In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Dressphere Name: Inner Strength Inspiration: Howl's Moving Castle/Wisdom Form (And a little too much Hellsing...) Image: CLICKEH!!! Description: In these dressphere, Saxen's clothes change slightly. The most noticeable changes are that his vest is replaced with a black coat with red cuffs and he wears black, slightly baggy pants instead of his normal jeans. The crest on his chest disappears, but he gains some pieces of jewelry. He gets a simple necklace with a pendant of his crest on it and a pair of ruby earrings (That may be wrong in the picture). Abilities: The abilities of this dressphere come from nullifying all of Saxen's physical skills and strengths, and transferring some of that to his magic abilities. Deathblade also becomes a vampiric summon, created from Saxen's heart.
Shapeshifting- Saxen can change his appearance, but not his abilities. His abilities are not perfect and always require a reference. There will almost always be a mistake in his forms, though usually a small one, depending on the reference.
Empathic Instinct- Saxen can feel the light or darkness in a person's heart and can slightly feel the emotions of other people, but this can be very difficult to interpret.
Firaga- Shoots a ball of fire or can be used as a flamethrower. When used as a fireball, it can be slightly directed.
Reflega- Puts up a barrier that blocks attacks that use less energy than he puts in. Requires little energy to keep up, but, when broken, causes feedback that can potentially cause unconsciousness.
Thunder- Saxen fires weak lightning from his hand. He can increase the power, but it takes a lot of energy.
Molecular Manipulation- Saxen can form any inanimate object out of molecules around him. This takes a lot of energy, some concentration, and has no effect on organic molecules (molecules in anything alive). He can manipulate anything within a room.
Summon: Thanatos
When this summon is active, Saxen's magic is limited to his normal ability, but he doesn't get any of his physical abilities back. If either Thanatos or Saxen dies, they both die, although Saxen cannot be turned into a heartless unless through Thanatos.
Appearance: Thanatos has very few physical changes from Deathblade. One of the most immediately noticeable changes is the disappearance of his faceplate. In its place is the smile of a killer, with a few pointed teeth. His bodysuit is replaced by black pants, boots, shirt, trench coat, and fedora. His red eyes take a more evil glint and become slitted.
Abilities:
Regeneration- Despite no longer being made of metal, Thanatos can still regenerate. He would even be able to recover from being cut into pieces, though wounds inflicted by magic have a much slower rate of healing. If he is killed by a magical attack, he will not recover.
Shadow-Form- Thanatos can melt into shadows for a short amount of time (partial post).
Enhanced Senses- Thanatos can see and hear greater distances and in greater detail than any human.
Blood-Lust- Thanatos can gain a boost in his abilities by drinking blood. The more he gets, the more powerful he becomes.
Apr 25, 2011 15:46:13 GMT -4
Last Edit: Apr 26, 2011 18:53:27 GMT -4 by nomacaa
( Due to time constraints I was unable to draw Nocturne's materialized form. I plan to eventually. ,3 )
Description:
Note: Falconer dressphere is only usable after Nyra unlocks at least the base powers of her katana, Nocturne.
Nocturne's spiritual presence takes the shape of a giant raptor, similar to an osprey or gyrfalcon. Nyra is inadvertently calling upon the great bird to assist her in battle each time she wields the sword's true powers. The Falconer dressphere, however, garbs Nyra in feudal hawking attire fit for battle as well as materializes Nocturne's true form.
Clothing -
Elegant but functional, Nyra's Falconer ensemble consists of thick, durable cloth and silver metal. A taupe corset and skirt are worn over dark leggings, which in turn bear shin protectors and metal knee guards and shoes. The protective bosom is open in the back for maneuverability. A gray silk cloth wraps around Nyra's waist and falls at the front to her mid-shin, with a silver diamond-shaped 'buckle' to hold the wrap in place.
Bands of similar metal encircle Nyra about the neck, upper arm, above the elbow, and wrist. The metal temporarily strengthens her arm and back muscles and improves her balance, making carrying a massive bird possible for the seventeen-year-old. Two thick dark gloves on both arms protect her from Nocturne's razor talons.
Part of Nyra's hair is swept back into a loose loop on the back of her head, making its length appear shorter than it is. A metal hairpiece holds the hair in place - although her bangs remain as messy as always.
Nocturne -
With the dressphere's powers, the spirit inside Nyra's simple metal blade is temporarily unlocked. The bird's materialized form has a wingspan of 9 1/2 feet, with long, lethal talons, powerful limbs and beak, and a burning pupil-less gold for her eyes. Her white, black, and russet feathers possess a silvery, ethereal translucence.
The stronger Nyra grows, the more opaque Nocturne becomes. At the height of both of their power the great bird is as solid, real, and fearsome as any in the worlds.
Abilities:
With her weapon materialized, all of Nyra's current abilities increase in power. The augmented powers are due to Nocturne lending her own strength to Nyra. The stronger they are individually, plus the more intact their bond, the stronger Nyra becomes when Nocturne is unleashed.
Physical -
Physically, having a bird of prey at Nyra's side gives her both advantages and disadvantages in battle.
On the upside, Nocturne is a proud and fierce force in battle. Her talons and beak prove to be just as formidable as she was as a sword, if not more so. With giant, powerful wings she could soar into the air and dive towards an opponent in a matter of seconds.
On the downside, until Nyra trains and learns how to control her bird, Nocturne will (for the most part) fight as she sees fit. Lack of communication between the two may put one or the other at risk.
Also, when her katana materializes Nyra is left without a weapon. Though Nocturne is a powerful ally, the weaker Nyra is the more translucent the bird, and her attacks would only be as strong as she is opaque. At their weakest Nyra possibly wouldn't be able to call Nocturne out at all - rendering the dressphere useless - or the bird would be so transparent even a vicious slash from her talons would leave barely a scratch.
Luckily, Nocturne's manifestation also increases Nyra's magical capabilities, so the girl is never left truly defenseless.
Magical -
Nocturne's power augments all of Nyra's magic while in the Falconer form. However, it refines her skill of aero magic to a degree much higher to any others she might have learned. Nyra even finds herself capable of preforming new kinds of wind magic when Nocturne is in her true form.
On her own, Nocturne can perform an array of aero magic. Her beak and wings serve as epicenters for her power.
Again, the force is relative to Nyra's strength, but more importantly to the connection between her and her katana. Both of these are variables displayed by Nocturne's opacity. Nocturne, like a wild bird of prey, possesses a broad range of power, to the extent where Nyra will never be able to comprehend or wield it all. However, slowly but surely she'll be able to command the pieces of it that she can understand. It is a gradual learning experience made easier by Nocturne's materialization with the Falconer dressphere.
Apr 25, 2011 21:12:56 GMT -4
Last Edit: Apr 25, 2011 21:21:42 GMT -4 by Zephiris