//Trying to re-concept Kairi's won dresspheres into keychains. I find them holding so much power that she wouldn't use it making it pointless asset. Also dresspheres are very FFXII and with Kairi being Kairi she's not going to be dependant of dresspheres, sooo they could easily lack meaning\\
♥Isola Destati
A keychain that enhances one summonsSummons
♥Tierra Tortuga
An Earthly flying sea turtle representing the heart of Destiny Island. Terra: With a bellowing roar, she can uproot the earth damaging nearby enemies
Water Canon: Opening her mouth, she can emit a blast of water at her target.
Vortex: Putting Kairi on her neck, she opens her mouth suck in her prey and snap at them.
Limit:
Water Sprout: Tierra produces a large bubble of water for Kairi to attack to send out multiple water bubbles towards multiple enemies. Attacking Kairi can successfully stunt the Limit causing the water blob to crumble.
Aquatank: Tierra and Kairi pins their target with opposing splash, a water attack of concentrated funneling water.
Beach Play: Tierra ejects thunder from her eyes to shock her target in the air followed by Kairi jumping up and smacking the target back down with the keyblade. This maneuver can be continued thrice in a row treating the target like a volleyball; it can cease if one was to evade the thunderous eyes or block/attack Kairi efficiently.
[Dismissed: after 10 post, Resummon-8 post]
♥Comet
A light stag representing the heart of Radiant GardenPrancing Frolly – Enchants part with Faith for a turn (advances one’s magick)
Challenging Ram – Enchants party with Bravery for a turn (increase strength/or 1/2 cooldowns on non-mystic related techniques).
Dasher –Enchants part with haste for a turn.
Blizten- Gallops throughout enemies causing disable, prohibits magick usage, for a turn.
Curaga- Cures party of severe damages.
Raise – Can recall a fallen party member or itself (once per summon)
Holy Patronus – Emits a bright ray of light with an ethereal call.
Holy Wall – a shield of light that protects against magick and attacks for 4 posts; Comet must stand guard in front of the protected.
[Dismissed: upon request or fatality. Re-Summon: 5 posts]
♥Lucifer
A flaming collie representing the heart of Twilight Town; with an innate skill over time magick, he’s immune to it. Slowga: Slows all enemies for 3 posts.
Reflectra: A defenseive wall that protects the party, but it shatters with –ga level skillsets.
Gravity: Pins an enemy down for a post, while dealing damage
Stop: Halts an enemy for 2 posts.
Dark Fira:
Fira:
Limits:
Morning Star –Padding around, Lucifer barks a gravity spell, a damaging darkness spell, for he can deliver a Dark Fire attack along with a light attack from Kairi.
Bright Star- Casting Immobolize, Lucifer prevents multiple enemies from moving (yet they can still conduct spells), while he zips through deliver fire induced bites, while Kairi’s free to attack each of them.
Evening Star- With a snarl, Lucifer charges at a target to give a deep bite cursing him/her/it with bleed. Bleed will cause an increase of damage over time. The victim needs to be healed thrice to remove the curse, but without treatment for 5 posts can leave one in critical conditions.
Midnight Star- With a howl, Lucifer can mask the party and himself with vanishra. They’ll all be invisible for 3 posts. He would run about delivering harsh bites and clawing attacks. Once invisibility is dropped, he’d howl to the sky as Kairi sends off a ball of light in the air to initiate meteor, an attack that sends a burning meteor down to impact multiple enemies.
[Dismissed: after 10 post, Resummon-8 post]
♥Hecate
An elderly crone draconic owl sentient of Traverse Town Darkga: Deals high dark damage to opponents.
Endless Night: Cast darkness over the scene making it pitch dark, while lending Kairi’s her eyes to see.
Syphon: Steals mystical stamina for opponent and drops it on party.
Peck: A close-range attack the bird delivers if one gets too close to her
Limit:
Wretched Hag: Cawing loudly she grabs Kairi and dives towards opponent with damaging winds, while permitting Kairi to attack with her keyblade.
Midnight Huntress: With an eagle cry, she curses her opponent with drain, while Kairi delivers multiple light orbs at target. The drain of health ends after the cry is finished, but the victim is left with the accumulated damage of both drain and Kairi.
Twilight: Summing a ball of darkness, Hecate spits at a target, while Kairi delivers a light attack at the same time causing the elements to combust against each other.
[Dismissed: after 10 post, Resummon-8 post]