--------------------------------------------------------------------------------------
Character Name: Arthas Kinohorin
Nickname (Optional): Kino (To his small group of friends at his old school)
Age: 21
Gender: Male
Species: Human
Theme Song: Anthem of The Angels~Breaking BenjaminSociety Position: Neutral
Powers: Arthas is a very physical fighter and prefers to fight with his Marumasa, although he can use fire, blizzard and cure spells. If the situation gets tough, he becomes stronger.
Basic Spells: Arthas can cast fire, blizzard, thunder, cure and aero spells using his Force Card.
Health Sap: Every time Arthas hits an enemy, a small amount of health is sapped from them. The amount acually depends on how much he wounded the enemy.
Blazing Blade: When Arthas is low on health, his Marumasa becomes enveloped in flame and is able to fire off fire balls. (Avaliable once a day)
Libra: Arthas is able to know the enemy's strengths and weaknesses, but has a harder time reading more powerful enemies.
Minor Darkness Immunity: Arthas is able to resist a minimal amount of dark powers, such as a gravity spell or the attack of a Shadow.
Terra Crystal
[/center]
During his travels, Arthas was able to come across a synthesis crystal in a shop that, when it was imbedded within his katana, gave the blade the earth element. Each ability used by the blade involves the earth somehow, and can vary on which type of earth is available. The crystal will also change the blade’s form when used. (Explained in weapon section)
- Earth Defense: Arthas swings his sword upwards, and a cocoon of earth surrounds him, protecting him from an attack. There are several types of this spell, each with a unique effect. In regular earth, it can block physical attacks and can stop magic spells at basic levels, though will crumble at any higher levels. Around sand, a shield that slows attacks rather then stopping them is formed, but it can not deflect magic. Around crystal, which is rather rare, it will form a cone-shaped shelter that reflects magic back at enemies and can withstand a fair amount of physical damage. Each shield can only block one spell, after which Arthas will utilize his next ability. Requires a two post recharge before it can be used again.
- Defense Eruption: Arthas will slash his shield that has been made, and the shield will break into many sharp shards that fire at one enemy. Sand is unable to deal damage, but can irritate an enemy’s eyes and temporarily disable them. Only usable after Earth Defense
- Stone Edge: This ability activates whenever Arthas is regularly attacking. At random intervals, large amounts of the earth around him will rip from the ground itself and launch at an enemy.
- Stone Limit Break~ Earthquake: Arthas stabs his sword into the ground, which releases tremors and a large shockwave that knocks enemies off their feet and damages them. However, allies may be affected as well, unless they avoid it or have Float cast.
- Sand Limit Break~ Sand Sarcophagus: Up to two enemies are enveloped in sand up to their necks, which holds them in place for one of their posts. With this, they are at risk for attacks, both physical and magical.
- Crystal Limit Break~ Terra’s Fury: Large spires of crystal shoot out of the ground from under enemies, knocking them skyward. After a few seconds, the pillars shatter and cover the ground in sharp shards of crystal, which will injure the enemy if it hits the ground. After a post, the crystals will rejoin with the earth.
((Each Limit Break requires a 5 post recharge and may only be used in the appropriate terrain.))
Weapon(s): He carries a large katana called Marumasa, a dark blade given to him by his former master Soxan. When he is near death, the katana's power increases. But since it is a dark weapon, he is sometimes taken over by it and can't control his actions for a short while. Arthas knows that the sword might eventually take him over, but he isn't particuarally worried about it. He also has a Focus Card that, when he uses it, allows him to travel to other worlds. He can cast fire, blizzard, thunder, aero and cure spells. If he uses his powers enough, he is able to cause Marumasa to be enveloped in flames, a skill he calls Blazing Blade. The drawback to this skill is that he can only use it once a day.
Since acquiring the Terra Crystal, Arthas can change the appearance of his sword. The crystal will grow around Marumasa, forming the form of a longsword seemingly made of blue crystal material. This form allows him use to his earth abilities, and can be used for an indefinite amount of time.
Picture (Optional): ArthasAppearance: He is of average height and weight and has blue eyes and short-cut blonde hair held back by a headband. He wears a card on a chain around his neck, his own creation and the source of some of his powers. His face is covered in scars from previous battles with the Heartless. He wears a black robe similar to Orginazation XII's, but is a little longer and doesn't have the chain or tassles. But regardless of this, he is known all over the worlds as a protecter. He tends to hide in the dark so as to not be spotted. He also carries one item from each world he has been to, as a reminder of his time there.
Personality: He is a very intellegent, warrior like person. He has a deep hatred for the Heartless, for they murdered his parents and destroyed his home world. But he can't stand to watch others be attacked and will help them at all costs. But for his tough looking exterior, he is a really emotional person. He likes to collect items from each world he goes to as a reminder of what he has been through in them. He likes to read, always carrying a book with him when he can get his hands on one. He particurally liked to read ones on the many worlds and their legends. He also carries a picture of him and his sister on the beach, playing. He hopes one day he will find her and be with her again.
Since coming to these new worlds, he has joined the Guardians of the Worlds, making him a little overprotective of others. He feels obligated to help others and will, even if they don’t desire it.
History/Background: He was born in the world Tranvia, a world that is based on cartomancy, or the use of cards for divanation. But in this world, the cards (called "Force Cards") can grant certian powers and are made for the purpose of combat. People on this world are very religious and worship many gods. There is awareness about the other worlds, and people constantly leave Tranvia via Gummi Ship to study these worlds. People from Tranvia are able to wield what they call "Navu", which they believe is a power passed down from the god Lorna, their god of combat. Navu is acually a type of darkness, except it doesn't overwhelm the people's hearts or taint their souls. All the people have at least a small amount of magical powers when they are born, usually enough to make a book levitate or create a floating ball of light for a few seconds. But there are the rare cases where there are high-level powers in one person, what the people call the "Gifted". Arthas is one of these rare cases.
Arthas was raised by his parents Nera and Cora and his sister Erica. He was known to be a Gifted at a young age, where he was reading high-level books and acually understanding them. He was never told about his powers and left to find them on his own. It took him a while, but soon he was shooting fireballs from his hands and infusing ordinary objects with magical powers. He always wanted to be a warrior for his town and practiced fighting and making cards. He had few friends, because all the children thought he was a freak. In first grade, he astonished his teachers by quoting a famous book by the writer, warrior, and card and weapon-maker Soxan, who wrote books on the theories of cartography. At age 10 he graduated from high school and was sent to mentor under Soxan, who would teach him to master card design and the art of the blade.
Soxan soon became his most trusted friend and ally. They would spend hours a day sitting around and talking about many subjects that interested them. One of these was the Heartless. They didn't understand how a dark power could be so overwhelming to others and be so bad. The rest of the day, Arthas was taught how to infuse cards with powers and mastery with the sword. Arthas struggled with card-making, though. Every time he would be about to say the last spell, he would forget it and the card would be useless. Soxan drilled the line into his head, trying to get him to remember, but for the most part failed. So they spent a majority of the time practicing swordmanship, especially with katanas, the main weapon in Tranvia.
But one day, on his 15th birthday, he was trying to infuse another card with magic. He reached the last line and got it right. The card glowed with a rainbow of colors and floated into the air. Then it fell to the desk. It had changed from a plain white card to one with a blue background and a golden trim. Soxan was amazed. Arthas had created a card called the Traveler, one that allowed the wielder to travel to other worlds. The last one was made was by Soxan, at the peak of his powers, which was 40 years back. Soxan took the card and told Arthas he had passed the final test and was worthy to be a warrior. He gave Arthas the Marumasa, a dark sword Soxan himself had once used. But he warned Arthas that the sword could sometimes overpower his darkness immunity and control him. Arthas asked Soxan where the sword had originated from, and Soxan told him that he had made it and infused it with Force Card power 40 years ago. Arthas then decided he wanted to stay with Soxan and help him gaurd the world. Soxan agreed, and together they prevented anything wrong happening in Tranvia.
At least, until the Heartless showed up.
Arthas and Soxan were sitting behind the house one day when they noticed a plume of smoke coming from the town. They ran inside to grab their weapons and hurried to the city. Once they got there, they saw a horrific sight. Heartless were everywhere, attacking and killing the people. They both ran into the streets and held the Heartless off. They fought the Heartless back to where they were originating from, which seemed to be a keyhole-shaped portal. Arthas and Soxan both realized that the world's Keyhole had been opened and needed a keyblade master. But the last keyblade master from Tranvia died 1 century before, when the Keyhole was last opened, and the power went extinct. Soxan told Arthas to go check on the townspeople to see if anyone had died. Arthas nodded and ran to the downtown, where most the people lived.
But it had even more Heartless here, and these wern't just Shadows. Arthas recognized Avalanches and Large Bodies from his study on the species. Yet he still fought on, suffering many injuries, which the Marumasa would heal every time he hit a Heartless. Then he heard screaming coming from a building. He realized that it was his parents. He ran in and saw them being attacked by a group of Neoshadows. Arthas tried to take out the Heartless, but he wasn't strong enough and was knocked back, stunned. He watched as his sister managed to fight her way out and tried to help his parents. But she wasn't quick enough. Both of them were attacked by 3 Neoshadows apiece, and were killed. Arthas, crying, got up and reached into a level of his powers he had never dared to breach. He rose Marumasa and it burst into flames. He ran at the Neoshadows and took them out with one blow. He doused the fires with his maind and ran down the stairs. Then he saw all the survivors getting on a Gummi Ship. He ran up to one of the drivers who was helping the others get on and asked if he had seen Soxan. The driver said no, he hadn't entered yet. Arthas went running back to where they had started their battle.
He looked for Soxan but didn't find him. Then he heard a low moan from a dark alleyway. He ran over to it and found Soxan, bleeding from a wound on his chest. He told Arthas that he wouldn't make it and gave Arthas the card, telling him what it could be used for and that he was destined to eliminate the Heartless. Then his eyes seemed to fade out of focus and he slumped over, dead. Arthas held back his tears and ran back to where the Gummi Ship was, only to find it taking off. He yelled at them, but the Gummi Ship dissapeared. Arthas ran around, trying to find another way off the world and defeating any Heartless he found. He didn't want to use the card because he doubted he had the will to use it. He searched the world high and low, looking for a form of transportation. He found other survivors, but all were killed by the Heartless eventually. Finally, Arthas gave up. He went into the ruins of a house and sat, waiting for the Heartless to come and eliminate him.
They eventually did find him. He saw 2 Neoshadows walk in and spot him. They attacked, but Arthas didn't resist. They attacked him until he was near fainting. Suddenly his life flashed before him in an instant and he realized that he didn't want to die and wanted to respect his master's last wishes. He stood up, faced the Heartless, and swung his sword at them. They were destroyed and left a shadowy mark on the floor. He then removed the card from his pocket and focused his powers on it. A portal appeared in fromt of him and in it he saw an image of Traverse Town, which he recognized from a book. He smiled and walked through the portal.
He emerged in Traverse Town and was instantly spotted by a townsperson. The man took Arthas to the inn, where he asked him who he was. Arthas explained that he was a survivor from Tranvia that didn't make it to the Gummi Ship in time. The man then revealed he was the owner of the inn and gave Arthas a room and rations. In exchange Arthas was to protect the inn from Heartless attacks. And so Arthas' new life began, and he realized it was focused on destroying the Heartless with the power he had been blessed with. He kept the Heartless under control in Traverse Town and other worlds too, when he heard they were having a mass outbreak. And so his life went, tracking the Heartless down and eliminating them. He occasionally fell under the dark control of Marumasa, but always prevailed in regaining control.
Now that he's gotten comfortable to the worlds, he has joined the Guardians and has met a kind girl he has fallen in love with, Heaven.
Role Playing Sample:Arthas stepped into the inn he was staying in and went to his room. He had had a long day in Wonderland, taking out the Heartless. He yawned and entered his room, grabbing his favorite book, "A Warrior's Guide to the Worlds." He opened it to the chapter on Wonderland and read what kind of Heartless were there. The world mostly had Striped Arias and Grey Caprices. But a Heartless he had never seen before had showed up, too. It looked like a Striped Aria, but was a blue-green color and moved along a set path. He noticed it didn't attack and got faster the less health it had. He went to the Heartless reference and found out it was called an Emerald Serenade. He finished reading on it and put his book down. Not even bothering to turn off his light, he laid in his bed and went to sleep.
The next day he walked down to the main part of the inn and talked to the owner. "Any new reports on Heartless?" he asked. Kovu, the inkeeper, said, "Yeah. We've heard reports of a mass infestation in Twilight Town. I've sent a message by Gummi Ship to the mayor telling him you were coming." "Thanks." said Arthas and walked out. He didn't get to go to Twilight Town often, but when he did, he always faced extremely strong Heartless. The last time he was there he lost control of Marumasa and was taken over. Luckily he wasn't attacked by Heartless and managed to regain control. But it was his job to protect those in need and he couldn't refuse it. He opened a portal with the card and stepped through.
Immediatly after he got out of the portal, he was attacked by a group of Heartless. He drew his sword and fought back, healing his wounds using Marumasa's powers. Eventually the group of Heartless was gone and he could rest. He sat down, breathing heavily. He took a few moments to catch his breath and started walking towards the clock tower, where he knew the Heartless were most concentrated. Once he got there, he saw a giant black shadow rise out of the ground and reform into a Heartless. Arthas gasped. It was a Darkside, one of the most powerful Heartless he had ever fought. Then he felt the sword's power flair and was taken over by the taint. He struggled to regain control in his mind, but met a ton of resistance. He realized that the Darkside's presence was causing this, and he fought back with an even greater force. If this Heartless' power was enough to set off the power of his blade, then it would be able to cause massive damage to the city and its population. He gave one final shove of mental force and managed to regain control of himself. He was covered in sweat and was drained of all energy. But he got up and went after the Heartless. He could feel the taint trying to take over again, but knew that he couldn't be caught off guard again and held it at bay. He reached the Darkside and started attacking its hands. Then it rose its fist, and he knew it was going to strike. Right as it swung for him, he jumped on its shoulder and invoked Blazing Blade. He hit the Darkside in its head and jumped off its shoulder. Then he fired a massive fireball at it. The Heartless became motionless and faded to shadow. Arthas then collapsed, exhausted. He took a long rest to regain his energy back. When he finally got up, he sheathed Marumasa and opened a portal back home, eager to get to bed and rest.
Questions/Comments/Suggestions: Meh, needed to clean up this profile, so here it is!
--------------------------------------------------------------------------------------
Name: Maya
Nickname: N/A at the moment
Age: 14 in viera years (42 hume years)
Gender: Female
Species: Veena/Rava Viera mix
Position: Neutral
Powers: Since Maya is a viera, she has an affinity for nature and can hear the “Wood” and use the power of it to cast various spells. But, since she was an outcast from all vieras, she had to teach herself magic, and has created her own spells.
Mark of Nature: Maya’s spell power is increased, increasing the level of the magic by one. Lasts 2 rounds.
Basic Magic: t took Maya quite a while to teach herself this, but she is very proficient in elemental magic. Her spells are firara, blizzara and thunder.
Force: She has mastered a form of gravity magic that allows her to move things she is not in contact with. It is strong enough to lift objects up to 40 lbs., but she can push objects up to 150 lbs. over.
Earth Manipulation: Maya has always had a strong affinity for earth, and she can use her magic to manipulate it to her will. This power extends to trees, plants and earth itself. There is a limit though, for she can't control more than one type of earth at a time, and only moderate amounts. Frequent use exhausts Maya.
Spontaneous Spellcasting: When Maya is angry or backed into a corner, she loses control of her power, causing it to create randomized spells that lash out at enemies.Maya will learn new skills as her experience progresses.
Weapon:StaffThough not directly a weapon, Maya uses a staff that her father got from an abandoned Hume city. It acts as a focus for her magic, and allows her to direct it. In addition, it is useful for striking a rather annoying companion on the head, though it isn’t an effective melee weapon.
Picture: Maya Viera (SO ADORABLE <333)Appearance: Maya tends to show off her Rava Viera side, with dark fur and large ears. She is tall, as most viera are, standing 5’ 11” with her ears up. She has a lean, curved body and is very fit. She has a black tattoo on the back of her right leg, which she got at a young age. Her ears generally tend to curve down at the top, but will perk up when she hears something interesting or surprising. Her ears have two gold rings in each. Instead of claws, she has hume-like fingers, thanks to a contribution of her Veena viera side. Though she doesn’t particularly worry about what she wears, if at all anything, she does have an outfit she will wear, a green cloak with a brown trimming. If that is too much, she will wear a one piece outfit that shows much of her stomach, sides and back.
She also has an alternate wear, consisting of a tight-fitting shirt that shows her midsection and a long skirt, both a light green color and trimmed with brown. She will occasionally wear a headband to keep her hair out of her eyes, but only when it is nesiccary.
Personality: Maya is a quiet and shy viera, tending to avoid the company of strangers and non-trustworthy people. As a result of being exiled from her race, she has trust problems around other viera, but feels more comfortable around them then humes. She also has trouble being around male hume, for she was assaulted by some in the city. Her real love is nature, because it makes her feel closer to the Wood. Once, she tried to convince herself that she was more hue then viera, but had a change a thought and instead went into nature, which explains her love for it. She has a very low, yet girlish voice, and she tends to whisper without knowing it. The innocence of a young girl fills her mind, meaning that she knows little of “adult” things. Her eyes will travel from one thing to another constantly, a result of a slight case of ADD she has. She is very self-conscious about being watched, especially when someone was seeing a viera for the first time, with her as that viera.
In battle, she will use her magic skills as opposed to physical attacks, since it is more comfortable to her. She likes to finish the fight quickly instead of playing with her enemies, not liking violence. Oh, and the fact that she doesn’t have very much stamina for many spells. When she feels backed into a corner or very angry, her “Spontaneous Spellcasting” will kick in.
Original World: Ivalice
Current World: Traverse Town (but wants to leave it)
History:Maya is the result of two rouge viera, one Vena (her mother) and the other a Rava (her father), falling in love and mating. For the first 5 (viera) years of her life, she spent it with her mother, living in Dalmasca around the humes. There she learned the ways of the humes, which seemed alien to her in the fact that she was seen as an oddity. She learned technological skills from her mother, who worked in a garage on technology. She and her mother became very close, and Maya loved her very much. But her life in Dalmasca was cut short as her mother was killed by an unknown hume. Her father took her in, returning to the forest where he lived. There, she was exposed to a new kind of lifestyle, that of the Wood. Her father taught her viera ways and encouraged her to learn magic, focusing on earth magic. She spent a majority of her life in the forest with her father, content with this lifestyle. Along the way, she self-taught herself how to cast certain magic spells and learned how to interperet the language of the Wood, intent on becoming a master of the spirit world. Her father gave her a staff as a present that he had found in an abandoned hume city, and it became her main and only weapon.
But she did not realize the ripples that went through the viera. They saw her as an abomination, and when she turned 12, ran her out of the village, forcing her to go back to Dalmasca. In the proscess, her father died protecting her, considered a traitor. A year of her life was spent wandering the hume world in despair, affected by the death of her father. She didn’t know, or even care, where she went, she just went on. A few caring humes fed her and allowed her to stay with them, which helped her gain her sanity back bit by bit. Eventually, she regained her sanity and returned to Dalmasca, where she hunkered down and made a living fixing mechanics, which she had picked up when living with her mother. Eventually, she earned enough to open her own shop, where she could work on hume appliances. She did this because it reminded her of her mother, but she would do nightly trips to the woods and would connect with nature, feeling the calmest she had in a long time.
One day, as she worked in her shop, three hume men came in and asked for a repair, which she gladly did. But, when she got to work, they assaulted her and took everything of value to her. Once again betrayed by those she thought she could trust, she ran to the woods, where she tried to starve herself to death. But, when her hunger was immense, she hit some of the Mist and basically went berserk. Then she lost control of herself and her magic reacted, putting her body through a portal. And when she would wake up, she would be in a brand new world, where the adventure of her lifetime would take place…
Role Playing Sample: See Arthas/Xaldin
Questions/Comments/Suggestions? Yes I know, the history is blah, but my muse is blahher. Sorry! >.<