In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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There aren't enough praises in the world I'd like to give to wonderful coders for the Proboards community. The following have contributed to World Destiny in some way: W3 Schools for countless how-tos and countless of other souls who have helped get WD up to where it is.
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Powers/Abilities/Techniques/Skills: Super strength: her legs have immense strength that can send her soaring through the air at a whim. Her jumps reach the tops of large buildings with ease. Her landings seem to be at a whim too. They can be ground shattering or gentle.
When jumping she can accelerate to 100 miles an hour. Her legs are powerful and quick enough that she can achieve double jumps, several times. Changing her direction. Finally she can run. At a top speed of 50 miles per hour.
Hydromancy: as a nymph she can control water, with ease. Her Limit is the size of a large pond she can make weapons and shapes with water as well as use it to make streams through the air and platforms or shields. She can also travel through Pools of water, only needing puddles large enough for her to fit through.
Healing: she can heal large wounds in a matter of hours, lost limbs in days and shallow wounds in minutes. She is also unable contract human diseases, which makes her able to eat spoiled foods if needed and swim through dirty water with injuries without worry.
Weaknesses: She can only stay out if water for a day without losing consciousness. Heat exposure can reduce this to minutes. She is also extremely weak to poisons of any kind due to her skin.
She cannot heal burns. Unless in water, then she can heal most things near instantly.
She is also extremely photosensitive allowing her to see in the dark but she can be temporarily blinded by sudden bright lights.
She thinks it's her responsibility to reward humans for generosity, charity, and other kinda acts, usually with treasure(which she actually has) or a wish which she will do her best to fulfill. The same applies if she wrongs someone. She must repay them.
Weapon/Items: A long, thin dagger and her claws
Picture:
Appearance: Along with having Gills and being able to breath underwater she has amphibious skin. She also has razor sharp claws and her hands and feet along with needle sharp, razor-like teeth instead of incisors. Her skin is also amphibian like. Her skin is wet for a good hour after she gets out of the water. Her eyes can see in the dark due to the large pupils. Finally, she has an extremely long 50 foot tongue, it elastic and controlled by muscles so it folds into her mouth to look and work like a normal tongue. She can also move large objects with it.
Her hair is a dark green and usually has an appearance similar to seaweed or algae, stringier though. Unlike her skin the color is constant
Her eyes seen to be totally taken up by her pupils, with there being no hint of any whites in her eye. They also have two eyelids one which is transparent, similar to an alligator's. She can control both.
She is about 5'2". With her figure being extremely thin, lanky and long. This adds up to her looking quite fragile. The muscles on her are all clearly outlined, though it's more due to lack of fat than being muscular. She weighs a mere 100 pounds. A bit skinnier than even a nymph should be. Lack of food has made her a bit malnourished. Her wrist, collar, and cheek bones are more pronounced than they should be. Along with her ribs and spine sticking out significantly.
Her skin is amphibious, her eyes are completely black. She has razor sharp needle like teeth. Her hands and feet are large, webbed and clawed. Her skin changes colors, staying dull gray when she's calm and becoming bright green like a frogs when excited. When mad or in a fight she turns red, which would be camouflage if she was underwater. Though she has stripes on her that constantly stay a deep gray
Personality: Nerine, like most Nymphs, has an extremely carefree and laid back attitude. She always is looking for fun. A party, anything. Though at points she feels compelled to be just, she can be usually be found as a voice of temptation. Compelling humans to riot, cause trouble and fight authority. A common thing among her kind.
She is quite emotional, all if her feelings being very pronounced no matter how she tries to hide them, though she usually doesn't bother to. As a nymph she feels as though emotions that belong to humans don't matter as much. So she will continue to follow people regardless of if they like her company. She enjoys friends, but won't hold her tongue and can be harsh at times. She will also be emotionally unaffected when mere acquaintances leave her. Though she does get lonely and bored extremely easily and will actively search for company, usually accepting anyone. She, strangely, tends to be very clingy to those she especially favors. Commonly trying to please them however she can.
Nerine is also extremely vengeful. Those that wrong her will be pursued relentlessly until she feels that they are equal. Though if someone confesses before she finds out what happened or who wronged her she will, strangely enough, treat them kindly and possibly even reward them. She especially enjoys brave and active heroes.
Nerine's likes include water (obviously) she also immensely enjoys human Food. One of her favorite things are kind or generous people. She works to repay them for what they do.
Seeing as these are two of her most serious weaknesses she hates Poison, Heat and Fire. She also strongly dislikes Selfish people.
Nerines skills include Tracking, bargaining and fooling with humans. Commonly getting them into trouble. She is also, obviously, Extremely efficient at swimming.
Original World: Olympus Current World: Radiant Gardens
History: Nerine has been through a lot in her life gone through thousands places and even a few different worlds. She has tended to stay far in the background, a mere observer. Though she has helped a few people in dire situations. When she thought that, if they survived their current troubles, they could make a difference.
She, like many nymphs, comes from Greece. Not quite ancient Greece though. She is not old enough only being 900 years old. She spent much of her younger years toying with mortals of all kinds. Rewarding many with help of more magical friends she used to have. Though they have long since lost interest in her or died.
Around the age of 700 she started hanging out with more non-mortals. Mostly other naiads but there were some dryads and such. Eventually Tensions between the different breeds of nymphs. There was a large fight and as Nerine fled the scene she was attacked and roughly beaten by several dryads. From this she began forgetting several things from the past, eventually gaining the mentality of a young to mid aged teenager.
She took refuge near Olympus but as strange black creature began appearing she used her powers to flee as far as she could. Appearing on a strange world she had never seen before, she was extremely tired and couldn't manage to do it again. She was stuck. Worse she was lost.
Not quite sure how to get food she has been wandering the streets, searching for any sort of food, her favorite being fish, but she has been unable to find any. Usually finding stale bread.
Fixed, also, picture is giving a crap load of trouble, don't know why. I'll get that fixed soon.
Edit: that'll have to wait until i get To a computer. It might not even work then, the silly percentage sign isn't working for some reason. But other than that, it's all fixed.