In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Age: 26ish though some days, he swears he feels like an old man
Gender: Male
Species: Human
Position: Chaotic Neutral at the worst of times, depends on his mood really
Powers/Abilities/Techniques/Skills: Stronger Despite being a heavyweight, Ferrum does possess a surprising level of strength for someone of his body type and lifestyle. This allows Ferrum to lift weights of up to 100 kilos without breaking a sweat. For how long he can sustain such levels of physical exertion is anyone’s guess.
Tougher Pain has been a constant companion for Ferrum as long as he can remember. There hasn’t been a day in his life where there has been some form of pain accompanying him. Once or twice, observers have witnessed Ferrum fighting on, through injuries that would have certainly felled (or at least made others stop and cry out in agony) even the toughest of fighters.
Dual Wield Thanks to Ferrum’s natural strength, he can dual wield weapons that would normally require two hands to wield.
Ferrum’s Strike This technique was developed by Ferrum during his two years of self imposed exile. By using all of his strength, all of his skill, Ferrum can deliver a blow that can split the armour of a super heavy tank. To be caught by this blow is enough to kill even the most hardened of creatures, it’s even rumoured that this blow could even fell one of the fabled titans of Earth’s history. The only down side to a blow of this strength and magnitude is the swing speed. Anyone fast enough can easily dodge his titan felling blow, which leaves Ferrum wide open to counter attack. Strangely, this blow is powerful enough to rend reality apart, thus allowing Ferrum to travel to other world without the need of a gummi ship. Requirements: Poleaxe
Weapon Proficiency Ferrum primarily has proficiency with a single dagger. Despite this, he can wield any weapon in his arsenal with some degree of skill. Surprisingly, he also possesses proficiency with the sword, but due to his dislike of the weapon, refuses to wield it in battle.
Weapon/Items: Seax Daggers Two heavy seax daggers forged out of steel, though to call those daggers might be a bit much with each one possessing a blade length more appropriate to a short sword. Though only possessing a single edge to them, Ferrum wields these two daggers with a decent degree of skill. Unfortunately, these daggers possess a curved handle which prevents Ferrum wielding them in a reverse hammer grip.
Dagger Nothing special about this one here, just your bog standard double edged dagger forged out of steel. Good for fighting with, throwing or just general day to day use.
Poleaxe Possibly the most prized weapon in Ferrum’s armoury. A traditional poleaxe forged with a pure iron axe head. While showing signs of heavy wear and tear, this weapon is still as deadly and sharp as the day Ferrum acquired it for his armoury.
Francisca A single handed axe used by the ancient Franks of Earth. Though small when compared to other axes, its weight makes it perfect as a thrown weapon.
Hand Axe A standard single handed axe with its head forged out of pure iron. Showing signs of wear and tear, this weapon is still none the less deadly when wielded by Ferrum thanks to the natural strength he possesses.
Battleaxe A two handed version of the hand axe. Showing signs of wear and tear, this weapon is almost identical to the hand axe, possessing a larger head forged out of pure iron. This is probably the most dangerous close quarter’s melee weapon in Ferrum’s arsenal when combined with his natural strength and capability to wield this weapon in one hand for short periods of time. An unusual feature of this weapon is it’s rather shorter than normal handle (it’s about a hand and a half longer than the handle on Ferrum’s hand axe).
Ferrum’s Armour Comprises a helmet with chainmail neck guard, gauntlets and a lamellar chest piece all forged out of steel for maximum protection with minimal weight gain. Unless Ferrum is going to war, he is unlikely to be wearing the complete kit of armour (at bare minimum, he wears his lamellar chest piece at all times).
Basic Kit Consists of a backpack, bedroll, flint and steel, water bottle and a couple of days worth of dried food.
Foul Weather Clothing Appropriate clothing for hot or cold weather depending on Ferrum’s location.
Whetstone For sharpening edged weapons (well he’s got to keep those weapons sharp somehow)
Belt Pouch with Money Be it gold coins, munny or even bottle caps, Ferrum’s belt pouch possesses the currency of the current world he is visiting (bottle caps come standard).
Smartphone with Headphones The only technological item Ferrum had on him at the time of transference to the current worlds. A standard HTC Wildfire smartphone uploaded with the music of Earth and a set of headphones to listen to said music with. Surprisingly, Ferrum can not only still make and receive calls and text messages with his phone, but surf the internet as well. Strangely, the battery has yet to die despite it not being charged for over a year now.
Picture:
Appearance: Ferrum is completely unremarkable in every way possible. He stands at a rather respectable height of 6’2 and weighs well on 330lbs. He possess a heavyweight build (aka he’s fat) of a body which does make him somewhat slow in movement. Across his arms and chest are multiple scars of various sizes and states of healing, though most notable of these scars is the roman numeral III that appears to have been carved into the flesh of the inside of his right arm, by the base of his wrist is the same roman III tattooed on in black ink. He also possesses a second tattoo, the eight pointed star of chaos undivided on the upper part of his right arm. Facial wise, Ferrum has brown eyes and black hair that has grown to rest in-between his shoulder blades. He keeps this hair in check with a simply pony tail. His chin, cheeks and neck are usually covered in a day’s worth of beard growth; this stubble is just thick enough to be noticed without too much difficulty. Due to his rather poor eyesight, Ferrum is forced to wear corrective glasses to correct his rather short vision. As for clothing, Ferrum isn’t flash or showy when it comes to what he prefers to wear, stating that he would rather wear comfortable clothing over anything stylish. His choice every single time is a pair of plain black pants, a plain black t-shirt, black sneakers and a simple black belt to which hangs a belt pouch containing the currently of the world he is currently visiting. Even during formal events that require one to wear more formal clothing, Ferrum sticks with his chosen wardrobe. As a bare minimum, Ferrum also wears his lamellar chest armour, just in case.
Personality: Ferrum is at best, an unstable element. He can be moody and somewhat unpredictable at times, which doesn’t really help him at all when it comes to interacting with people. He can sometimes let his emotions get the better of him, which can cause some issues (especially when there is a fight in progress). Despite his somewhat unpredictable nature, he can think tactically sometimes, which can be a really good thing. Mostly though, Ferrum is a loner, used to his own company thanks to his peer group that thought it would be a great laugh to make fun at his name (a name that he would abandon when he arrived in Traverse Town for the first time). He’ll mostly watch from the sidelines, though get a fight started and he might get stuck into it. After all, it’s all he has left now (and secretly, he does love a good scrap, hoping for this fight to turn into ‘da big scrap’ he experienced before arriving in Traverse Town) Strangely though, Ferrum has been known to contradict himself sometimes (for example, saying that he doesn’t drink at all before downing a whole bottle of rum on his own). All in all, Ferrum is just a very strange and somewhat unstable man.
Original World: A small town on the western side of Australia Current World: Traverse Town
History: Ferrum’s history can be described as rather dull and highly uneventful prior to arrive in Traverse Town. Born as a single child, Ferrum’s early years were spend on his own, fantasising about things and playing video games to his heart content. From primary school all the way to the end of high school, Ferrum was more concerned about video games than the real world. His school grades were about average, which meant that by the time he graduated from high school, he had little in any real pratical skills. Not that it bothered Ferrum much. Up to that point, he had been mostly on his own, dealing with the bullies who thought it would be a great laugh to make all kinds of bad jokes and puns about his name.
Despite having no real skill set, Ferrum was content with a life of gaming. He probably would have preferred to spend the rest of his life playing games, but the real world demanded things from him. He would slowly change over the course of five years, obtaining a job as a simple labourer and picking up a weekend hobby of fighting (which is the main reason he possess so many bladed weapons and armour and skills for fighting). He probably would have continued on with this life till the end of his days was it not for the coming of the apocalypse.
The apocalypse came on the day of his 24th birthday. Normally, Ferrum hated the day of his birthday, a day that had too much pain associated with it, but on this day, the heartless attacked in numbers so dense that they formed an ocean of black. He was in the back yard wearing his full battle gear, carrying his entire armoury on his belt and back, practicing his combat technique with his poleaxe when he heard the screams and the crashes coming from the front of the house. Without even thinking and still wearing his full kit, Ferrum headed to the front of his house where he saw the masses of heartless wreaking havoc in his neighbourhood.
He couldn’t believe his eyes when he saw the black masses. A feeling of shock turned to a feeling of joy when he realized that this was ‘da big scrap’ that he had been waiting for his entire life. Without even thinking of the life and death consequences, Ferrum charged into the masses of heartless, his poleaxe carving wide arcs into tightly pressed masses of heartless. A maniac laugher erupted from his lips as the heartless pressed in on him, eventually stripping him of his poleaxe, then axes and seax daggers. Even when he was armed with nothing more than his simple dagger, Ferrum fought like a fiend, landing blows left and right as the heartless finally overcame him, the press of bodies proving too much for him to deal with. The last thing he remembered was a disembodied voice, telling him that it was not his time to die.
When he awoke, he was in the middle of Traverse Town with a young girl hugging a teddy bear standing over him. “Are you alright mister?” All Ferrum could do was groan and, with effort, slowly sit up, a smile forming on his lips. “That was fun.” When Ferrum could stand, the little girl asked him who he was. It was a question that brought a slight smile to his lips as he contemplated his answer. Here he was, in a new world, with his old life left far behind without a doubt. He looked at the girl and gave her a single world. Ferrum
It didn’t take him long to recover his weapons that were scattered throughout the main square of Traverse Town. But where Ferrum could have had an impact on the evolving events of the world, he chose to instead disappear for two long years. His reasons for his disappearance only known to him, but when he returned after those two years of self imposed exile, he was ready to face whatever challenges were placed in front of him, hoping that one day, it would lead down the path to the final fight, ‘da big scrap’ of these new worlds.
Role Playing Sample: One Two Three Four Five
The poleaxe swung silently through the air, striking an imaginary target that only Ferrum could see. Decked out in full combat regalia, Ferrum could feel the muscles of his arms burning from the shere exertion of swinging that poleaxe for a solid half hour. Training, conditioning of the body he told himself, honing his strength and skill with one of his chosen weapons. Only when he dropped his weapon did he consider stopping for a break.
“Half hour solid training” he said, groaning as he stretched his arms, the muscles protesting at the simple movement. “Maybe I should call quits for the day. This can’t be doing any good for my back.” He took a deep breath, moving towards the table that held several empty water bottles. He groaned again when he realized that all the bottles were empty. Had he been training that hard that he had emptied every bottle of their contents? He couldn’t remember doing so. Either way, it meant that he would have to go inside to get another bottle of water out of the fridge.
He sighed as he walked over to where he had dropped his poleaxe; its battered haft was as solid as well seasoned oak. Whoever the previous owner was, they took great care in the maintenance of their weapon for which he was glad for. It looked like it had been through some heavy action and the fact that it was still in one piece said much about the quality of craftsmanship of the weapon. Before he could stoop to pick up his weapon, a loud crash followed by several screams broke the relative silence of the afternoon’s air. ”What the hell?” thought Ferrum as he picked up his poleaxe, his curiosity perked at the sudden sounds of what he assumed to be chaos echoing from the front of the house. The sight that greeted him shocked him to the very core of his being.
“What the?” Ferrum couldn’t believe what he was seeing; right in front of him was a mass of black bodies, each one moving on their own accord, causing untold levels of destruction to the neighbouring houses. Shock gave way to glee when he realized what was happening. Slowly, he started to laugh as it dawned on him that the gods had finally decided to unleash hell on the world. It was exactly what he was waiting for.
“Da big scrap.” He couldn’t help but laugh as he gripped his poleaxe tighter. It was the fight to end all fights and here he was, completely prepared for it. He didn’t think of the consequences as he charged right into the mass of black bodies, his poleaxe rising and falling in great arcs, each blow dispatching another unfortunate handful of the black creatures. No matter how many of the creatures Ferrum dispatched, there was always several more ready and willing to take the place of their fallen comrade.
Ferrum didn’t care though, he was having the time of his life, even when his poleaxe struck one of the larger heartless creatures and was wrenched out of his grip, he fought on, swapping to his battleaxe, hand axe and Francisca, Seaxes and eventually, his dagger. Even in this state, he was a forced to be reckoned with. Only through the sheer mass of bodies was Ferrum dragged under, yet still he kept fighting, stabbing and slashing at each heartless that came within range until his very world went dark.
Traverse Town Ferrum awoke with a pained breath. Had everything he just experience was real? He couldn’t tell. All he could see was a young girl, no older than five or six standing over him, in her arms was a teddy bear clutched tightly to her body. “Are you alright mister?” the young girl asked. Ferrum just groaned a reply as he slowly sat up as events of the past slowly came back to him. Everything he had experienced was real. He had just been in the biggest fight of his life and he had enjoyed it. With a grin forming, he gave his reply to the little girl’s question. “That….. Was fun.”
With a pained gasp, he slowly stood up despite the protest of his aching body. A quick glance around told him he was no longer out the front of his home. Wherever he was, it was unfamiliar to him. He could see his weapons scattered on the ground around him. Whatever those things were, they were at least kind enough to leave him with his weapons and armour intact.
“Mister, what’s your name?”
That question completely floored him for a moment. Should he give her his real name? A thought formed in his mind, a name. He was in a new world and that meant that he deserved a new name. He let the though linger in his mind a moment longer as he recovered each of his weapons, slipping them back into their sheaths or reattaching them to his belt. Only when he had recovered his precious poleaxe did he finally see fit to give the girl his answer.
“My name……. Is Ferrum.”
Questions/Comments/Suggestions? One axe short of an armoury
Hey, Ferrum, I'm Ren and I'll be helping you with your profile.
Powers/Abilities/Techniques/Skills
The strength and dual wielding techniques make sense. The rest of them? Not so much. I'll break it down for you.
Tougher - you say pain has been a constant companion in Ferrum's life, yet you emphasize in the beginning of his history that he spent most of his time playing video games and not doing much of anything. How has he endured pain, to the extent that he can fight on through it if he wishes? I understand that you say he spent five years as a laborer, but that's in no way comparable to a life of pain.
Ferrum's Strike - no beating around the bush: this attack is waaaaaay too overpowered. Nothing can just tear a rip in the Worlds simply because it's really strong. Sorry, but that downright breaks all the laws of physics - even Kingdom Hearts physics. Also, it's simply too strong; there is no cooldown, for instance. I'd suggest making this a sort of Limit Break that can only be used under certain conditions and over a certain period of time. Like, once per thread. Also also, take its strength down a notch; once again, it's way to overpowered.
Weapon Proficiency - you mention he's best with a dagger, but a lot of his weapons appear to be axes? His wielding ability also doesn't line up with his history, which I'll elaborate on later when I reach that part.
Weapons/Items
Okay, the Seax Daggers and the Poleaxe I'll definitely allow. But other than that, he has far too many weapons - and he seems to be equally good at them all. (Once again, it doesn't line up with his history, but I'll breach that subject later.) Carrying that much around with him would be insanely heavy, no matter how strong he is. Especially with his armor on top of that.
History
The biggest problem I have with your history is that it doesn't match the expansive set of weapon abilities you gave him. I like that he seems fairly normal for his first two decades or so of life - it's really refreshing, as one doesn't see too many specifically normal characters on a Kingdom Hearts site - but, abruptly in the second paragraph, you start giving him unrealistic abilities. I'll break it down again.
A "weekend hobby of fighting" does not equal proper training. At best, he should have a rough, sort of unpredictable, not very technical fighting style. He shouldn't be a master of multiple weapons over five years, especially if it's only a "hobby."
Also, hobby or not, that sort of armor and weaponry is hard to get on a place like Earth. It's not readily available and there are tons of background checks that need to be done. In short, the source of his prowess is unbelievable. I'd be more inclined to say "yeah, okay, sure" if he'd started training as a fighter when he was younger - and actual training, not just a few weekend brawls - and his parents had some sort of connection to weaponry or whatever.
The other thing that's problematic with your history is the two years he spent in exile. What did he do? That's just a rather strange and random gap you could be filling in with information. How could he have taught himself - taught himself! - such an incredibly powerful skill in such a short period, especially without a teacher? I'm a college student, and even though I've been playing piano since I was eight, I still need to take constant lessons from somebody with more skill than I in order to properly maintain my technique. From your history, he shouldn't even have any technique because he was never properly taught. You see what I'm getting at?
The rest of the stuff is all right - you just need to majorly revamp your history and abilities in order to get everything to match up. I'd suggest making him less powerful since the point of RPing is partly to start honing your character, giving them new abilities and things to learn and etc. If they're already really powerful, there's nothing for them to learn. Just work on making it all make sense.
I'll give you a week to edit this or ask questions.