Name: Tia Dalma
Nickname: Calypso (Sometimes referenced as the Shaman or the Wisewoman)
Age: Ageless (Goddess), appears to be 28
Gender: Female
Species: Goddess
Position: Calypso, Goddess of the Seas
Powers: Tia Dalma is able to use old-age shamanistic rituals and wise woman practices. Though she is bound in mortal form, she still has great power.
Calypso can bring mortals who were rejected by death or lost at sea back to life and take away her gift just as quickly. She has the ability to predict the future and can see the vague fates of mortal beings.
Calypso is Goddess of the Seas and, therefore, Tia Dalma's diluted power gives her minimal domain over the water. She can call small rain storms and manipulate water, as well as communicate with sea-life.
Though a Goddess; while Tia Dalma is bound in mortal form, as she is now, her power is greatly reduced and must resort to shamanistic rituals and relies on being as close to her element as possible.
When not near the Seas, or even water in genral, she is almost completely powerless. However, she is crafty and is willing to use her environment in any way she can to assist her.
Weapon: Tia Dalma has no weapon as, being a bound Goddess, she is a weapon.
Picture: Appearance: Tia Dalma wears classical Victorian Era garments. She wears a long, off-the-shoulder dress draping over her body in browns, reds, and golds. Her sleeves stop midway down her arms and flow into a long open-lace material. Her hair is put in braided dreadlocks with beads and yarn woven into her hair. She remains, mostly, barefoot.
Tia Dalma wears an assortment of accessories, mostly around her neck. One of these necklaces is the music-box-locket she shares with Davy Jones, symbolizing their love. She often caries with her strange bones she uses to help predict future happenings. Tia Dalma wears black lipstick and has upside-down, triangular markings under and around her eyes.
Personality: Tia Dalma is a very mysterious and enigmatic woman, often speaking in riddles and perplexities. She can be flirty and playful, especially around those from her past; this could reference the fact that Calypso herself was revered as a seductress.
Tia Dalma takes joy in allowing people to figure things out for themselves after often dropping them a clue or two. She speaks in Jamaican Patois, an old West Indian accent developed by slaves and the like. Tia Dalma tends to be more of a passive-aggressivist; preferring to have others do all the hard work and reaping the benefits herself.
Calypso can be a stern, yet benevolent Goddess. However, if one incurs her anger or retribution, the Sea Goddess is, truly, a power to fear.
Her love for Davy Jones, and his ultimate betrayal, have left her hesitant to deal with mortal men. She holds little faith in them and sees them as untrustworthy and easily fallible. On the contrary, she hold no such untrustworthiness for other women; though her anger can still be incredibly dangerous, be you man or woman.
Calypso is also not one to give her resources away for free. She believes proper payment must be made if one hopes to get anywhere in life. She also does not look kindly on thieves and their rabble.
Original World: Port Royal
Current World: Radiant Garden
Video Game: Pirates of the Caribbean: Dead Man's Chest/Pirates of the Caribbean: At World's EndHistory: Calypso ruled all the Seas of the world of Port Royal. She was a Goddess... and a seductress. While courting a mortal man, she began to fall in love with him. They loved each other deeply and Calypso feared his imminent death. So, she struck a deal with him. He would become immortal and ferry the souls of those who had died at sea to the Other World. Once every ten years, as long as he followed his duty, Davy Jones could come ashore for a single day to be with his love.
The captain of the Flying Dutchman did as was requested of him by his Goddess... but, when he came ashore after ten years, his love was no where to be found. Davy Jones felt betrayed, and decided that something must be done. He convinced the Brethren Court that man must take control of the seas, that Calypso should be bound to mortal bones. Davy Jones lured Calypso into a trap so that the Brethren Court could use nine Pieces of Eight to bind Calypso to her mortal form.
Calypso, now Tia Dalma, spent a lifetime trapped in her own body; unable to be as free as she once was. She met a young Jack Sparrow in his teenage years and had several dealings with the young man as he aged into a fine young pirate. Tia Dalma gave Jack Sparrow a special compass that would point its holder to want they want most.
As Captain Jack Sparrow fell to the Kraken, the Black Pearl's survivors came to Tia Dalma. She then told them that Jack can be brought back; but only if they were willing to travel to the ends of the earth to find him. Tia Dalma told them they will need a captain, one who had ventured these waters before, and then she revealed to them that she had brought Hector Barbossa back to life.
Tia Dalma travelled with the crew in search of Jack. They travelled to World's End, Davy Jones Locker. They rescued Jack and returned to the world of the living. She and Barbossa had struck a deal, she would give him his life back if he released her from her prison. Barbossa manipulated the Brethren Court into relinquishing their Pieces of Eight. Calypso once again rejoined her domain of the Seas. She took her vengeance on both the Brethren Court and Davy Jones before departing.
After Port Royal's fall into Darkness, Tia Dalma has arrived on Radiant Garden. Her reasons for coming to the world are unknown, however she is willing to offer her services... for a price.
Role Playing Sample: The figure stepped slowly from the shadows of the building behind her. Tia Dalma peered about the Town Square. Bustling citizens ran to and fro. She was almost invisible amongst the crowd, only her clothes giving any sign of being an outsider. She began walking the streets, taking slow, measured steps.
As she walked, Tia Dalma looked, continuously, to either side of her before stopping between two buildings. Yes, this site will do nicely. Without her home in the swamps, she had to find a new place to set up shop. With a slight flick of her wrist, Tia Dalma separated the two shops across from her, conjuring a small, weathered shoppe. Smirking, the Shaman walked purposefully through the doorway.
She had conjured it as an exact replica of her home. The curious menagerie of items. Worn maps cluttered the desks, crystal balls sat on shelves. Packs and packs of Tarot cards in various places. A motley assortment of anything to do with the Other World. She had amassed an enormous collection over the decades she'd been bound in mortal form. Tia Dalma had a thought and looked out the doorway. If she wanted customers, she needed to advertise. With a motion, she conjures a sign, on the worn surface reads: "The Queen's Menagerie." Tia Dalma sat and waited.
Finally! She had a customer. The Sea Goddess had become incredibly bored within the half-hour after setting up her shoppe. She rose from her seated position, but before Tia Dalma could think, let alone react, she was gripped by the throat and hoisted up against the wall with her feet dangling a few inches off the ground. "I bin expectin' you for sum tiim." He was hidden in shadows, but she could still tell it was a "he." He grumbles something almost incoherently, but the former Goddess already knows what he's looking for. "Ye wont fend 'im 'ere. But I kaan have ye fortoon read, iif ye like?"
Tia Dalma was playing a dangerous game but, then again, when wasn't she? The man said nothing. He dropped her and stood over her as she regained her breath. He begins to leave, but Tia Dalma's malevolent advice stops him in his tracks. "Wiin ye kiaan fend de Light; look tu de shiados..."
As the brute exits her shoppe, Tia Dalma takes out a pack of Tarot cards...
Questions/Comments/Suggestions? ---Tia Dalma speaks in a language structure called Jamaican Patois.
Here's the Link ---If the shoppe existed in the games, the music accompanying the zone would either be Calypso's Lullaby or Hoist the Colors.
---The reason behind the name to the shoppe is that it's a reference to Hoist the Colors, played in At World's End:
The King and his men,
Stole the Queen from her bed,
And bound her in her bones,
The Seas be ours and by the powers,
Where we will, we'll row. ---Tia Dalma's History will be continuously updated