Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike. Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
Name (full): Nyra Rei Kaze Nickname: None Organization XIII or Dark XII Nickname: n/a
Position: Unsure – Chaotic Neutral Organization XIII or Dark XII Position: n/a
Nyra is fairly inexperienced when it comes to advanced fighting. Through her childhood it was either fist fights or flight – and she was pretty darn good at the latter. Still, she’s been able to pick up a few things off the streets.
Aero: Cast from a sweeping stroke of Nyra’s weapon, this small gust of wind blasts into the opponent. Its power increases the faster the katana is swept, and is even more affective if Nyra herself is in motion. (Falling, running, ect.)
The stroke is broad, and at Nyra’s present skill level it normally just knocks over a skilled opponent or takes the wind out of them. The technique is a good distraction and gives her time to flee.
She also uses her slight power of wind to give her a small boost while running, leaping, ect.
Quick Combat: Not exactly a power, but a skill. Nyra has her own fighting style, mostly taking her speed into account. She’s adept at racing in, attacking once, and flying back out. Nyra strikes with her legs as well as her sword. While fast, her blows are normally light.
Instinct: Her wit doesn't just show through in her sarcasm. Nyra's got a good sense of when to fight and when to flee, a side affect of living on the streets. She can often get herself and her friends out of a lot of tough situations.
Nocturne: The only weapon Nyra wields is her katana, Nocturne. It is a long, thin sword, fairly plain, with a black hilt and small silver guard. The blade is none too sharp anymore - it was passed down from her father, and hadn't been used to fight with in years.
If it has any magic abilities or powers, Nyra knows nothing of them. She fights with Nocturne in quick, sweeping motions, and though she is inexperienced, the speed and balance of her katana helps her more than she gives it credit for.
Nyra severely underestimates her sword. She's never seeked out Nocturne's abilities, nor has she ever put forth effort to restore its blade to its proper sharpness. She constantly admires other people's weapons – (why look at that hilt over there, it's inlaid with silver!; man, that guy’s gun looks powerful) -- and wishes that her father had bestowed her with something more useful than an old antique.
However, Nyra keeps fighting with her katana. As much as she wishes for any other weapon, Nocturne feels the most natural in her hands – it’s lightweight, easy to run with, and feels more like an extension of Nyra's arm then a sword. It's fast, but in her mind its also infuriatingly weak.
The girl has yet to even refer to her katana as 'she' rather than an 'it'. It’s Nyra's pride that keeps Nocturne’s true powers locked.
Nyra is an olive-skinned teenager with long, dark brown (almost black) hair, typically tied in a high ponytail. Even with the thick black band holding it up, her hair falls to the middle of her back. Her bangs are loose, long, and layered. They messily frame her face from a centered part.
Her eyes are cat-like in shape and a fierce golden color, rimmed with dark eyelashes. They are the main feature of her similarly angular face.
Nyra is 5'8 tall and weighs 130 lbs. She has a feral look to her, with a slender and athletic build.
She dislikes wearing dresses and skirts. They restrict her movement – and honestly, she just doesn’t like girly clothes. Typically she adopts a casual street style, with loose dark pants, tank tops or windbreakers, sometimes a few chained accessories, and occasional white or black armbands. Her shoes range from sneakers to boots (or barefoot).
Nyra has a strong personality. She’s is witty and reckless, revels in freedom, and hates settling down in one place. Her sense of pride is probably her most dominant attribute – she loves competition, but is the kind of person where if she doesn’t win, it wasn’t a contest in the first place.
She is also extremely laid-back and playful. Her sarcastic tongue is always at work, and she’s often lightheartedly teasing her friends or acquaintances. However, Nyra’s morals are strong - if she fights, it’s normally to protect somebody or something.
Having grown up in a world of alleys and rooftops, Nyra is very independent and light on her feet. She loves adventure and lack of restrictions.
Original World: Seventh District of Tamara Current Residing World: Traverse Town
Tamara was a sprawling, diverse world. It was a city made up of the Nine Districts, each making a ring around the center Citadel, and each representing a tier in the Tamarian caste system. District One encircled the Citadel and was the home of all the nobles and their finery. District Nine was the largest and poorest, the very outer ring of the world, where the working class lived contentedly on their farms and mines.
Every District between them was unique, and was split from each other by means of huge stone walls. The only passage between them was through massive, guarded gates that only a few had permission to pass through.
Nyra grew up in District Seven, the District of Disorder. To her, the entire world was made up of countless paths and alleyways, freely roaming packs of kids, and a new part of town to hunt every day. The area wasn’t a poor one; it was just poorly policed. The teens and kids ruled the area. They created packs and roamed the labyrinth of the District’s alleys, declared ‘war’, formed allies, structured hierarchies, lived a life of freedom and excitement that any child should grow up knowing.
Nyra herself was part of a vagrant group of teens, and won its leadership when she was fifteen. She had performed the reckless stunt of climbing the Wall - that resulted in a broken arm and rib, but still. The kids looked up to her and her confidence, admired the fierce pride she had, and were drawn to her outgoing personality. They were her family.
She still had her dad. They were particularly close. He was the one who granted her the katana, Nocturne, on her thirteenth birthday. But most of the time he was in District Two, conducting some business or another.
So she lived her life in the streets and above them. She loved it.
But all of it ended when the heart of Tamara was stolen by the darkness. She had been climbing at that very moment, one last attempt to get a glimpse of the Sixth District on the other side of the Wall.
She fell. The next time she would wake, it would be on the cold tiles of Traverse Town. Tamara and her beloved Seventh District were gone.
Role Playing Sample:
You’re freaking insane.
“Shut up,” Nyra muttered to herself from under her breath, gasping for air. Crap, she was talking to herself now. At that point she was too exhausted to care.
After all, she was hanging about forty feet in the air, and was seriously starting to doubt her own judgment. She couldn’t even yell at anybody, because it was her idea in the first place to climb the Wall. What could she possibly see in the Sixth District that was greater than her own, anyway?
The jutting stones provided plenty of hand and foot holes, but it was just so tall . . . she wasn’t sure the rope would even hold if she were to fall. She had been tying it to a projecting surface every few feet or so, but none of the perches really guaranteed to bear her weight.
Just a few more feet. Come on.[/u]
Nyra’s arms were on fire, but the light had yet to go out of her molten gold eyes. The painful recollection of her last attempt still throbbed in the back of her mind.
Suddenly an icy chill ran down her spine, and it had nothing to do with that memory. She looked up, alarmed.
The sky was blackening. Purple, billowing clouds of evil were swallowing the buildings, the horizon, the sun.
“What . . . ?”
And then she was falling, falling into the darkness.