In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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There aren't enough praises in the world I'd like to give to wonderful coders for the Proboards community. The following have contributed to World Destiny in some way: W3 Schools for countless how-tos and countless of other souls who have helped get WD up to where it is.
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I played it at summer camp, the whole way through, in one week, in the dark, with people screaming at me to "look to your left."
I had a wonderful time with it. Honestly the Necromorphs, while disturbing, are close enough to your typical zombie that I could ignore it. The scary parts came from the anticipation. I know there is one here, where the hell is it? And then you find it. After it finds you.
Eh .... Sure. It's got its jump moments. I applaud its gameplay and how scary it is. Way better than overrated RE, but the game .... doesn't scare me enough to keep on my toes. Its atmosphere, designs, darkness, and creep factor r good though.
Games that HAVE scared me (never EVER nightmares tho):
Entire Siren series Fatal Frame series Cursed Mountain (Wii)
NOTE: I didn't, and never will, place overrated Silent Hill on my list of games that scared me ....