Name: Angel Windrider
Nickname(optional): Breeze
Organization XIII or Dark XII Nickname(optional): N/A
Age: 18 in fae years (about 300)
Gender: Male
Species: Sylph
Position: Neutral
Organization XIII or Dark XII Position: N/A
Power(s): Whisperwind: By manipulating the air around him, Breeze is able to make himself invisible to all but fairykin.
Familiar Summoning[/b]: One of Breeze’s three familiars Is called to him, granting him a specific power for the one he calls. Each lasts three turns than disappears, after which he needs a 6 turn recharge before being able to re-summon.
Sparrow: His flying speed is doubled. The sparrow can also be used as a mount.
Fox: Breeze’s darksight and scent are doubled.
Robin: This form is a simple aerial mount, nothing more.
Flying[/b]: Breeze can fly (because he has wings ;P) Note that he can fly ONLY when he is small.
Air MagicAero
Aerora
Aeroga
Breeze can use Aeroga spells up to 3 times before becoming mentally exhausted, which is when he usually retreats to recharge (5 posts).
Size change: Using his Fae powers, Breeze can change his size between an average human height and three inches.
Weapon(s): Breeze uses a fairykin bow called Cyclone. It was specially made by Breeze’s master to be used with air magic, so it has two air crystals on both ends that allow him to channel the magic throughout the bow.
In addition to Cyclone, he has three other minor weapons that are used for different situations.
One set is a pair of metal fanblades called Hurricane. These are used mainly as melee weapons, but can be thrown (and returned) to him using his air manipulations. When he throws them, they become surrounded by strong winds and can be thrown at a maximum speed of 40 MPH.
The next weapon is his sword, forged from the finest starsteel that can be found in his world—Falcon. It is a
scimitar that he keeps in a scabbard on his waist. It has no special powers by itself, but when Breeze mixes his magic with it, can slice through solid wood.
His final weapon is a quite unorthodox one. Breeze carries a toy that was given to him as a child—a yo-yo. This can be used as a bludgeoning weapon, a distraction or even a trip wire. And since Breeze has had a LONG time to practice with it, he is extremely skilled with the small toy.
All weapons can grow and shrink with himself.
Since Breeze is a fae, he is weak in physical strength, so he uses his air magic to enhance its damage.
Weapon AbilitiesCyclone: Arrows of the Four Winds~When Breeze mizes his air magic with his arrows, he can shoot them at immensely high speeds.
Hurricane: Recall~After he uses these fans in a ranged attack, they are recalled to his hands.
Falcon: Swift Blade~Similar to Cyclone's skill, Breeze can use his air powers to swing the sword faster and even control it if he throws it.
Picture(optional):BreezeAppearance: Breeze is a classic looking fairy, with messy blonde hair and a hat with that splits in two. Yellow pompoms decorate each tip of his hat. He has green eyes, long pointy ears and is very slim. A quiver is at his waist, filled with arrows. Green clothing intended to blend in with forests are his attire. The shirt is sleeveless and tight-fitting and the shorts are very open at the bottom. Green pointed boots adorn his feet, tied tight with rope.
Depending on what form he is in, Breeze can either be 5 and a half feet tall or just three inches tall.
Personality: Many words come to mind when someone that knows Breeze thinks of him. Friendly, jolly, hyper, trustworthy, but the main one that pops up is mischievous. Breeze is a
notorious troublemaker, playing pranks on friend and foe alike. As a result, he tends to use his pranks in battle as well as on his friends for a laugh. For such a trickster, he is quite smart, and can set clever traps or outwit almost any human.
Original World: Everlasting Forest
Current Residing World: World Hops (Stows away on gummi ships)
History/Background: Ever since Breeze was born, he was expected to be a hero, a savior to his world. The son of a Royal Knight and a Windweaver, he was chosen before birth as a Royal Guard of the Fae Queen. As soon as he was born, he was knighted and was raised in luxury. But no one would expect how he would turn out.
Around age 3 (fae years), Breeze started to play practical jokes on his friends just for the fun of it. This worried his parents, and they tried to break him of his habits, but to no avail. Over the next 15 years of his life, he did what he thought was right and tricked people, mainly his friends (which he didn’t have many of after them). At 18, he was drafted into the Knighthood of the Fae, where he attempted to straighten out.
But he failed. He continued to play pranks, as if by habit. And, after his third year of being a knight, it happened.
The creatures of the forest began mutating, being corrupted by the darkness that came from the Dark Fae, a race of evil elves, sylphs and faeries thought long dead. They managed to overrun the Great Fae Empire, despite the people’s best efforts. Breeze was one of the only survivors. He wandered the ruins of the city he had once roamed, a broken soul. Then, after the fourth day, he entered the palace and was stunned to see the queen lying in the middle of the ground, sleeping. He ran over to her and woke her, worried. She assured him she was okay, but knew the empire had fallen. She told Breeze that she had evacuated his family to another world using her powers, though she didn’t know where. She then told him that she wished to train him in magic, which he agreed to. They spent a good three months in the palace, learning magic and fighting off the corrupted creatures that occasionally came around. Over that time, he gained three familiars and all of his weapons.
After his training was over, the queen gave him a mission: to find his family and return them to Everlasting Froest. He agreed and received a spellbook from the queen that taught him how to open a portal to his world. He said his goodbyes and entered the portal that the queen conjured, eager for this new adventure.
Now he wanders the worlds, stowing away on Gummi Ships when he can, looking for the family that had been lost to him.
Role Playing Sample: See Arthas or Xaldin
Questions/Comments/Suggestions?