Alright... so... it seems that my little Stitch's ohana seems to be growing and growing. It's not that I have a problem with that, not in the least. I'm actually quite the huge Lilo and Stitch fan, and I thought I'd whip up a list of all the experiments that the 'evil' scientist, Jumba Jookiba, has created. Yeah... I went through the extra trouble of going through and finding out all the official names that was released by one of the executive producers of Lilo and Stitch.
Hint: Wanna get to an experiment you're looking for faster? Pull up the find command (Ctrl+F) and type in the number of the experiment. All experiments have three digits.
Not all experiments have a picture or even a description-- if you plan on taking them up, then hey! It's like creating an OC with a set name!Key0-Series: Test batch experiments; household experiments to say the least.
1-Series: Civic disturbances experiments.
2-Series: Technological and scientific experiments.
3-Series: Psychological experiments.
4-Series: Mysterious series of mostly failed experiments.
5-Series: Elemental manipulator experiments.
6-Series: Battlefield or doomsday experiments with galactic implications.
0-Series[/u]
001.
Shrink - A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna that can change the size of objects. His picture appears on the wall of Jumba's lab in Leroy & Stitch, along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments.
002.
Doubledip - A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In Leroy & Stitch, his nose is dark purple). Designed to double-dip food. His one true place is with Mrs. Hasagawa as one of her "cats".
003. Howcome
004. Squawk
005. Truxx
006. Percy
007.
Gigi (also known as 'Yapper') - She is a white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in Leroy & Stitch. Her one true place is with Mertle, as her pet. In Leroy and Stitch, it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's ʻohana because Gigi wants to be in it with the rest of Jumba's experiments.
008. Carmine
009. Pop
010.
Felix - A green experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him back to Gantu, who sent him back to Hämsterviel, who sent him back to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu."
011. Inkstain
012. Antitherm
013. Furry
014.
Kernel - A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater.
015. Ruggles
016. Matt
017. Lidds
018. Puck
019. Clumsy
020.
Slick - A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. Slick was then given to a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help.
021. Twang
022. Hertz Donut
023. Cyclo
024. Hamlette - An experiment designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?"
025.
Topper - A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is likely a reference to Christmas Day (December 25).
026. Pawn
027. Plushy
028. Lori
029.
Checkers - A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him.
030. Vialet
031.
Gotchu - An orange lobster-like experiment who runs around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats."
032.
Fibber - A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, blue eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike."
033.
Hammerface (also known as "Hammerhead") - A gray dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was bought and trained by Gantu, turned into an army of 100 weaklings by Dupe, and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid".
034. Splort
035. Philip
036.
Poki - A small yellow and brown monkey-like experiment with a spiked tail. Designed to poke holes in liquid containers. Was seen in "Shoe."
037. Snipper
038. Plats
039. Atlas
040.
Backhoe - A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was part of the "rebellion" in "Checkers," and he dug the pool for "Jumba and Pleakly's Bed and No Breakfast." First seen in "Shoe."
041. Kistch
042. Itch
043. Cubesteak
044.
Forehead - A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats."
045. Melvin
046. Wedgie
047. Lorider
048. Echo
049. Picker
050. Dunk
051.
Hocker - A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). He spits acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats."
052.
Coco - A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a Disney Adventures magazine). He was given to Lilo by Stitch for her birthday. These events take place after the events of the episode "Amnesio" (Episode #118).
053. Whine
054.
Fudgy - An experiment made of chocolate looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu."
055. Snarfhonk
056. Nibbiolo - A small green dinosaur-like experiment with yellow markings on his stomach, a round head and a thick tail and also bares a little resemblance to Hisee (531). Designed to nibble on the corners of anything.
057. Tenderizer
058. Shortsheet
059. Tornette
060. Plink
061. Anachronator
062.
Frenchfry - A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. His lightning speed allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a tofu French fry hut.
063. Pufferizer
064. Nappifier
065. Britfood
066. Glam
067. Shady
068. Tom
069. H.T.
070. Flapjack
071. Penny
072. Stickystuck
073. Cornerpiece
074. Welko
075. WooWoo
076. Bath Matt
077.
Zwap - A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats."
078. Snozzle
079. Frogger
080. Dan
081. Backscratcher
082. Plunge
083. Grimple
084. Subwoof
085. Screwup
086.
Clink - A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Able to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in the future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, when Hämsterviel ruled Earth.
087. Puddles
088. Decrisper
089.
Skip - A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth.
090. Fetchit - This experiment was activated when Mrs. Hasagawa's cats were. Function unknown.
091. Nutsy
092. Gutman
093. Unkind
094. Louis B.
095. Coaster
096. Cable Dude
097. Dogalarm
098. Cooper
099.
Spot - A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. He shines a spotlight on people.
1-Series100. Trickster
101. Trike
102.
Stopgo - A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. He was seen in pod form in "Drowsy" and seen activated in Leroy & Stitch. When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light.
103. Stamen - A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu."
104. Lapse
105. Fold
106. Spindle
107. Mutilate
108. Nudge
109. Sounder
110.
Squeak - A small red mouse-like experiment, vaguely resembling animator Chuck Jones's character Sniffles from the Warner Brothers Merrie Melodies series. Designed to annoy entire planets with his never-ending talking.
111.
Mulch - A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats."
112. Toons
113.
Shoe - A green and white cat-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. His number is most likely 113 because the number 13 is considered unlucky.
114. Skyooz
115. Sellby
116. Switch
117. Tock
118. Fink
119. Inverto - Was misunderstood as Experiment 611. He was reported by Dr. Jacques von Hämsterviel as a chocolate experiment who droves people into his sweetness, which actually is Experiment 054 (Fudgy).
120.
Snafu - A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU.
121. Sappy
122. Dorkifier
123.
Carmen - A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda.
124. Rhymer - A Hammerface-like experiment according to Stitch! The Movie though this could be as well be a mistake due to Jumba's untidy Database, function unknown.
125. Gibberish
126. Stank
127. Dembums
128.
Bugby - A small green bee-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs.
129. Crutch
130. Bonez
131. Poik
132. Spoony
133.
PJ - An orange and tan experiment with a white koala-like face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of Leroy & Stitch, PJ is not wearing his glasses.
134.
Shredder - A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats."
135. Remote
136. Gloomy
137. Flip
138. Dropsy
139. I Know You Are But What Am I
140. Changeling
141. Burr
142. Blondie
143. Clog - Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink." Function unknown.
144. Samolean
145. Bragg
146. Flashbomb
147. Newton
148.
Weasel - A brown weasel-like experiment. Designed to climb up planetary leader's pant legs during public appearances.
149.
Bonnie - A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu."
150.
Clyde - A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison serving hamburgers, but they are paroled as part of the rescue party in "Snafu.
151.
Babyfier - A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in his mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from his tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. His one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters.
152. Mama Frita
153. XYZ
154. Frapp
155. Burger
156. Shopahol
157. Hotl
158.
Finder - A red experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Note: Finder is called 458 in his episode but on Disney website, and in Skip's episode, he is called 158. He kind of looks like an aardvark or a shrew.
159. Nacho
160. Rabbit
161. Grumbelly
162. Tub
163. Dumbell
164. Lesdyxia - This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Function unknown.
165. Sandy
166. Peppah
167. Frizzy
168. Redped
169. Rolo
170. Daze
171. Rich
172. Ditch
173. Mitch
174. Nopost
175. Kite
176. Allsox
177.
Clip - A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "uburnium" closely resembles the word for "hair", so 177 eats Jumba's hair instead of uburnium. As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon.
178. Barkleigh
179. Bumper - This experiment was mentioned in Shush when Jumba was trying to take the robot attachment off Mertle and said he had leftover pieces from Ex 179 implying that 179 is robot-like. Seen in pod form in Stitch! The Movie. Function unknown.
180. Boggle
181. Roberts
182. Ollie
183. Detour
184. NPH
185. Splutter
186. Laakso
187. Cal
188. Forward
189. Hotcold
190. Florrie
191. Roxy
192. Breakup
193. Will
194. Trax
195. Whoooa!
196. Esca-later
197. Pretzel
198. Carat
199.
Nosy - A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him.
2-Series200. Adam
201. Geigenstein - This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown.
202. Jam - A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radar with his high-pitched screech. Activated at the end of Stitch! The Movie, although his pod was mislabeled as 455.
203. Snipe
204.
Nosox - A gray experiment shaped like a four-legged washing machine designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio".
205. Cheney - Was mentioned in "Skip" by Gantu as "The green one." Function unknown. Possibly a Reference to Vice President Dick Cheney.
206. Maggie
207. Barcode
208. Hoax
209. Smoot
210.
Retro - A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making a prehistoric zoo.
211. Jangle
212. 2-Late
213. UHF
214.
Pix - A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats."
215. Crammer
216. Key
217. Rat
218. Target
219. Missy
220.
Millie - A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to plug the holes in an air filter crucial to all H-drives.
221.
Sparky - A small light yellow Chinese dragon/chihuahua-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch turned from bad to good and first appeared in Stitch! The Movie. His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity. Was in the rescue crew for "Snafu".
222.
Poxy - A tiny pale green-grey germ-like experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually in) Gantu, but he later goes back in his pod. Was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for Lilo & Stitch 2: Stitch Has a Glitch.
223.
Glitch - A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of Leroy and Stitch to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder.
224. Tweak - Designed to reset important valves and dials to “maximum chaos.”
225.
Mashy - A light blue experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet.
226. Combo
227. Butter - A large tan mammoth-like creature with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Able to batter through even the thickest doors.
228.
Melty - A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Able to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant.
229.
Kingpin - An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Designed as a target for military war games.
230. Checkup
231. Sprok
232. Poser
233. Pitch
234.
Shush - A pink weasel-like experiment with large ears and a speaker at the end of his tail. Designed to eavesdrop on private enemy conversations. To stop him from eavesdropping, someone has to pat his on the head. His one true place is with Cobra Bubbles as a CIA operative.
235. Docker - This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown.
236. Charger
237. Blip
238. Bworp
239. Clicker - This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However he does not cause traffic jams, he was mistaken for Stopgo, experiment 102. Its actual function is unknown.
240. Sap
241. Press-5
242. Brownout
243. Pane
244. Bore
245. Sournote
246. Creamer
247. Qwerty - Presumably named after QWERTYUIOP, the top row of keys on a computer keyboard.
248.
Belle - A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock.
249.
Sproing - A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Designed to launch boulders. Her one true place is helping people reach high places.
250. Lacrosse
251.
Link - A small yellow
Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump.
252. Crete
253. Uncrete
254.
Mr. Stenchy - An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth for Leroy & Stitch, stench-free, suggesting he can either control the smell or it wears off after a while.
255. Mrs. Sickly
256. Addy
257. Rattat
258.
Sample - A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. Was in the rescue mission for "Snafu."
259. Rash
260. GPS
261. B.V. Beaverton
262.
Ace - A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. 262 has one fatal error: he has no evil function—a failed experiment that is pure good. When Jumba had his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until the head of E.G.O. saw a screen of Ace rescuing a cat from a house on fire. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is pure good, and Stitch had been pure evil.
263. SFS
264. Poach
265. Wip
266. 10x
267.
Wishy-Washy - A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless.
268. Celsenheit
269. Gyrotta
270. Gillmore
271. Noso
272. Mamf
273. Boxboom
274. Alexander - An experiment designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone.
275. Wormhole
276.
Remmy - A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur.
277.
Snooty - A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place.
278. Pasthole
279. Futurehole
280. Benedict Arnold
281. Ray
282. Click
283. Quarklifter
284. Pixel
285.
Lax - A purple experiment with a small antenna, a beak resembling a parrot and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. 285's one true place is making grouchy business people enjoy their vacation.
286. Gellasifier
287. Burl
288.
Boomer - A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats."
289. Stringulator
290. U-port
291. Catalyst
292. Whatsamattafoyou
293. Vacuum
294. Poppapoppup
295. Spineless
296. Crash
297.
Shortstuff - A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's shrink ray. His one true place is as an amusement park ride.
298. Cat
299. Dimensionator
3-Series300.
Spooky - A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for Trick-or-Treaters during Halloween, and at an old house believed to be haunted during the rest of the year.
301. Prongo
302. Noidster
303.
Amnesio - A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory. The password "o'hana" must be spoken to reverse its effects. (How Jumba knew the word, which is Hawaiian, and why he chose that particular word are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu."
304. Drag
305. Spunky
306. Roadrage
307. Anna Stesia
308. Jenny
309. Smiler
310. Fritzabrain
311. Yellowstone
312. Ben
313. Thinktank
314. Jones
315. Chum
316.
Morpholomew - A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. Jake Long was already mistaken by this experiment, when he was in his Dragon form.
317. Hyuckster
318. Chortle
319.
Spike - A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to increase a person's silliness by 99% by pricking them with his spines, leaving that person 1% clever. When Lilo discovers Myrtle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Myrtle completely silly answers. His one true place is hugging—and thus taming—truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines.
320.
Cloudy - A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer.
321. Lightfoot - A diversionary experiment that distracts the enemy with his entertaining tap dance.
322.
Heckler - An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting in a dunk tank.
323.
Hunkahunka - A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the next person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu".
324. Ruinit
325. Rack
326. Pannix
327. Molar
328. Bugle
329. Ava
330. Serum
331. Shagdog
332. Cackle
333. Hairy
334. Miranda
335. Popquiz
336. Blooz
337. Guilttrip
338. Crow
339. Crowsfoot
340.
Nodessertro (Whatsisname) - Is able to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname".
341. Wafty
342. Greensleeves
343. Chaching
344.
Dupe - A small gold raccoon/lemur-like creature with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Able to generate clones with the appendage on his head; however, the traits of the cloned object become divided amongst the original and the clones; in other words, each duplicate is not as powerful as the original. His one true place is making low-fat, low-calorie ice cream cones.
345.
Elastico - A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He is found already activated and in his one true place: the circus.
346. Stuckup
347. Slobber - A green lizard/snake-like experiment with an antenna on the back of his head who stands on two legs. He appeared in some a Disney Adventures comics (the ones where Jumba is fixing Stitch). He dribbles drool downward from his mouth.
348. Snappish
349. Lotuseater
350. Addly
351. Whoover
352. Yvonne
353. Blackoutro
354. Jesstifier
355.
Swapper - A two-headed, four-armed green lizard-like experiment. Able to switch people's minds. Only 355 can undo the switch. Lilo keeps him, but his one true place is not revealed.
356. Rippington
357. Downes
358.
Manners - A black penguin-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with Mrs. Hasagawa as one of her "cats." One of the few experiments that can speak English.
359. Phoebe
360.
Drowsy - A gray experiment with striped ears that strongly resembles a sheep that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. 360's one place is putting insomniacs to sleep.
361. Aron
362. Putdown
363. Crankster
364. 'Sgo
365. Queasy
366. Xanad
367. Ob
368. Luddi
369. Thomas
370. Blueblood
371. Simpatico
372. Eve
373. Worrywart
374. Demotifier
375.
Phantasmo - A green phantom-like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Able to possess inanimate objects and bring them to life. His one true place is at the Macky Macaw's restaurant, working the Macky Macaw animatronic macaw.
376. Cassandra
377. Annie
378. Lonelyhearts
379. Grudge
380. Judy
381. Neg
382. 1-Imp
383.
Swirly - A small turquoise koala-like experiment with a huge head with an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry slug-like tail. Able to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties.
384. Woesmy
385. Hoobie
386. Hitch
387. Substein
388. Megan
389. Facepainter
390.
Slimy - A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of Stitch! The Movie. 390 was captured by Gantu in "627" and rescued later in "Snafu."
391. Barry
392. Margaret
393. Missandra
394. Joe
395. Polly
396. Connie
397.
Spats - A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. Lilo decides to give Spats to the owner of a professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly.
398. Gus the Second
399. Super-X
4-Series400. Precious - Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from The Lord of the Rings. She was originally supposed to have her own episode, a parody of The Lord of the Rings, but Disney scrapped it due to copyright issues.
401. Chafe
402. Chile
403. Zinger
404. Bloom
405. Lucky
406. China
407. Punk
408. Berg I
409. Gumshoe
410. Jay
411. Clowlick
412. Char - A "bagel burner". Was mentioned in "Link" when Reuben was searching the experiment database.
413. Botulator - A "food spoiler". Was mentioned in "Link" when Reuben was searching the experiment database.
414. Crusty - A "moldy bread spreader". Was mentioned in "Link" when Reuben was searching the experiment database.
415. Patter - A "single sock eater". Was mentioned in "Link" when Reuben was searching the experiment database.
416. Parslifier
417. Sageonomificator
418. Rosemary
419. Vane
420. Curdle
421. Bustduster
422. Doublecross
423. Filibuster
424. Decayer
425. Mr. Brown
426. Rewind
427. Toepoke
428. Gameover
429. Klamp
430. Slipknot
431. Bluerinse
432. Tonix
433. Speck
434. Monochrome
435. Tony
436. Steve
437. Honk
438. Potter
439. Winceslaws
440. Waistrel
441. Choppers
442. Moldavia
443. Taps
444. Pooperson
445. No-C
446. Jacob
447. Handprint
448. Diesel
449. Bellyup
450. Sapsucker
451. Pullplug
452. Bob - A possible reference to Bob from the CG animated series ReBoot. Bob's "Guardian" number is also 452. Function unknown.
453. Trip
454. Blackhead
455.
Mary - A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab.
456. Nob
457. Hangnail
458. Greaseprint
459. Nobyte
460. Noise
461. Pacer
462. Flat
463. Keyz
464. Sharpflat
465. Skid
466. Loomiere - This experiment name may be a reference to the character Lumiere, from the Disney's Beauty and the Beast. Function unknown.
467. Scale
468. Undewey
469. Jitters
470. Octopalmer
471. Sneak
472. Little Dorrat
473. Tipsy
474. Dizzifier
475. Therman
476. Haasinator
477. Buzzcut
478. Tireslasher
479. Lotta
480. Tappity
481. Twitch
482. Gesundt
483. Hiver
484. Buffie
485. Period
486. Grindz
487. Crunkle
488. Speirs
489.
Huggo - A large, round pink octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person.
490. Stones
491. Spikyhands
492. Milston
493. Enguard
494. Mortamer
495. Joy
496. Froggifier
497. Copywronger
489. Floods
499. Brad - Was mentioned in "Skip" as "The brown one." Function unknown.
5-Series500.
Yin - A blue female octopus/living waterhose-like experiment. Able to condense moisture in air into water. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island.
501.
Yang - A red male weasel/lizard-like experiment. Able to shoot magma from the pits along its back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island.
502. Comet
504. Bling Bling
505.
Ploot - A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make 505 clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforastator who as well appears in that episode.
506. Ug
507.
Woody - A brown beaver-like experiment with insect-like pincers. Able to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats."
508. Phil
509.
Sprout - A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of Leroy & Stitch, 509 did not sprout into an uncontrollable forest of destruction as it did on its episode.
510. Drill
511. Wilt
512. Bog
513.
Richter - A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes.
514. Cone
515.
Deforestator - A big purple roughly wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (catching Deforestator in two minutes).
516. Auntie
517. Parch
518. Flame
519.
Splat - A large green experiment, with two cone-shaped antenna and a roller between his front legs. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller.
520.
Cannonball - A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers.
521.
Wrapper - A yellow-orange experiment designed to wrap things up like a mummy using his roll of paper for a tail. His one true place is with Mrs. Hasagawa as one of her "cats."
522. Tarantula
523.
Slushy - This small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head can freeze land with his breath, generate ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead wins and restores the warm climate of the island. Slushy finds his one true place at the ice cream shop creating shaved-ice. In the episode Snafu, he is shown at the Shave-Ice stall working with Experiment 344 'Dupe'
524. Shovel
525. Stoneface
526. Gus
527. Chip
528. SPF
529.
Digger - A tan meerkat/chihuahua-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets.
530. Crybaby
531. Hisee - A green mole/chimp-like experiment with six hairs on his head, a very small body and a stubby tail. He appeared in some Disney Adventures comics (the ones where Jumba’s fixing Stitch). He studies the past events and, like Snafu, foils enemy plans by any possible means, but is smarter and can jumper higher than him.
532. Strata - Was mentioned in Skip as the one with that thing that goes bzzz. Function unknown.
533.
Blowhard - A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head, designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats."
534. Crabweed
535. Spectrum
536. Polar
537. Rust
538. Autumn
539. Algae
540.
Phoon - A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach.
541. Swell
542. Hallie
543. Franklin
544.
Thresher - A small rough purple experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Designed to thrash crops with his mace-like appendages. Thresher was captured by Gantu, but rescued by Lilo and Stitch in "Snafu".
545. Pompey
546. Rip
547. Cam
548. Cheesy
549. Supersweet
550. Clammy
551. Dryheat
552. Astro
553. Clipse
554. Sol
555. Liquefactor
556. Berg II
557. Cauldron
558. Sepia
559. Misdasminus
560. Prism
561. He
562. Hardy
563. Silbert
564. Lot's Wife
565. Phosphor
566.
Derrick - A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats."
567. Eva
568. Slenky
569. Glenn
570. Frosty D.
571. Dusty
572. Dropcall
573. Handoman
574. Lardo
575. Magnarette
576. Darn
577. Oof
578. Carrie
579. Spinster
580. Friday
581. Roadie
582. Spout
583. Blake - This experiment was mentioned in Disney's Stitch: Experiment 626 as a flying experiment.
584. Balar
585. Petrifier
586.
Tank - A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu." Note, he shrunk between "Tank" and "Snafu," suggesting that he returns to normal size after a while.
587. Noviz
588. Sa
589. Stoopinslide
590. Baron Meter
591. Squidly
592. Deodorant
593. Heatwater
594. Colm
595. Icecrusher
596. El Carbon
597. Zicronia
598. Gluteous
599. Tattoo