Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike.
Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
Updates + Events
Last Update: May || Spring
* Affiliates section got an overhaul. * MP3 section now uses native browser controls.
Castle Oblivion The attempt to activate Castle Oblivion's Mognet teleport started! That's one step closer to reclaiming the lost worlds!
Post by Jason Arilani on Apr 25, 2010 16:58:04 GMT -4
Not sure if this has been answered at any other place, but I figured I would ask this.
I was told that if you had a "world" character (As in a character who's world currently exists on this site), it would have to remain on this world unless some plot development gets it off the worlds. Does that still exist, or can they pretty much come and go as they please with the disruption that would probably come from Organization XIII and the Dark XII? Just want to get this clarified.
I've been told that it depends on the character, and whether they were able to move around in the games, and also whether it just makes sense. Maleficent, for instance, would be able to use the Corridors of Darkness to go wherever she pleased, and we have ample in-game examples of her doing so. I think someone like Kovu, on the other hand, would generally be considered as bound to his world.
Amatsu sums it up well. Here's my general policy on it:
1. Characters whose worlds are destroyed can move between worlds. This includes Radiant Garden and Traverse Town Canons, as well as most of the FF worlds and several Disney. 2. Disney Castle characters can move between worlds. 3. Characters who can use dark portals can use them to travel between worlds.
4. All others need a good reason to be in another world. We once had a Peter Pan who had gone too far from the ship and ended up on Garden. We've also had Canon characters from various worlds come to others for special events. These usually take place in Garden or Traverse. With very little exception, they can't use gummi ships.
Another way of thinking of it is like this. Every world has its story. If you are bound to that world's story (You were born there, etc.), odds are you shouldn't leave.