Wasteland is a world for forgotten toons, it was once a paradise for them until the Thinner Disaster. The thinner, basically an acid to toons, ravaged through the world destroying a lot of the attractions and locations and changing the world forever into a dark and warped place. There are 8 main areas found within Wasteland, including but not limited to, Mean Street, Dark Beauty Castle, Tomorrowland, Bog Easy, and more.
The objects and people of this world are made of three separate things. Paint, a colorful and plentiful type of liquid that can restore attractions, places, and is used in machine pumps to make machines run better, Thinner an acid like substance that can destroy paint and melt the Residents of Wasteland, lastly Inert, a brittle structure that isn't affected by paint or thinner.
Below are links to the residents and locations found within Wasteland.
The Gremlin Village is an area in Wasteland filled with attractions and rides galore. The area is based on the Small World ride in Disneyland and many of the areas have themes that cross over to bridges and architecture. The village is surrounded and filled with Thinner pools and the only ways to get by them is the various boats and bridges around the areas. Some of the attractions such as the Spinning Teacup ride control the various machines in and out of the village.
The way to the village is through the all three boat rides, the Jungle Boat Ride, the Asia Boat Ride, and the Europe Boat Ride all are filled with dangerous Thinner Whirlpools that suck boats down into the thinner pool and come up somewhere else. At the end of the boat rides there is a massive area which contains a model of the Eiffel Tower and a Coliseum. Inside the Coliseum arena there is a gate that leads to the main village.
Surrounding the main village are several thinner waterfalls, each emptying out into the thinner pool at the bottom of the village. There are three islands connected with three rides. The biggest island has a huge gear in the middle that controls the power of the village. The Magic Carpet Ride connects to the island with the Gremlin Village Clock tower with a projector that connects to the Clock Tower Room. The other island, connected to the biggest one, is a way up to the top of the thinner waterfalls, which is where Small Pete's steamboat is located. The door inside the Clock Tower leads to a projector that connects to Mean Street South.
The gremlins are the mechanics of Wasteland, they each carry a wrench and have similar outfits with different clothes on. They all have the ability to fly and teleport with ease, but certain cages can trap them, hitting the cage will free them though. They are all throughout Wasteland but a large percentage of them are found within the Gremlin Village.
They started their mechanical engineering in The Gremlins (1943)
Gremlin Gus is the leader of the Gremlin Village, he has vast knowledge of the entirety of Wasteland and acts as a guide to newcomers. He knows of the sketches in Wasteland, as well as tells about various tasks and how one might go about doing it. He is very loyal to those he knows well, and is helpful to those he doesn't know, he also interrupts others to explain what something is.
Gremlin Gus lead the gremlins in The Gremlins (1943)
The Clock Tower is the friendly facade in front of the projector to Mean Street South, it was driven mad from the sound of It's a Small World constantly playing as well as the thinner disaster and blot attacks. It was brought to it's senses and now helps people to the projector.
It started ticking at Disneyland's Small World Ride (1966)
Small Pete is a version of Pete that live in the Small World attraction. He pilots the Steamboat that lies on top of the thinner falls. He is the caretaker of the Rainbow Falls pumps and is the Wasteland's main janitor. He grumbles at the jobs he does but still does it. He once crashed his ship into the Gremlin Village and was exiled, but when his ship's log was shown to the second in command of the gremlins, he was welcomed back to the village.
Pete grumbled away in Alice Solves the Puzzle (1925)
Mean Street is one of the main areas in Wasteland, it is an area where many toons go about they're lives. It is split into two sections Mean Street South, and Mean Street North. Each area holds different things and can be lively places sometimes. It is also the one area with access to every other area in the world. Mizrabel's Castle floats above Mean Street North.
The main entrance to Mean Street is through the Gremlin Village ending up in front of the Train Station, the Train Station being a building with a clock at the top and it has two awnings on either side held up by pillars of Paint and Inert. Around Mean Street South are several buildings which include City Hall, the Museum, the Observatory, Horace's Detective Agency, the Emporium, and the Haberdasher. The City Hall contains the jail and the Haberdasher sells outfits while Horace's Detective Agency looks into the mysteries around Wasteland. In the center of Mean Street South is a fountain like area containing a robot head. Travelling to the other side of Mean Street is through the underground or on a Balloon ran by Gremlins.
The underground is a small area that is separated by a giant pit filled with thinner, platforms are round the pit to allow access to the other side, as well as gusts of wind flowing from the chasm. Through out this area are tunnels that power buildings in Mean Street. The exits are metal gratings leading to doors that are surrounded on all sides by spinning doors. There are different tunnels that go around the thinner pool in the center that allows for one to access the machinery that power Mean Street, however more gaps have been created in the areas due to the quakes.
Mean Street North is an entirely different are than Mean Street South, containing only a few buildings this sector of Mean Street is mostly just for going places or doing things. Such as the Cinema, a building that contains a projector that can take you almost anywhere you need to go. Among other things are the Ice Cream Parlor, the Camera Shop, the Pin Trading Company, the Penny Arcade, and the Projectors. They don't really offer any other services besides the ones one would expect from the names. The projectors however will take you to the different lands in Wasteland along with a few others. The main projectors surround a statue of Walt Disney holding Oswald's hand.
Near the projectors stands a windmill with an entrance into the Dahl Engineering Corridor (DEC) that leads into the Rainbow Caverns, one of the the first attractions created in Wasteland, however Oswald didn't create the attraction and nobody knows who actually created it. The caverns are a cave system that leads towards the Rainbow Cavern itself, which powers the projector screens throughout Wasteland. The caverns then split off into two areas, the Angel side and the Devil side, the angel side containing a giant statue of an angel with a sword, the sword acting as a bridge to the projector out of the caverns, the Devil side is a small maze of furnaces and fires created by the Mad Doctor to help power the world, the end of the maze contains the Projector out of the area.
The Castle of Illusion is a giant floating castle that houses Mizrabel, a witch that uses illusion to confuse her foes. The castle is currently floating above Mean Street North but can travel over to other sections of the world, it is connected to Mean Street by a relatively new projector by the statue of Walt. The castle's interior can change to whatever Mizrabel wants it to be, however her favored areas are a forest, a land made of toys, a stormy cliff side, a giant library, and itself being a castle. Each area being different then each other.
Residents Big Bad Pete
Big Bad Pete is the self imposed Mayor of Mean Street, he is a lazy person who gets others to do his job for him. However mean spirited he is towards others he feels a family bond to the other Petes living in Wasteland. You'll find this Pete usually in City Hall.
He's been grouchy ever since Alice Solves the Puzzle (1925)
His name is Horsecaller, Horace Horsecaller, he is the detective of Wasteland and helps many of the citizens with their cases. He has an awkward relationship with Clarabelle Cow, his current assistant on cases. Even though he is the only detective in Wasteland he relies on others helping him as his only detective training was a book on being a detective.
He started tracking clues in The Plow Boy (1929)
A sour witch, Mizrabel is the owner of the floating castle of illusion that floats over Mean Street. She is a powerful magic user that uses illusion to elude and confuse others. Her constant changing of appearances can confuse someone but don't be for too long, she can trap you in an illusion in a snap. She wants to escape Wasteland and carry her evil into other worlds.
She started using illusions in Castle of Illusion Starring Mickey Mouse (1990)
Spirit of Wasteland
The Spirit of Wasteland is a spirit that defines the qualities of Wasteland, you can find this ghostly guy in the museum. Filling out the qualities of the Wasteland will get someone a pin from the spirit, whether it be Heritage, Individualism, Pioneering, Self-Reliance, Adventure, Knowledge, Compassion, Independence, Freedom, Discovery, Innovation, and Tomorrow.
His visage appeared in The Brave Engineer (1950)
The average civilians of Wasteland, most of them are in Mean Street North and they will have some small talk for those around them. Many offer jobs for those who need them and many are different versions of others. Strange thing as it is, many Wastelanders are from different cartoons and are forgotten versions of a character.
Post by Fahe Reingard on Oct 8, 2019 14:14:21 GMT -4
A small town of 6 buildings three next to each other, two across a Thinner creak, and the Gag Factory, each with a separate design and paint scheme declaring the owner’s personal aesthetic. The houses somewhat surround the Ostown Fountain which depicts Oswald and Mickey Mouse, the heroes of wasteland.
The Houses belong to Clarabelle Cow, Ortensia, Mickey Mouse, and lastly Pirate Moody. Clarabelle’s Home is a red and white home that closely resembles a barnhouse. Going into it reveals a lot of baking and gardening supplies and through the backdoor one would end up behind the wall to Ostown in Clarabelle’s garden. Ortensia’s house is the biggest home in the small town, it being a pink, white, and red covered in hearts and frills. Inside is a bunch of Bunny Children and sometimes, Ortensia herself. Mickey’s Home is Yellow, Red, and White and is about the same size as Clarabelle’s Home. Inside is a radio, and the Telephone. Since no one truly lives there, it’s somewhat dusty and devoid of any real personality. The last home belongs to Pirate Moody, a 2 story blue and white house which is kept tidy by it’s occupant, although they do go off on adventures at times.
Next to Moody’s house is the Train Station, a colorful building that looks as if it would collapse in itself any moment, the paint on the station is the only thing holding it up. The Gag Factory is the biggest building in town and it used to be headed by Gremlin Prescott until he decided to rebel, it is now headed by a Green Gremlin. In it is several gags and high tech gadgets.
The entirety of the small circular area is covered in a large, fading brick wall. The only breaks in the wall are the paint repairs, the Projector back to Mean Street North, and the gateway to Mickeyjunk Mountain. The ground is all together inert, minus the few paint flowers and painted ground. The gateway to Mickeyjunk Mountain is just a canal for the small Thinner river that flows through the town. When the way to the mountain is open the door opens up creating a bridge to the projector.
Animatronic Goofy is a robotic version of Goofy built by Oswald and the Mad Doctor. He is almost exactly like Goofy in personality, but looks tattered and broken on the outside With his eyes broken and a mechanical green eye hanging out to see and his right arm missing he takes care of Ostown as best he can. His foot doubles as a vacuum.
He began to help Ostown in Epic Mickey (2010)
Small blue rabbits that just kinda hop about and act like, well, children. They crowd around new people and will toss them if too many gather around them. They all look like younger versions of Oswald, seeing as they are his kids. Fun Fact: All 420 of these bunny kids are named Oswald Jr.
The Bunny Children started causing mischief in Poor Papa (1927)
The cow living in Ostown, she is most likely the first person you’ll see in town as her house is straight ahead of the projector. She’s a gardener, baker, and a good person to hang around. She has a relationship with Horace Horsecollar.
Clarabelle Cow started her career in Steamboat Willie (1928)
A mountain goat who's a fan of racing and adventures. Once she climbed up Mickeyjunk Mountain right before the blog attacked, escaping she left her favorite axe in the remains of her camp. She's currently racing in Ostown with her guardian.
Gilda started racing in Epic Mickey (2010)
One of the Gremlins inhabiting Wasteland, Gremlin Prescott was in charge of the broken Gag Factory before he tried to team up with the Mad Doctor to take over Wasteland with a giant robot he made out of old parts in the Floatyard. A narcissistic Genius he is currently missing ever since the Mad Doctor's plot.
Gremlin Prescott flexed his genius during The Gremlins (1943)
A cat who was one of the first to arrive in Wasteland, she and Oswald are Sweethearts who practically built the world up. She's proactive on her worries and helps out when she can. She spent a long time as a statue due to the Thinner Disaster turning her Inert.
Ortensia started her journey all the way back in The Banker's Daughter (1927)
Pirate Moody was an adventurer who lived and explored Ventureland. After a harrowing experience with the Animatronic Captain Hook and the Beetleworx machines he retreated to Ostown and currently lives there. He has a very rough memory and pictures and images of things remind him of his experiences easily.
Pirate Moody started his long vacation in Epic Mickey (2010)
The Telephone is a literal Telephone residing inside the Ostown version of Mickey's Home. They are a bossy phone whose main focus is making sure that their telephone boxes are functional. For some reason they seem to be able to reach other worlds Telephones.
The Telephone began accepting calls in Thru the Mirror (1936)
The Train Conductor is a very valued figure in Wasteland, his stops featuring in almost every major area in Wasteland making for a faster, and less dangerous, form of going from place to place.
The Train Conductor started to take passengers in Epic Mickey 2 (2012)
Post by Fahe Reingard on Oct 22, 2019 18:31:10 GMT -4
Mickeyjunk Mountain is a giant mound of trash that resides in Wasteland, the trash inside it is specifically all Mickey Mouse related paraphernalia that Oswald collected and used in the construction of the mountain. The bottom of the mountain contains a crane and several stations to power said crane, it being operated by one of the many Card Guards that inhabit Mickeyjunk Mountain.
Up the mountain various caves and tunnels go around and through the mountain spiralling up to the Projector into Oswald's Observatory, a large room guarded by several Card Guards. The room has 4 projectors that show the history of Oswald. His main room contains a chair with buttons and technology running up and down the arms of the chair, video monitors showing off much of Wasteland as well as the peak of Mickeyjunk Mountain.
The peak of the mountain is high above Wasteland containing the remnants of the battle with the Shadow Blot as well as shards of the bottle that once held the Blot itself. Several Blotlings still live on the mountain, the most known one being The Shadow Blot, who after their battle with Mickey retreated to the peak of the mountain to stay.
On the other side of the mountain another large pile of junk, consisting of old and broken Parade Floats. The Floatyard curving in and out of the mountain heading towards a room containing a house modeled after the White Rabbit’s home from Alice in Wonderland, at the top of the home is a projector into a large construction area scraps of old floats coming together into new models, as well as the disassembling of what seems to be death traps as well as the outfitting of a giant animatronic float into a better form.
Residents Card Guards
Cards with arms and legs guarding over Mickeyjunk Mountain, they control the construction equipment and answer to Oswald, they’re mostly calm and non threatening. The Card Guards started to stack up in Alice in Wonderland (1951)
Oswald started his career in Trolley Troubles (1927)
The Blot was a giant being made of Paint and Thinner, it terrorized Wasteland during the Thinner Disaster and was trapped in a bottle at the top of Mickeyjunk Mountain, during the original fight with them they turned Ortensia into an Inert Statue leaving Oswald alone for years. After Mickey came to Wasteland and faced off against the blot the creature exploded, restoring Ortensia and many other Inert attractions to their original beauty. The Blot terrorized Wasteland in Epic Mickey (2010)
The Shadow Blot
The Shadow Blot was a smaller form of the Blot that escaped from the Bottle, it haunted Mickey during his first travels through Wasteland. It battled against Mickey on top of Mickeyjunk Mountain even though it was a dangerous foe to fight, however it was only a small drip of The Blot. The Shadow Blot started to flow across Wasteland in Epic Mickey (2010)