In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Okay as you all know each member of Organization XIII has their own Nobody species which they can control and use as lackeys. Well the members of the Dark XII get the same privilege only they control a specific specie of Heartless. Please refer to the Enemy list and choose a Heartless specie which you would like your member to control. The Heartless must be connected to your character in some way by something like element/power/appearance/etc. You may create a new specie of Heartless if you feel you are unable to find a current specie to fit your character's needs. If you find others summoning your Heartless (in Plot Threads anyway) please report them, or we can change this rule if you all feel it's unfair.
Ansem controls all Heartless but may also have a specific specie as Xemnas does. All members can control the Shadow species.
Once you have chosen a Heartless specie please PM me. It's first come first serve!
Please fill out the form below for your new Heartless specie: Name: Master: (member's name) Physical Description: Picture: (optional) Weapon: (optional) Power/Attack:
Name: Neo-Shadow Master: Ienzo Physical Description: The Neo-Shadow is a very limber creature. About four feet tall, it has the ability to shift through shadows, unseen by the opponent. That is why Ienzo enjoys them. They are black creatures, with a skinny body and a round head, with the trademark glowing yellow eyes. Their claws are large and untrimmed, making razors for when they need to eat, and their ears stretch long behind them. Ienzo still doesn't know what this trait is for. Picture: (optional) Weapon: Claws Power/Attack: Shadowshifting (the ability to travel through shadows) Power: Low
Wind Dance (The Shadows jump into the air, flailing wildly in a series of maneuvers.) Power: High
Physical Description[/u]: Seems to be a mismatch of scraps. The head is a tank of murky water with four masks in it. The masks are a model of Lock, Shock, and Barrel's masks. Under that is a torso that is a "barrel" of some sorts, but is skinnier at the bottom than top, and has a spikes at the top of it. The right arm looks like an accordian with scissors attached to the end. The other arm seems like a normal arm that gets fatter toward the hand, and has a rather large hand. The lower part of the Chimaera's body seems to be rather small compared to everything else. The only thing that is worth describing is its feet which are smaller tanks of murky water with random junk in in.
Picture[/u]:
Weapon[/u]: (optional) Scissors, and hand.
Power/Attack[/u]: Has a long ranged jump, and when it jumps, it is able to send out a shockwave that can make you stumble backward.
Gargoyle Summon: Can summon four gargoyle heartless that are more easily defeated than the normal ones. These are best to be defeated immediately when it summons them. Right before the gargoyles are summoned, a "dome" of the spell Thundaga is sent out. It doesn't just send down bolts of lightning, but instead sends out a blast in every direction (similar to the plasma light lamps). The only downfall for the Chimaera is that sometimes the Thundaga can cause the Chimaera to explode.
Plasma Light: Send colored "plasma light" at the enemy that will go out in different directions. This can either be deflected back at the Chimaera to harm it, or can harm the opponent.
Demon Barber: multiple slashes caused by the scissor accordian hand. Beware that it can stretch causing it to do short and long distance
The Daemon: A large smash caused by the colosal metallic hand the ripples a thick damaging soundwave across the ground.
Nightmare on Darkness Eve: The Chimaera does a 1080 degree spin (3 spins in a row) allowing it scissor hand to go in a rage of slashes with a heavy colosal arm following afterwards. Although it's quite damaging, the Chimaera pays the cost of becoming easily disorientated and dizzy afterways. At times it shorts legs can't keep its body up.
Post by chinzovsmarth on Nov 20, 2010 9:55:57 GMT -4
Name: The Pot O' Gold Master: Uldro Physical Description:The Pot O' Gold is round, basically the shape of a very, very smooth hunny pot. It is colored gold with two ovalloid black eyes in the front, while on the back, there is the Heartless Emblem. Picture: (optional) Weapon: Its magic. It sometimes fires gold coins at super speed like bullets, but not often. Power/Attack: The Pot O' Gold cannot actually fight very well, being a pot, but cannot die through conventional means, being made of gold. The Pot O' Gold can, whenever an enemy gets near, make a black hand made of Darkness come out of the hole on its top. The hand grabs the enemy and pulls them inside.
On the inside of the Pot O' Gold is a time-based game created by the Pot O' Gold. Usually they're just stuff like gathering counters while running from lasers or something, but they can be forcing you to defeat ten Heartless in ten seconds or something like that. However, if you win these games, then the Pot O' Gold dies and leaves behind lots and lots and lots and lots of munny, and sometimes even rare items!
Nov 20, 2010 9:55:57 GMT -4
Last Edit: Nov 20, 2010 9:56:18 GMT -4 by chinzovsmarth
Post by Ellie who has 0% on Mar 26, 2011 1:02:57 GMT -4
Name: Thanatos Mistress: Arlene
Thanatos: These are Arlene specific Hearltess of her choice, and being the heartless closet to her, they can be called upon whenever she pleases, even during her waiting duration of 'resummoning'. The only difference is that the amount of Thanatos that appear during the intermediate wait decrease to 1 compared to the usual 4.
They, the Thanatos, look like rodents, but they have the lithe and behavior of a feline. Their darkness coat their pelt in a deep black with tufts of yellow fur along its back and up its attennas. They all have a pair of expressive bulbous yellow eyes. In short, they are cute little things, but a pain in the neck. They can wander on their own just fine, but like most heartless, they tend to hunt together in a colony.
Similar to their mistress, they are aligned with the element of thunder, which they can supply to power Arlene's Sprite mode and unleash against opponents.
Innate Skills: - Thundara: They can send up to 5 bolts of lightening on their opponents -Snap: Opening its mouth, it can release a bark that paralyzes close opponents for a post. - Crackle: Crackle is an attack typically caused by a melee attack, which powered by crackles of thunder. - Pop: Their attennas glows brightly as they run producing bubbles of electricity. Touching one sends them all popping like contagious bubble wrap.
Weaponry:: + Fangs - Fang: This is a multiple biting attack causing physical damage. If powered by darkness, Erobus[/s], the victim will feel a drain of their stamina, which is transfered over to the heartless. If empowered by thunder, Ania, it doubles the damage.
+ Claws - Kiba: A slashing and pawing attack, which can be empowered by darkness and lightening alike.
+ Antenna Whips Their antennas can eject thunder as well as being a long-ranged and close-range weaponry. - Achos: Using it's Antennas, it can crackled loudly with thunder making the whips glow. Being touched by them results in a 3 post stun. - Lupe: Using the whips, it be a beacon of darkness. A simple touch would cause a drain, but being grasped by them will drunken the heart in darkness causing one to fall ill to confuse, a side-effect of confusing friend for foe.
Physical Description: This heartless resembles that of a werewolf. It fights on its hind legs but tends to move on all four. It has a reddish-orange color to its body. It wears a pair of shackles around its wrists with spikes coming out around them. The wrist shackles are connected to a dog collar with the same spiky design. The shackles are unhooked when it takes part in combat. Around the ankles are a pair of spikeless shackles with broken chains hanging off. Like most heartless, the Wolfsbane has large, yellow eyes. The overall build is very lanky but looks are decieving with this heartless because it has excellent strength and speed.
Weapon: This heartless attacks using its claws, teeth, and the chains that are connected to the shackles around its wrists.
Power/Attack: When summoned, these monster come in pairs. Being mostly a physical attacker the Wolfsbane has no magical abilities.
Extra Speed and Strength
Moon Howl - If, for some reason, the two Wolfsbane are split up then one of them can emit a high-pitched howl that only the other can hear. If it's alive then it reappears next to the one who howled.
Release the Hounds - The Wolfsbanes are able to unattach the others wrist shackles and then are able to utilise them as weapons.
Mar 26, 2011 11:17:10 GMT -4
Last Edit: Apr 14, 2011 21:23:07 GMT -4 by chinzovsmarth
Name: Wyvern Master: Dilan Physical Description: A draconian heartless that never seems to touch the ground. Picture: Wyvern Weapon: Talons Power/Attack: They gather in small groups of three to six. They hover just out of arms reach, and can ascend to unreachable heights. They attack by nosediving into the enemy.
Four or more are also able to merge together into a Trivern [Once per thread]
Mar 26, 2011 13:48:46 GMT -4
Last Edit: Mar 26, 2011 13:49:09 GMT -4 by chinzovsmarth
Post by lunardevian on May 31, 2011 17:51:39 GMT -4
Name: Lionblaze Master: Lea Physical Description: A dark red lion with a mane of pure fire and the tip of its tail in flames, as well as its paws covered in fire. It has a Heartless symbol on its forehead. Picture: n/a Weapon: Claws Power/Attack:
Fire Tackle: A charging tackle in which the Lionblaze surround its body completely in fire and rushes its target.
Fire Claw: A simple swipe of a claw wrapped in fire.
Two are usually summoned to Lea's side when he calls them.
Post by xthelonelypuppetx on Jul 26, 2011 14:00:44 GMT -4
Name: Psychotic Kitsunes
Master: Braig
Physical Description:
A Kitsune's build is small, but strong. Powerful muscles improve a Kitsune's running speed as well as keeps their second head aloft. The muscles improve their attacks with all of their available weapons. Covering the impressive musculature is a primarily purple coat with black and blue accents on the main body. The second head is primarily black. Both share mocking yellow eyes like almost all other Heartless do. The main body's ears are pointed with crooked antennanes attached at the vertex. These ears are honed to hear the heartbeats of potential vicitims. The second head of a Kitsune drives the majority of the offense with its jagged teeth and sharp eyes.
The main body is roughly 16 inches tall at the shoulder. The second head also measures at about sixteen inches, leaving the total height about 32 inches maximum. Total, the average Psychotic Kitsune weighs in at about twenty pounds. Contrary to what one may believe, the body and the head are the same being.
Picture:
Weapon:
*Claws & Teeth-- A Kitsune comes with a set of claws on all four feet as physical attack points. However, their claws are rather brittle and are prone to breaking easily. The teeth of the second head serve as a better form of a weapon. These sharp teeth have been adapted to latch onto prey and not let go.
*Spell Arsenal--Each Kitsune also has limited control of gravity-related spells.
Power/Attack:
Kitsunes usually work together in groups of three. It is uncommon to see these Heartless alone or in a differently numbered group. However, more often than not, three groups of three Kitsunes may form a larger group. This rarely occurs; Braig has only seen it happen naturally once before. Braig summons these foxes in their natural groups of three. Summoning these Heartless requires no load time on his part, but he can only, and probably will only, summon them once per topic.
The main body casts the spells and may attack the enemy with its claws in defense. The second head primarily handles all of the physical attacks.
SPELLS:
*Gravity: This spell takes out 1/8 of the enemy's remaining health. While Kitsunes can only use this spell every two posts, in groups of three, this can be especially lethal. However, given the nature of this attack, gravity spells alone will not deplete the entirety of the enemy's health.
*Levitation: This is levitation only on a Kitsune's part. Often used combination with physical attacks. The main body curls up in this state, letting its second head protect itself. Kitsunes may float for two posts with a reload time of one post.
PHYSICAL ATTACKS:
*Bite: With the use of the second head, a Kitsune latches onto its enemy while inflicting pain on it. This Heartless does not let go unless forced to do so through various circumstances or until its prey dies. While grounded, it aims for the upper legs. In the air, it aims for the head, neck, and arms.
*Claw: Only used to protect the main body if it is in danger. The claws deal minor damage and are pretty useless because they're so easily broken. However, they are sharp and will definitely tear into one's skin or clothing given the right circumstances.
((Yes, he has two, because of the relative weakness of both. It was approved on the profile.))
Name: Black Ballade Master: Ruold Physical Description: It possesses a small body, like all of the other musical Heartless. Its body is a namesake black, with a Heartless insignia on the front of its body. Its hat has strange, kunai-shaped markings of silver on its red hat. Its rotund, yellow eyes stare out from under it. Picture: Weapon: None Power/Attack: -Ante: The Black Ballade creates four identical copies of itself. All five then move swiftly around and about each other in a quite confusing manner. If the opponent doesn't follow and attack the real Heartless, a dark magic is cast upon them. This will also happen if the foe doesn't attack a Heartless within two posts.
-These will be called mostly in circumstances that require that foes be detained; as such, he can summon them twice per topic.
Name: Stealth Soldier Master: Ruold Physical Description: It is quite similar to a Soldier, only smaller. In addition, it has a camouflage green tint to it. Its helmet also doesn't make the annoying--and conspicuous-- clickety-clack it did before, as it is firmly attached to its head. Picture: Weapon: Claws and Kick: The standard attack of a regular Soldier. Power/Attack: -Conceal: It can make itself temporarily invisible. Fades after attacking, and after being hit.
-Running Charge: The Stealth Soldier will run and lunge at the target. If it connects, the target sustains minor damage and has their weapon knocked out of hand.
~His primary battle Heartless. Can be called thrice per topic.
Nov 4, 2011 17:46:14 GMT -4
Last Edit: Nov 4, 2011 17:54:52 GMT -4 by chinzovsmarth