In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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There aren't enough praises in the world I'd like to give to wonderful coders for the Proboards community. The following have contributed to World Destiny in some way: W3 Schools for countless how-tos and countless of other souls who have helped get WD up to where it is.
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(yes I know this is way late. Never got around to actually doing this.)
Malefi. Dragon- Since this is the first boss fight it shouldnt be too much trouble. Stay away from the ground fire and use slieghts, not too much, and you should be fine.
Guard Armour- DO NOT USE SLEIGHTS. Given that you only have like 10 cards this should be a given. Use Malefi. Dragon card and it should end fast.
Jafar- Make sure you jump before you attack. Even in Riku's story Square-Enix didn't add in a auto-jump attack. If you dont do this when useing a sleight you'll just waste a card. Dodge the fire balls and lasers and dodge roll when he has you trapped and it should all work out.
Ursala-OMFG I hated this fight. The only way I could beat her was card duels. So if anyone used a different way let me know and I put it in here.
Darkside- Too easy. Just wait till he puts his fist into the ground and then whall on him.
Trick Master- Ok since Riku can't use magic the weapons cant be doused. Just hit when you can and dont worry about HP just as he did in Sora's story he will drop HP spheres when you 3-combo him.
Hook- Use slieghts when you can. Make sure you dodge alot!!! His present attack is most annoying.
Parasite Cage-Same as with Sora but keep Mickey in front for Holy Burst and Inverse Burst.
Oogie Boogie- Again, Same as Sora. Keep a High card ready to lower gate and just attack or use sleights.
Hades- Given which boss number he is for you this can be very hard or somewhat hard. Avoid Firaga Ball attack and Use Holy or Inverse burst when you can. Jumping and Dodge rolling did wonders for me.
All Vexen battles- Attack second to break cards. This is slightly easier then Sora's fights with Vexen.
All Repliku fights- Try to attack sedon to break cards and stun him. However, at Twilight Town go all out. It worked for on the first try. Stay mobile and get ready for non-stop camera fixing.
Ansem- Card Duels are frequent here. And because they happen so often this fight was made too easy on accident. Other then that, use Holy and Inverse Burst and stay mobile.
Zexion-Take care of the clones first when they are made. When he uses tornado attack and scatters your cards, just dodge roll to them.
Lexaeus- KEEP MOVING!! Everytime he uses a SINGLE attack card his Flare ability gets stronger. He usually does a "scream" before he lunges at you. Keep that in mind.
For all bosses: Card Duels are your friends. They don't consume cards as with slights, and they do buttloads of damage. Generally, if you just mash X you should be able to win every time. Just don't forget to reload your cards about every time. If you can pull of the best duel (most boss fights), it takes out at least a life bar every time.
I don't like to use Holy or Inverse Burst, just because they use your only heal spells, are easily broken, and don't do as much damage as a card duel.