In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Power(s): She may not have any 'powers' per se, but Jess is highly skilled with the whip and the blade (whether sword or dagger). She also has exceptional dexterity, and force of will. Jess also has very good senses, but this can sometimes work against her.
Weapon(s): A simple shortsword, dagger, and long whip. She also has a small Buckler and will sometimes use her cape as a sheild
Appearance: Jess is 5' 2", a bit chubby in build. She has pale skin, almost-black dark brown eyes, and curly very frizzy darm brown hair. Jess dresses simply, usually wearing a long- or short-sleeved shirt, shorts, a belt with her weapons stowed on it, a vest, and her trusty cape. She has wide hands and feet, and rarely wears jewelry of any sort. When she does it is usually a simple, very light bracelet or anklet. And curiously, she is almost always wearing these dark shades...
Personality: Jess tends to be quite the worrier, and is hard to befriend because of her innate distrust of other people. She is also quick to anger... But once you are a friend of hers she will never give up on you. She likes being the center of attention. Jess, despite being so smart, has no common sense however. In addition, she is easily distracted and very excitable.
Original World: Destiny Islands Current Residing World: Destiny Islands
History/Background: Jess has lived with her Mom for all of her life, her Dad left both of them when she was to young to remember. Nevertheless she obtained a more masculine influence from her friends, and has since an early age wanted to travel the other worlds out there, dueling the darkness wherever it resides. All she had left of her Dad is her weapons, which she gradually learned to use. Now they are her first and only defense, besides the cape she obtained. But now the darkness threatens other worlds again. As much as her mother hates it, she believes she should go out and fight it. And so Jess ran away from home. She is currently wandering her hom. But she is tired of training and Dueling. If anyone would spare her some space on their gummi ship she would be more than grateful.
Role Playing Sample: Jess looked around, she knew someone had to be watching her from the rustling over in that bush. She drew her shortsword, poking at the bush... Out came more Shadows. With a few swings they disappeared into nothingness. She sheathed the blade, but remained on guard with her buckler, in case she missed any. "Drat this nightmare... I wish I hadn't left my Mother." She muttered to herself, unable to hold back a tear underneath her shades. She was genuinely worried about her Mother, but had no way of knowing whether she was okay or not. Jess decided she needed to find a place to rest her head, she was getting tired and way too paranoid. And so she began the walk back to town...
Oct 28, 2010 17:41:30 GMT -4
Last Edit: Oct 29, 2010 13:48:52 GMT -4 by kagami737
Personality must be expanded to meet minimum requirements, just one more sentence.
Destiny Islands is actually pretty free of the darkness, and besides nobody had heard of it until about three years ago. The Org and the XII try to stay secret - hardly anyone knows about them, even now.
Oct 29, 2010 11:37:17 GMT -4
Last Edit: Oct 29, 2010 11:40:55 GMT -4 by kagami737
A) Have finished the requested edits. B) Need more time to do said edits.
If you are unable to reply in 4 days then this will be moved to the Rejected forum, but feel free to do the edits then, and just repost the profile with the requested edits.