Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike. Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
Uses: The crowbar. A rather useful item that is unusually suited for Hero during battle. He holds it by the very base, the cane like curve at the tip used to strike enemies. This special crowbar that he brang with him from the world he came from, Brennenburg Castle, is made out of a special type of steel and metal exoskeleton that allows it to be stable and resistant to most damage, though, marks and cuts can easily be made no matter how strong it might have been made. This crowbar was used for opening the particularly tightly bundled crates and such, so it was created with a sensitive strength to it that Hero likes so much. It also comes to use in battle in many ways. For one thing, it's steel edges are blunt, so it can't do much but knock out the enemy. Well � that would be better more for Hero's personality that his combat capability. Another is that it's curved end allows it to grasp many things, from the edge of a chimney, to the enemies weapon, and is very multi-purposeful � in Hero's opinion at the very least.
Power: Kinesis and Stasis
Two distinct powers are located within Hero's potential. "Kinesis" is a label for a power used in offensive power - "Stasis" for mostly, the use of handling objects and such. Since his body is artificial, it adapts very well to using these powers, but has it's difficulties also. Before we delve into the negative points, though, let us being with Kinesis. The uses it has will be made in a short list below:
Repel / Push ( Generate a large force of energy that can expel large amounts of air forward, allowing it to shove anything in it's path out of it's way. Well, anything that weighs below 120 pounds at the very least. )
Attract / Pull ( Generate a large force used to pull an object or a very light creature towards him. Speeds vary depending on how fast he pulls, or how far the object is. )
Explanation: Kinesis is part of Hero's offensive strength - for example: Repel can add attack power to his assaults using the crowbar. However, Repel itself can be used to push things out of the way, or blast a person a few meters away or so. Attract does not have much capability, but it can be used to stall an enemy, or simply make an object within Hero's reach. A famous technique used by this is his, "Pull 'n' Slice", which includes a very powerful pull and a hard thwack from the crowbar. However, these abilities are not only offensive. Repel is also commonly used for helping boost his speed by pushing his feet off of the ground at a high level, allowing him to either run faster or jump higher.
Grab / Grasp ( A rather simple ability � allows Hero to invisibly hold an object in midair � objects below 60 pounds can easily be lifted and moved, objects above 60 and under 100 are fully capable of the same thing, but a bit slower � over 100 and below 150 means able to be lifted, but moves very slowly. 150+ means only able to be dragged across the ground, and 270+ pounds means a high probability of not moving at all. Another drawback is how far the object is. Again, the weight of each object matters. However, just consider that any object within a radius of 30 meters can be reached and grabbed. )
Slow / Halt ( Sends out a small, compact, but fast moving triangular beam that � on impact � slows down an incoming object or anything that's moving. How much it is slowed depends on how fast the object is moving. Usually, the size of the object also comes into question. Humans cannot be stopped to a full extent, but can be slowed down to a minor extent, while things such as low-level heartless and nobodies, along with fast moving, non-living objects are easily halted and stalled. )
Explanation: Stasis happens to be a kind of a side-ability, and comes of minor use during battle. This includes holding and repelling an object towards a target to cause flinching or minor distraction. It takes a bit of time for heavy objects to be thrown, so only when he has such time does Hero ever use Grasp for offensive purposes. Besides that, Grab comes in use when needing to grab a faraway object. Halt is an ability that Hero uses only when needed, for it drains him of energy fast if used too commonly. He uses halt in small doses, just enough for him to be able to dodge a very fast attack, or stall an enemy for a moment. Besides that, Stasis is a rather minor asset to his journey's, and does usually not need much attention unless needed.
The effect that takes place when Marik manages control over Hero's body in an enviornment of extreme darkness, or just in the enviornment without the possesing. Hero loses control of his body, and the otherworldly darkness overtakes his heart for a period of time, becoming increasingly havoc-wreaking, sadistic, malevolent, and blood-thirsty. During this, his eyes glow red, and his cloak turns a dark shade of black. An unkown energy turns his crowbar into a two-handed broadsword.
A form in which Hero's light outshines the darkness in his heat. Upon the color change of his cloak from brown to white - his eyes going from violet to the same color - Hero becomes increasingly nimble and quick, not only in terms of speed, but in reflexes and thinking. Does not occur unless this strength is needed. An unkown energy turns his crowbar into a grey, long, rapier.
However, like every good thing, there are bad things about them. One good example concerning Kinesis and Stasis is his inability to use their power too many times per minute. A detailed layout follows this message:
To even out his ability, a "timer" similar to the one set in Kingdom Hearts Re-coded is set in place. If he uses Kinesis more than 20 times per minute, a cooldown and recharging will initiate, rendering these abilities disabled until it's recharge is done, which can take 30 � 50 seconds, and that is not pleasant during a battle. However, there is a way to avoid this by using Kenisis and Stasis sparingly and concentratedly, meaning not spamming them constantly.
Both Kinesis and Stasis have an average of being used around 2 to 3 times per 10 seconds, which may not be much, but in battles, Kinesis is always Hero's most valuable asset in fighting, and losing it for even half a minute may result in his defeat. Therefore, every minute, this bar is used to limit Hero to using his abilities around 6 to 7 times per 35 seconds.
In a day, the timer can be surpassed, if Kinesis or Stasis is used more than 20 times per second, it will reload, but there is a definite limitation to this. The timer sets itself for 10 minutes per day, with cool-downs in between. If the limit is surpassed more than the set amount, Hero will be fatigued enough to be consumed by his “alter-ego�, and become increasingly out of control. Massive havoc ensues until Hero is able to defeat his target, and if that does not work, Hero's body will fall into a deep, 20 hour sleep to re-evaluate his consciousness and stamina. In other words, let us assume that 4-5 posts is a a minute in RP real-time � which assures the use of only around 5 uses per post. Remember that this also counts for boosting speed, or even something such as grabbing a faraway object.
Hero : Full Body Diagnosis:
Hero's body in general is a valuable asset to his key abilities and potential as an individual. These concepts are strange, yes, but unique in many ways. For one thing, since he was bred from artificial energy, and was exposed to so much unnatural darkness, his body has become permanently affected with a few scarring characteristics. One of them is his unnatural weakness to darkness. It's not all that grievous - he can obviously gather himself enough to wipe out a few Heartless and Nobodies. However, deep bruises, infected cuts, and just wounds caused by both Heartless and Nobodies can take a severe toll on Hero's body. Everything in Hero's body was generated from a powerful ancient form of energy, and due to his major exposure to darkness upon being released from his capsule, the energy and the darkness acted towards each other rather fiercely, and therefore, sometimes even a cut can cause Hero to either faint or become fatigued. In the presence of a powerful darkness, Hero can sometimes even die from the pressure - though, you would be very hard-pressed to find an amount of darkness that fits into that category of strength. One resistance he has is against freezing spells, as he spent a lot of his life in a cryogenic and cold state, spells that freeze usually can hurt him in some way, but not as much as it would to a regular person. Other than that, darkness and cuts seem to be his only weaknesses.
Another peculiar by-product of his exposure to heavy darkness was the creation of his seemingly alter-ego. "Marik" it calls itself. If it were not for this, Hero surely would have died in his adventure in The Shelter ( History ). The story is that the amount of injuries he suffered from the humanoid monsters and heartless grew to such a large extent, at one point, that a portion of it seeped into him. However, not being a regular human being, his soul and heart reacted to it very strangely. Instead of becoming one of them, a new persona found it's way into the deepest depths of Hero's soul, acting much like an alter-ego, though, it stayed quiet and put most of the time. Seeing as Hero built some form of mutual resistance against darkness, Marik never attempted to talk to him, but when his consiousness faded, sometimes, he would wake in a different location, safe from danger.. It is very well known that Hero has a weakness to darkness, so when he is either fatigued from too much of it, or in the presence of a heavy amount, Marik gains strength, and is able to access Hero's very mind and body - therefore, not completely a monster, but of a monster's mind. The only identifiable change in Hero when this happens is one of his eyes turning a pale red and growing a set of miniature claws on his knuckles. At present, though, not many heartless in the worlds that Hero travel to contain much darkness - not nearly enough for Marik to grow strong anyways. His only hope is if Hero becomes battered and in a losing condition. Fatigue could even mean when Hero is asleep, though, if his body were taken over in that state, chances are that he would not be able to wreak much havoc, as his mind and circulatory systems are at a peaceful rest that is stubborn to change when asleep. The most he could do while taking control is most likely just move Hero just enough so that he would fall off whatever he was sleeping on. Marik happens to be unnaturally silent, and refers to Hero as his "master".
On the other hand, being a energy-made humanoid creature has it's weird tact to it. To begin with, he was not fully developed whilst he was in the past world, so a few features were rendered unusually. For one thing, his emotions are not easily held back. When in even the most remote disappointment, tears will begin to be shed. Of course, this is not his doing. Crying almost every time something bad or sad happens, tears are simply an exaggerated byproduct of his emotions, unable to be pulled back, due to the incompleteness of his human composure. Another example is his disability in knowledge. Not intelligence � just mostly unable to comprehend most feelings and notions of regular human beings, such as a girl's feelings and internal problems within certain people, which sometimes puts him at a social disadvantage. This does not mean he is insensitive though � mostly just unknowing. If it's in terms of intelligence, he happens to be very accomplished in that � though, upon asking, he would think otherwise. Another non-anatomic characteristic trait that Hero shares is his unnatural weak metabolism. Since his body was not fully developed in his past, his strength and muscle condensation was incomplete, and therefore, his punches and kicks have around the strength of a 12-year-old's. This is preferably why Kinesis and his crowbar are such valuable assets to successful combat.
Despite being almost strength-less and inability to use Kinesis and Stasis to their full extent, Hero has a little bit of something to make up for it. The encounters with the terrifying heartless and the horrific monsters belittled Hero at the time. His mind and sanity was not fully capable of handling how to fight back against such fearful forces of evil, so in many a time, Hero was required to run away and hide. Since encounters such as these were common in Hero's past, he built an affinity for steadfastness, speed, maneuvering, and constant vigilance. These are abilities that are, now, commonly used to navigate complex worlds and contribute to his experience in combat. Things such as jumping over large objects, climbing quickly, leaping large distances and throwing obstacles out of the way were essentials back in his earliest times. Now, these factors are added to his speed, awareness, and reflex that come in great handy during battle.
The best thing that a person could say about Hero is that he looks older than his actual age - 9. His hair happens to be an unnatural shade of dark blue, abnormally messy, and has lasting creases left by his ever so present headphones. His eyes are are a light violet, with a strange set of bolded, black pupils that stand out. Abnormal as these colors are, though, the rest of his body is seemingly normal. Thin, but not weak, Hero stands at around 5 feet and 9 inches, and has the appearance of a regular human body. One would say that he looks perfectly healthy, but judging by the descriptions of him you read above, clearly they would be incorrect. His clothing consists of many varieties, according to the worlds he goes to. A few will be listed below:
All worlds: Only one thing happens to stay in every world he goes to, and that happens to be his headphones. The headphones are white, and the functions and all buttons happen to be planted on the right side of it to change music and such. A red string promptly attaches itself to Hero's pants in order to make sure it does not fall off, and to connect to USB ports. The ear coverage happens to be two pairs of white, plastic coated, sideways trapezoids that stick to either behind his ears or on his ears. However, the most unique aspect about this is the very center that connects both ear coverings. An extravagant, black, plastic binding forms a sort of M shape around the top, which creates a cat-ear-like appearance to the tip of his head. Underneath everything and just barely above the skin, long bandages covers the majority of his torso and legs. His neck and wrists were left out in the clutter of white, thick, string-like bandaging, no matter what he happens to be wearing.
Traverse Town, Twilight Town, Radiant Garden / Hollow Bastion: As his picture states, in these particular worlds, his clothing usually stays as a single, tight black sweatshirt and a pair of red jeans � two blackish leather shoes to go along with it also. Beneath, he wears an odd, white T-shirt that has a miniature breast pocket. \
The World That Never Was: Though, visits to this place would be rare, in this world, Hero retains a single, large and bellowing cape that blends with a dark blue color. The cape drags along the ground alot, as it is a few sizes above Hero's natural clothin group, but does not distrupt him when fighting. Apparently, the gear that he wears in Traverse Town, Twilight Town, and Radiant Garden are worn beneath this, and not much of anything else.
Destiny Islands: In this world, to Hero's embarrassment, all he happens to wear is a pair of dark blue swimming pants. The bandaging on his torso and legs all show, but not to the point where it is simply foolish. The bandaging stays tight around his body, and does not appear to let go even in water. Other than that, when the weather gets chilly (otherwise known as dusk and night ), Hero puts on a small jacket that shares the swimming pant's colors, though, the bandaging is still clearly exposed.
Atlantis / Water Based worlds: In these kinds of worlds, Hero is encased inside a freshly oxygen supplied bubble that allows him to travel through the water easily, not like a hamster-wheel, but more like pushing the bubble forward in order to move. If he ever needs to fight, the bubble extends for the space in which the crowbar is being wielded.
- And etc. -
With this kipper young chap, "What you see is what you get" is not a term to be applied. Hero is a person, yes, but without a person's appropriate persona, due to his lack of knowledge, age, and sharing only the appearance of a human. However, Hero happens to be a kind and gentle person that shares a very optimistic outlook toward life. On an emotional level, Hero is considered as a child and he often does not realize the full extent of the feelings for people around him. This is due to his experience being an artificial � otherwise incomplete human being with not much knowledge on how to deal with social issues. Due to this, he is naive in many aspects of the world and his normally optimistic outlook on things does put him at a disadvantage when a more realistic approach is needed. Since friends happen to be a rarity among Hero, he cares for all of them, and has an overall liking of people in general, he often goes beyond what most other peers would consider an acceptable level of involvement in the affairs of his friends. This, combined with his kindness, intelligence, unique maturity, and his unwarranted cuteness have earned him the respect, admiration, and even affection from many people. Hero happens to know very little about “attitude� and “being cool�, so his general personality trait would be “curious�. However fake of a human he might be, though, he stays strong, kindly, and tries to pull back when he is not needed. Curiosity does certainly not mean an increasingly dangerous amount of observing and questioning.
He likes meeting new people and going to new places � it seems his imagination has no boundary except for the surface of his brain. His naive nature also seems to make him rather gullible as well as he seems to take relatively minor things as very serious. Hero takes in many things in life as objects of interest and delicacy, which is to the reason of his serious mindset concerning minor concepts. Hero's one true character flaw, though, is that he tends to push himself too hard, especially for somebody of his caliber. Between traveling through worlds, fending off heartless and training himself, his drive to become a stronger individual and his craving for knowledge takes a heavy toll on him both physically and mentally much to the worry of the ones around him. One true specialty about Hero, though, is his adaptation to music. No matter which instrument, he will pick it up and start playing. Music is a wonderful kind of magic in Hero's mind, for due to his curiosity in many things, Music seems to be a concept he can't comprehend unless he plays it and enjoys it. Even with indirect instruments, such as a grass whistling, he is still fully capable of playing an Etude or two. It seems that his drive to master music is never-ending. Hero's likes include a variety of English foods (Scones, french toast, English Muffins, Crumpets, etc.), tea (Chamomile Blossom, English Black, and Earl Grey are a few favorites), interesting stories / books, Games (Board, Card, Video), and not much else that can be clearly specified.. He demonstrates a deep fondness for his studies, and a great weakness to sad stories.
Love interests tend to kind of confuse Hero. Besides music, love is certainly a concept he can't grasp very well. His curiosity tends to crave knowledge about a lot of things, and he usually doesn't pay attention to women � no matter how beautiful they might be due to this. It isn't really the “cyborg unable to understand human emotion� type of relation contrast to just being oblivious to affection for anyone at all. However, in the light of someone he loves, the worst case scenario would be an immediate confession, due to the fact that he cannot comprehend human emotion nor hesitation very well. He grows unusually shy when placed in such situations. Hero doesn't happen understand a girl's feelings very well at all, to be quite blunt - never studying them nor taking the time to observe it in more detail. Single though he might be, Hero likes to pledge independence. Other than the presented dislikes are cold tea, moldy food, and high pitched noises. As often as he likes spending time with people, though, he equally likes spending time alone.
Original World: Brennenburg Castle � The Shelter Current World: Wandering
However old he seems on the earliest records of the lab reports written of him, Hero is delicately young, and most of his life was spent encased - obviously, then, the tale of other lives around him would have to be explain also. Before he was created, a famous scientist and biologist named Alexander Lansberry led his research team to an old, abandoned relic called Brennenburg Castle, where supposedly, his ancestors left him incommensurable artifacts and riches. In the deepest and most foul part of the eerie castle, they found a passage that led deep underground. From there on, Alexander and his research team settled and created a scientific laboratory called "The Shelter", which both studied and dug deeper into the mine to unravel the secrets of the castle. After a few weeks of digging, The Shelter made an astonishing discovery. Apparently, a single boulder had been buried deep in the soil of Brennenburg Castle, they found a passage that led deep underground. From there on, Alexander and his research team settled and created a scientific laboratory called "The Shelter", which both studied and dug deeper into the mine to unravel the secrets of the castle. After a few weeks of digging, The Shelter made an astonishing discovery. Apparently, a single boulder had been buried deep in the soil of Brennenburg Castle, and they had exposed it. Ancient Language and non-understandable symbols were labeled on every inch of the rock - however, soon enough, The Shelter's scientists were able to crack the code with a bit of help from Alexander. Apparently, the ancestors of Alexander were druids whom had come into contact with an even more ancient race called, The "De-Existences," code-named D-E. That was all that was discovered until a second boulder appeared. As soon as they analyzed the information, The Shelter realized that The D-E's possessed an incommensurable amount of unknown energy that allowed them to prosper and live millions of miles underground without ever having to come in contact with the surface of Earth.
Fascinated, the team drilled deeper until they came across what was once a settlement that belonged to the D-Es, apparently deserted. They studied every aspect of the city, noticing the uncomfortably odd amount of open space that consumed a lot of the area - the lack of roads also, walkways, even houses for that matter. It seemed the E-D's were not a very humanoid race. Two days after this discovery, a part of the research staff named Simon Paul sen was studying one of the caves within the settlement and found the most peculiar item - a piece of perfectly rectangular, soot-black stone with odd symbols scrawled everywhere on it. He took it back to the research lab and analyzed the strange artifact. An astonishing discovery came over him. This rock was one of the fuels for the energy The E-Ds had used, and this particular vessel held almost enough energy to run an entire city for 3 years. However, the symbols on the stone showed not only this concept, but that it's energy could be used to recreate life. Simon showed this to the rest of the Shelter, and they were all just as anxious to see what it could do. Growing plants, Planting trees, even recreating a small, brown squirrel - it was all done from scratch, from the energy used by The E-Ds. The team called this energy Eccletia. Using this, Simon became one of the first ever scientists to recreate human life. He created the human's design similar to his son's, whom had died a few years before due to a harsh fever. Meanwhile, The Shelter continued to dig deeper into the Earth, mining conditions steadily become more difficult to work in - they were at a point where air started to become slightly stale and hard to breathe. On the third year of Alexander's expedition, Simohn's experiment was still going strong. It would take a few years, but his new humanoid project, "Herone Arisato" was coming along fine - it was in it's teenage years at this point. However, in this same time period, a minder struck what appeared to be a massive black boulder, only with no imprinting or symbols. However, it made up for this by eradicating the consciousness of every single worker in the vicinity upon contact with the pick-axe. Slowly and deliberately, the essence of The E-D's seeped throughout the vicinity, turning the workers into unconsciousness, inhuman monsters that destroyed almost anything or anyone on sight. Hero was mysteriously released from his encasement, accompanied by his creator Simon, who both seemed to have been too out of reach to have been affected by the The E-D's presence.
The Shelter had lost most of it's power, only emergency generators throughout the laboratory were running, and the lights they provided were dim - lasting only around one week due to the presented circumstances. The group of E-D's that had infected the majority of all The Shelter's workers had retreated back, leaving Simon and Hero to fend for themselves. Later, they were separated due to a massive assault from a group of workers who had been turned into dark beings beyond human control. However, Hero - as clueless as he might have been - was not stupid as to stall. The energy that fed and nurtured him into adolescence in the capsule he was bred in gave him supernatural ability. Wielding only a crowbar, he managed to delve further into the vicinity to locate the reason as to why The Shelter had been turned into a hive of humanoid monsters, communicating only through walkie-talkies with Simon. Simon had taken the correct medication to withstand the pressure of The E-Ds, but Hero had caught the infection of it, and his body reacted to it very strangely. Instead of turning him into a monster, it created a seemingly split alter-ego based off of the monster's behavior, living in the depths of Hero's heart and soul, whom cheekily called itself "Marik". However, another problem was added to the situation: Heartless. Not only were the destructive, they worked alongside of the terrorizing creatures created by the E-Ds in order to hunt both Simon and Hero down. Eventually, though, they both reunited and unraveled the cause behind The Shelter's disaster. The E-D's were wary of their presence, and coming so close to The E-D's heavily weighing presence had permanently scarred Hero's heart in a traumatizing way, but he withstood long enough to hear with Simon that The E-D's were not violent, but peace loving-essences that wished to keep their identity as secret and discreet as possible, in order to not shake the world above. Eventually, all the workers whom had been turned into monsters decayed and died, leaving the mass of heartless hot behind Hero and Simon's trail. The boulder warned them that if they should ever make contact with their kind again, they would face the consequences.
Time was short - the door behind Simon was already bulging from the ravenous attacks from the Heartless behind it. With much effort, The E-D's sent Simon and Hero to the surface of Brennenburg Castle, standing their ground to fight the heartless themselves. In the castle, Simon salvaged the ship that Alexander's research team had used to come here - apparently running the same way that a Gummi ship did. However, just as they were about to prepare their leave, Simon and Hero were confronted with a giant mass of Heartless, resurfacing and searching for the last two hearts that were not consumed. Simon stayed behind, knowing that if he gave Hero enough time, he would be able to escape without him. Hero, unwillingly, sent himself out of the Brennenburg Castle region, the mass of black completely overE-Ding the grinning face of Simon Paulsen The ship was sent into a state of cryogenic stasis, and Hero's artificial body withstood many years of encasement when the ship deactivated, and he thawed long enough. However, the Gummi ship needed repairs and fuel - in fact, Hero was, and now is stuck to only primary worlds, ( discluding The World That Never Was under a few circumstances ) but was still able to work it towards a few others when some effort is put into it. Due to the long period of time that Hero was stuck in the Gummi Ship, his memory became scrambled, and he could only remember the first four letters in his actual name, "Herone Arisato". He now comfortable resides between Destiny Islands, Twilight Town, Traverse Town, and a few others for some form of loose comfort. However, his memories still haunt him, and the face of the monster's, the heartless', and Simon Paulsen's last appearamces still shakes him in unexpected moments.
Role Playing Sample:
Hero sped along the dark, dimly lit corridor, his heart racing, beads of cold sweat running down his pale cheek. He gulped, and steadied his shaking grip on his crowbar as he advanced forward. It seemed as if anything were about to jump out and attack him at any moment.. Hero had to stay strong. Simon said he was just up ahead.. There was no reason to die now. Hero took a right turn and headed through a door. It was pitch black � not a thing was in sight. Hero could only distinguish a small outline of everything in the room. He decided that this was not the path, and turned to leave when suddenly, a half growling and groaning noise reached his ears. Hero's body stiffened. As he slowly turned his head, a great, beaming pair of deep eyes stared back at him in the darkness. Suddenly, it came at him. At a great speed, one of the monsters leapt on to Hero. Grunting with effort, Hero whacked it's face with his crowbar and kicked it off. It's body flew a few feet before landing in a disgruntled heap in an island of wooden crates. Snarling, it stood up, baring it's sharp teeth at him. This was no time for fighting.. Hero could hear other's emerging from corners of the hallway and other empty rooms. With no other choice, Hero turned and decided to run as fast as he could. The footsteps echoed in the hallway, Hero's heart was beating like a drum, going wild and fast as he lifted himself over a wheelbarrow of bricks. He quickly kicked the rear of it, sending the bricks tumbling down on whatever amount of monsters where chasing him now. Hero finally came to what seemed like the exit, a large, bolted, steel trapdoor. Hero pulled on it's handle, but it was no use � it was stuck. Hero frantically pulled at it, but it didn't give away. He could hear them catching up.. Then, on the door he had locked, bulging marks started to appear as loud clanging sounds rang throughout the room. Hero breathed heavily, as if wheezing, unable to get enough air. The door burst open, and they emerged..
He woke with a start, upsetting his leftover teacup beside his bed. Hero tried to regulate his breathing, but it was as if he were in the dream itself.. like he was that person.. Whoever he was. He was swimming in sweat, but it didn't matter to him. The room was dimly lit by the emerging sun. The clock on the table beside hid bed began to alarm softly. Hero shut it off with his free hand, while wiping sweat off his forehead with the other.
”Feeling down, pretty boy??
Again, that voice greeted him almost every other day of the week. Hero shook his head and stared at his legs, hidden under the bedsheet, letting his lazy blue hair be pulled by gravity. Sweat eventually dripped off the sides of his hair. What was that dream? The boy sat there for a minute and thought. It felt familiar.. too familiar. Hero kicked his bed-sheet's aside and stripped his pajamas off. All that remained after that was a large grouping of white bandages, all tightly wrapped around his legs, torso, and arm, only barely reaching up to his neck. Still in deep thought, the sharp, violet eyes went into trance. It seemed his mind and body were two completely different things now. He covered the majority of his chest with a small, blue jacket, and a pair of swimming pants that met the description. As he closed up his closet, he noticed his headphones hanging on a nearby jacket rack, and slipped those comfortably on his head. Not really in the mood for breakfast, Hero skipped stopping at the stove to make something and opened the door outside. There it was, Destiny Islands. It was a beautiful place � it was always nice to come here for vacation. Work in both Traverse and Twilight Town took heavy tolls on him, so a break was always nice. Even in the morning, here, the air was always warm. Hero's small, 1 story cottage was only a little away from the main residence of Destiny Islands, on a small island that was connected by a bridge. Many kind people lived here, and presumably, this world was the most comfortably rid of darkness, which Hero didn't particularly bode well with. In the back of the cottage lay his old Gummi ship, looking slightly battered and old, but was in a probable working condition. The sun was now beginning to edge it's way into the sky, above the border of the horizon. Hero stuck the mp3 cord to his headphones in his breast pocket and continued forward, on to the bride to Destiny Islands. If it was not that he was used to it, Hero would have been very self conscious of the fact that besides his thighs, knees, torso, and elbows, every inch of appearance that showed on Hero was bound together by white bandaging. Except for his face.
The headphones did not play any music, but he was just fine with that.
The warm air was a symphony by itself.
Questions/Comments/Suggestions? Photos are Copyright Infringement of Atlus' “Shin Megami Tensei: Devil Survivor� for the DS � any other term or relation to the similar topic is purely coincidental.
Last Edit: Aug 9, 2011 19:10:29 GMT -4 by untitled01
Position: Neutral, his power makes his attitude a bit unstable concerning light and dark.
Minato is one giant pacifist. As boring as he is, he only knows how to fence just because it's an activity that gets him exercise. On the contrary, for more personal combat, he takes it to a completely whole new level. The one thing that allows him to fight to the fullest is a small piece of machinery latched somewhere between the frames of his skull and his cerebrum, cluttered with microscopic nanomachines and even tinier, stringing wires. The technology is called the "Transmissioner". Sudden shock to that particular area of his head sends a massive signal throughout his nervous system and brain through the use of the nanomachines and wires. In short, it causes him to go through a personality change. The monotone, laid back, easygoing Minatone Ayasato turns into a dangerous, serious, sagacitic persona that isn't afraid to engage combat or even say rude things. This change process is called "Transmission".
However, it takes a very forceful shock to activate the Transmissioner, which is why Minato uses a gun to "shoot himself in the head" to generate enough shock to Transmission. The flesh and machinery that surround that certain area of his head that prevent the bullet from completely penetrating his skull, but only giving major shock and denting to the Transmissioner. When Transmissioned, Minato seems to awaken an old strength, one that allows him to be more relaxed in using a weapon, and keeping cool in the face of danger, possibly death. In a sense, he drives his own body to compete with aerobic activity he's not used to.During the Transmission, not only does he reawaken physical strength, but mental strength, meaning his weapon is not his only usable course of combat. Unfortunately, it's not a very big increase concerning offensive strength, but since he can't use magic without the use of Transmission, it's all he has. To sum it up, he's capable of every single spell at it's lowest level (Fire, Blizzard, Thunder, etc.)excluding the dark versions and magnega. He uses small doses of magic to his advantage. By more mental expansion, meaning he is more capable of extra-curricular supernatural activity with extreme ease. These include magic tricks, fast-paced multi-tasking (gaming), and mind-reading to some extent. To some extent, it means to have a vague feeling of what the persons mood is, a few random and uncollected thoughts and opinions scrambled in their heads. However, as a side-note, he has to be in contact with the person to scan them over, but even that has it's limitations. Just at the moment, a handshake should do the trick. Transmissioning lasts for 3-15 posts, but can be used consecutively 1-3 times a thread if it lasts so long, and ends when fatigue or injuries become to straining for his mental capacity to handle, or the post count is up.. When high level magic is in use in substitution for physical strength, the post count is decreased to 5-9 posts per thread.
As a foot note, Transmission is not driven by an alter-ego or a separate portion of the heart, like Hero. Only a more pressured urge to survive and fight.
The reason why the nanomachines and technology is as effective as it is, without disruptions from the body's normal mechanisms and fluids to interrupt to process of Transmission is that he is a clone, as you will learn later. That means certain body parts, DNA, mental strength, even instinct and reflex that do not belong to him become operational, allowing him to do, well, what you just read.
Not a power, but a needed note nonetheless, he no longer has full use of his left arm, shoulder down, although his hand is still functional. Primarily, he is left-handed, so holding the cutter backwards helps, and damage to the arm is a heavy blow concerning combat.
Also not a power, you'll find out later that Minato is not really a full human being, but a genome clone created by his father using DNA and transplanting into an artificial body Even then, his body works like any other (besides the Transmission part), but there is one thin in particular that puts him off. There are strings in DNA called Telomores, which eventually corrupt due to the body aging. The Telomores only keep the body functional and youthful for an extended period of time before they die. However, Minato's artificial Telomores reproduce.
Obliviously, it would be known as "everlasting youth", except it doesn't last forever. However, it does slow down the aging process by one year, making him have to celebrate half-birthdays each June.
To tell the truth, he has no weapon. But that's okay, because even if he did, he wouldn't use it. However, during Transmission, he uses one-handed swords. Anything that measures below 4 feet, has a light thickness, and is light in all, is a usable weapon for Minato. Well, that's the style of offense - his actually choice of weaponry happens to be a paper-cutter's ( The mechanism that consists of a flat surface with lines and squares for grid and measurement, along with a curved metal blade that is grasped by the equally bended handle to cut the needed and measured amount of paper, known to cut very well for it's sharpened edge ) unscrewed steel part.
So basically, a heavy, curved-like sharpened steel with reinforced plastic as a handle and covers a lot of area around the blade itself. Coincidentally, it is actually heavy for it's size, but the amount of reinforced plastic and weight of the steel was not taken into account, as it was going to be mounted onto the paper-cutter in the first place. Also, it cannot cut like it used to, as age tugged at it over time. Although he's cleaned it thoroughly, some rusts are notwithstanding, and some stains are irremovable - little chips and breaks in the blade make it more useful for bashing than cutting.
When enough force is applied, it can easily cut through iron like cheese, but against skin, the chances of even a gash contrast to just a large bruise is very unlikely. Because it is so heavy, and Minato happens to be kind of underweight, he tends to spin around a lot - not because it's cool, but to add more weight into his attacks on impulse, like Hero.
From the power section, you may know that he also owns a hand-gun, but he's not very accurate with a gun - after the Transmission, he usually stows it away. However, if - by some chance - his weapon is knocked out of his hands, the bullet from the pistol will act as the defense until he either reacquires the cutter or finds a new weapon.
On the subject of the gun, though. He has a good stock of bullets, but of course, he has to restock every now and then. However, in special circumstances, he might load the pistol without the bullet, and pull the trigger, psychologically in belief that it will give him the same shock a bullet does, due to internal dementia that came from the amount of time's he'd already shot himself. Or extreme paranoia in a round of Russian roulette.
Minato is a rather shrewd looking boy, who's appearance completely matches his personality. He has an array of blue hair that looks almost identical to Hero's, and rather pale and weak-looking eyes that share his hair's color. His skin tone is a healthy shade of light, well, skin color. He has a kind of scrawny build that prevents him from lifting heavy objects, but averages as a passable, thin boy with a normal muscle tone. In almost every world he goes to, his old school uniform stays on. It's always cleaned to the point that it is pretty much sparkling ( sometimes, an orange-like aroma comes out of it ). It contains a single white dress shirt tied at the collar with a somewhat elegant ribbon. A thin, black, white-trimmed coat is placed on top. To add some flair to it, Lee added an old pin to it.
The same colors appear on both his pants and his shoes. What seems to be two circular pieces of metal tie in the bare collar of the coat. A rather simple apparel. One thing he takes with him no matter where he goes is his music-playing device, much like his counterpart Hero. It contains clip-on earphones and a cylindrical mp3 device that glows green when it's sunlight sensor notices darkness. When the weather gets a bit chilly, he removes everything but under his torso and wears a either a black sweatshirt or a leather article of clothing similar to a trench coat. Hot weather calls usually for rolled up dress sleeves without the school uniform jacket and a pair of shorts. However, the beach calls for just the shorts.
Minato is a very monotone looking boy, who's appearance almost completely matches his character. A slacker by nature, he stays very monotone in opinion about a great many things, and keeps an optimistic outlook on life. Rarely on bad terms with anyone ( well, not as much as he is with them as they are with him ), he even keeps cool in the face of danger with his catchphrase, "Everything will be alright in the end." Many would say he's irresponsible, but in truth, he's very mature about what he needs to do. Just not very mature about what he doesn't need to do, but should do. However, he differs from Hero in a great many ways.
For a first, he isn't as polite with people as he is, usually calling them by either their last name or a name without honorifics. One of the only things that are that formal about him is his usual attire, which is what used to be his old school uniform. His hair is a blue, stringy mess, with only the occasional gracefulness. However, a comforting air surrounds the mood that follows him, and he can usually destabilize and calm down an enraged individual. Though he doesn't look it, he has a strong sense of justice and righteousness.
He has a tendency to mistake or unintentionally ignore obvious implications as well. He has a great bond with nature - not much of a freak about protecting forests from fires, but more of a connection to being around it. Rivers, plants, mountains, being under a bright blue sky brings him much happiness, which is one pretty standing out character trait. Besides that, he likes to clean, consume soft drinks, play games and take baths. One of his only true hates is a dish called stewed locust and snails.
Original World: S.E.E.S ( Serenade of Expanded Education Society ) Current World: Travels ( Has a residence in Traverse Town )
Minatone Ayasato was a laid back and easygoing teenager ( much like the one we know now ) raised and orphaned - having no parents - in a large, co-ed, educational world that was run by an academy codenamed S.E.E.S, which explains the armband that comes with his uniform. Like the Minato we know now, he was very shy and occupied, deeply involved with his studies and not very sociable. At the academy, around the time he was at his 3rd year there, he re-met his sister, Minako, whom was taking classes in a more distant sector of S.E.E.S, who had recently transferred over. Together, they managed to get through much of their high school career ( Minato's sister progressing into a college course ) when, like many other worlds, S.E.E.S became a victim of the heartless. Moments after, he was assaulted by a group of soldiers and lost consciousness. Only a few hours was he passed out, Minato managed to escape the heartless ridden building with the use of an unscrewed paper cutter blade - for defense of course. Minato saw many die that day, and with luck, he managed to stay alive, though, it came out to be total war before the world's heart could be devoured completely.
Minato barely survived with his life, but he suffered casualties. One of them being a dislocated, though fairly recovered left shoulder, and a weak stature. He still believes that his sister is still alive somewhere, and that is what drives him forward.
He now awakens in Traverse Town, a fugitive of another lost world.
The reason for the Transmissioner has varied over time. Many say that it was implanted when he was born, others say he did it himself and kept it a secret. The reason still stands unknown.
Role Playing Sample:
( Seek the profile of Herone Arisato )
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