Zorander (popularly known as Zedd)