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alright so I was thinking of worlds they could use for later KH and I thought of one that sounds really cool. It would be a Monstro like world but instead of it being Monstro it would be Sin from FFX.
Post by xthelonelypuppetx on Jul 24, 2011 20:15:14 GMT -4
That sounds like a great idea! But since Sin has more relevance with Tidus, Wakka, Rikku, and Yuna, I'm not sure how, exactly, that would work out. We have little to no information on Tidus and Wakka as far as KH goes, anyway. The Gullwings are fairy-sized in KH2, and I don't think they made a mention as far as Tidus and Wakka go. We don't even reference Sir Jecht in any way, shape, form, or fashion.
Point: The Final Fantasy X characters in KH seem to be connected by the game they share only. They make no reference to Sin or the major events of the games they come from. Tidus' father was never mentioned, so unless we just decide to throw in a Final Fantasy X plotline in the upcoming KH games, which I highly doubt because they haven't done so with the other FF charries, Sin would be a little too much to think about currently.
I do like the idea, but I'm not thinking that Sin would be put into a game. To my understanding, all the other FF characters are Radiant Garden-based with the exception of Tidus, Wakka, and Selphie in KH, anyway. Tidus and co. coming from any FF-related world = world blown up/intergalatic travel/yada yada yada, and no one ever said they were from another world. Kairi was the only one in DI that just ended up in that world one day.
they could sorta use him like chernabog and place him there with no reason on how he got there or why. But for the inside they don't have to use Tidus and all they could maybe just keep maybe Seymour and Jecht as just the only FF people there making them bosses.
they could sorta use him like chernabog and place him there with no reason on how he got there or why. But for the inside they don't have to use Tidus and all they could maybe just keep maybe Seymour and Jecht as just the only FF people there making them bosses.
There's the problem - no reason on how he got there or why - staffies focus a lot on timelines, reasons and stuffies like that - you need a good reason why Sin survived.