In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Ari's powers are spells that he has mastered so extensively, he no longer needs a spellbook.
Control over Darkness Ari has studied Dark magic most of his life, and this has allowed him to gain a spell-like control over Darkness. He is able to shape it into objects, summon and dispel it, attack with it, etc. Seperated into two categories:
Offensive Darkra: Summons dark energies to blast foes. A simple use that doesn't affect Ari much (recharges in two posts). Call Darkness: Creates a physical ball made of the concentrated essence of darkness. Can be molded into simple physical objects (read: no moving parts, no added effects; simply an object made of darkness). Objects can be manipulated physically by anyone. Ari (and other proficeint Dark users) can manipulate objects with only their mind. Using this extensively will weaken Ari, so he only uses it for a minute or so (cooldown 5 posts, length three posts max).
Defensive Shadow Cloak: Ari cloaks himself in darkness. Can be used to disguise himself or others, or to render himself invisible. Darken: Ari can, through extreme mental effort, darken the sun itself. Or, at least, that's how it seems. In reality, it is simply a twenty foot wide bubble of darkness, making it seem like night. This takes a heavy toll on Ari, so he uses it sparingly. (seven post cooldown, max length three posts)
Spell(s):
These spells are ones that Ari still needs a spell book for.
Conflagration Anima Magic, fire based. Can cause cursed burns that create continuous (but minor) pain. Cursed burns disipate in two posts (or less if targeted character uses healing magic, or is magically aligned with ice or water). Once per three posts. Power equivalent to Fira.
Ensorcelling Glare Dark Magic, illusion based. Huge evil face appears above the caster, seen only by the target. Fires eye beams. Causes moderate Dark damage, and can possibly cause unreasoning terror. Can be used once per five posts.
Havoc Wreaker’s Spell Anima Magic, lightning based. Fires two or three lightning bolts directly from the eyes on the goat’s skull at one target only. Power equivalent to Thunder. Can be used once per three posts.
Mend Light Magic, nature based. Can be used to heal self or others. Mends and heals physical injuries. Cannot heal injuries to organs. Cannot heal injuries more than one thread old. Can only be used once per page, because it is Light magic.
Drain Dark Magic, nature based. A Dark version of Mend that drains life force from one being, and imparts it into another. It cannot heal physically, but it allows the recipient to live longer. Can be cast once per page.
Weapon(s): Spell Book: A small tome in which Ari keeps the spells he has learned. The very first page has three quick cast spells that can be used immediately. It is able to be altered with a simple spell. Whenever Ari learns a new spell, it is automatically recorded into the book. It has a table of contents for easy reference. Automatically opens to the spell Ari wishes to use.
Havoc Wreaker: A five foot long staff with a goat’s skull on the end. Charged with a combat spell, but is also used in casting other spells. Also able to be used as a physical weapon. Can be summoned and dismissed at will, with no time penalty.
Explosive Capsule: A specially spelled capsule that generates explosive vials. Can generate two vials every three turns. Explosion strength equivalent to Fire, plus minor shrapnel damage. Experimental, prone to failure, which is sometimes catastrophic.
Picture(optional): none
Appearance: Ari Karnes isn’t a very big person. At only 5 foot 7, he was always one of the shortest people amongst his fellow acolytes. Working with Dark magic most of his life has had an affect on Ari’s physical appearance. His skin has paled to a white that appears sickly in bright sunlight, and his hair once, blond, has darkened to a bluish-black. His eyes were once ice blue, but are now black. He wears a body length navy blue robe, with a hooded cowl, which is decorated with gold thread. He normally keeps his hood up, as he has a slight physical aversion to the sun.
Personality:Ari is reserved, and quiet. As a practitioner of the Dark Arts, he has recognized that people won’t like him, that he will often be disliked, even reviled. Because of this, hekeeps to himself, never advertising his presence, preferring to stay at the edges of crowds, and the outskirts of gatherings. Used to keeping secrets, Ari doesn’t volunteer anything. When drawn into conversation, Ari strives to be both polite and uninformative, giving short, often monosyllabic answers. This does have a tendency to frustrate and exasperate those wishing to get information out of him, and is one reason why some people severely dislike him.
However, he has a dark side, a result of decades of practicing the Dark arts, which slowly erodes the personalities of everyone who works with it. He doesn’t like being cornered, or insulted, and has a breaking point, after which his personality takes a steep nosedive. He becomes rude, mean, and downright cruel, often pinpointing something a person doesn’t like about themselves and using it as ammunition from extremely cutting remarks. He has a reputation for making the biggest, baddest, burliest manly-manliest thug in town cry like a baby with a softly spoken sentence. He only did it once though, and that caused a rather large riot which ended up leveling half of the village, after which he has tried to keep the causing of crying in thugs to a minimum.
Ari is a very powerful Dark mage, and he will not hesitate to act to defend himself (and his friends, his allies, and random passerby), and will blast foes with his Dark magic. He does not enjoy conflict, and will not seek it out, but neither will he attempt to avoid what seems inevitable.
With his few friends, he is a happy and caring person, often giving out gifts, and casting beneficial spells, but he doesn’t like making himself vulnerable, and so has many more “allies” than “friends.” His studies have led him to believe very much in Fate, or Clothos as she is known in ancient tales, in the purposeful weaving of the fabric of life and reality, and is ever vigilant for coincidences that might well be intervention from Fate.
Homeland: The Draken Temple, in the town of Taizel, on the continent Magvel. Current Residing World: Traverse Town
History/Background: Ari was born to a poor peasant family. He would have grown up living an unremarkable life, had not his parents, when he was a young child, taken charity from the magicians in the Draken Temple. This put them in debt to the master of the Temple, and when their son turned 13, the Master called in the debt. He took Ari as payment. Ari joined the Acolytes in the temple, and began studying magic. In his 2nd year there, he discovered both an affinity and a talent for the Dark Arts. His studies from the point on, have been mostly concerned with the study of Darkness and Dark spells, though, at his teacher’s suggestion, he learned a few spells from the other schools of magic. He rose quickly to the top of his class, and soon to up a permanent position in the Temple, after which, he brought his parents to live in the village close to the Temple. His studies uncovered a few of the secrets about the basis of magic, and he has established at least one law regarding large-scale spell casting (the more people involved in a spell, the less it costs each person physically). Eventually, he met a girl. Her name was Natasha. A beautiful woman, with blond hair, and blue eyes, who studied Light Magic. When the two met, it was at a debate over whether or not Light and Dark magic were independent or interconnected. The philosophical arguments between them were legendary, as was the romance that eventually sprang up between them. When the two were spotted kissing passionately in the library, they brought the attention of the entire Temple upon them. It was a grand scandal, after all, this love between two practitioners of opposing magics.
Unfortunately, things were destined to go very bad very quickly. Three of his classmates studying the Darkness became interested on the effect of Darkness on a person’s soul. They began to experiment on themselves, and “volunteers”, criminals who had been sentenced to die. And die they did, as more Darkness was forced into their bodies, until they were disintegrated by it, releasing their hearts to the Darkness, and summoning the Heartless. Those three students became the Heartless generals of an army of Darkness. Their first act was to conquer the Draken Temple, and force the masters and acolytes to study ways to generate more and more Heartless. Few were able to successfully rebel, and Ari was one, though he lost his fiancé to the Darkness in the process (which didn’t upset him too much, because he figures he can get her back without too much difficulty). Eventually the three Heartless Acolytes destroyed the world. Ari was able to escape using a Dark Portal, but he could not control his eventual destination.
The world he has reached is a world forever cast into night, a refuge for those whose worlds have died. He has dedicated himself to finding a way to recover his world and his fiancé.
Role Playing Sample See Rose and Halen.
Questions/Comments/Suggestions? The rule about not needing an RP sample if you've already provided one, that's still in effect, right?
If this gets accepted, can I put it in the same thread as Rose and Halen?
Dec 27, 2010 14:48:35 GMT -4
Last Edit: Dec 30, 2010 13:57:41 GMT -4 by halen2020
Appearance has to be 100 words without Height, Weight, Features, etc. Unless they're part of a sentence. Most of these things need to be in sentences, not lists. Personality has to be 350 words. History has to be 500.
7 days
Oh, and no reason to be sassy. We can see you've made a new character. We never said you couldn't, we simply stated that this is what you would have to do. Never said you couldn't. And I still don't see how it is the Punk. No resemblance as far as I can see, except maybe some darkness stuff. But I don't really remember the Punk that much.
Post by Ellie who has 0% on Dec 30, 2010 13:00:02 GMT -4
Powers;;
Alright he's a magic users, but darkness aligned, yet you didn't define it in concrete details, but vagueness, which gives wide range --> possible abuse. So to help you define his dark magic you can refer to the Arcane Magick list.