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Post by mestranonaiya on Jan 14, 2011 18:40:20 GMT -4
Name: Kuro Izumi
Nickname: Skye or Fang
Age: 17
Gender: Female
Species: Human
Position: Good
Powers: Magic Resistant: Kuro is resistant to most magic. Magic that physically throws something at her, like Fire, still hits like normal, but attacks such as Stop have little to no effect. Things that fall in between the categories, such as Gravity, only have an effect if they are at the -aga level. In return for this resistance, Kuro has difficulty using magic. Her only spell so far is a pathetic Cure that only heals very minor wounds. It's not really helpful for anything in battles, but it does help stubbed toes, paper cuts, and the like.
Weapon: Kuro wields dual machetes. She holds them both back-handed, and they're only just powerful enough to harm nobodies and heartless.
Picture:
Appearance: Kuro tends to wear old, worn-out clothes. She is usually wearing faded blue-jeans, a simple white t-shirt, old leather boots, leather jacket, and fingerless leather gloves. Her deep purple hair is usually only half brushed, and it barely comes down to her shoulders. Kuro's eyes tend to sparkle, and they match her hair in color. She has a few belts and buckles here and there on her outfit: around her neck, above each elbow, below her right knee, around her left ankle (over the boot), around her left wrist, and two around the right wrist. Her jeans and the ends of her sleeves often have rips and tears in them. Kuro very seldom wears jewelry, and when she does, it's the simplest thing she can find. For instance, she might wear a simple locket and chain, but you won't ever find her wearing a solid gold necklace with diamonds, even if she could afford it.
Personality: Kuro tends to be very tomboyish. Most of her friends are boys, because all the girls who are into anything along the lines of fashion or makeup usually avoid her. She can't stand anything that is too clean, or too new. If you give her something brand-new and shiny, she'll either break it immediately and fix it, or try and wear it out so it looks older. She is very much an optimist, and it's hard to make her sad. Kuro usually has a very good sense of humor, and if things get too serious, she tends to crack terrible jokes. It helps her keep from going insane, getting overwhelmed by stress, losing control, etc. If anybody else seems to be losing it, she usually tries to use humor to calm them. Sometimes this works, other times it has her testing her reaction time. Kuro has a very strong opinion about most things, and cannot be swayed to thinking the other way. However, she understands that some people do think the other way, and usually tries to accept them. Basically, Kuro is very much a people person, and she's very strong-willed.
Original World: Okeria (random unimportant world I created, very similar to Earth)
Current World: Traverse Town
History: Kuro had been an orphan for as far back as she could remember. She had grown up normally, going to the public school. At first, she was avoided. Everybody saw her as the "weird orphan girl", and some were even afraid of her. Her first day, some bullies came up to her and tried to make her upset about her parents being dead. Instead, all they got was a "Knock it off!" from her, and then she left. The next day, they tried again, and cornered her so she couldn't get around them. Kuro had then asked them kindly to "Stop being mean and mind their own business," and when they didn't, she tried to jump over them. Kuro ended up falling hard on the floor behind them, and she immediately got up and ran off. After that, they still wouldn't quit. Sometimes they would pin her down, but she always managed to free herself. Every so often, somebody would outright attack her. Whenever this happened, it usually ended with Kuro slightly bruised and her opponent lying on the floor. Eventually, she started making friends with the other people who were getting picked on. Usually, somebody would attack them, and she would knock the attacker out of the way before they could land a hit. Kuro made many friends this way, but the "cool" kids still avoided her. She was perfectly fine with this, considering most of them were annoying girly-girls and their thugs. Years passed, and they became jealous of each other. Even more than that, they became jealous of Kuro. In their jealousy, they opened their hearts to darkness, and started a chain reaction. Soon her whole world was nothing more than a dark shadow. Kuro, having a strong heart, ended up in Traverse Town. A few of her friends almost made it, but in the end, they were also consumed by darkness. This happened on her eleventh birthday, and for somewhat over two years, she has been living on her own. Of course, other people in Traverse Town were glad to help out, and eventually she found a good place to stay. She never ended up going back to school, and instead started taking anything broken she could find, fixing it, and selling it for munny. Kuro is no longer sure when exactly it happened, but some time ago the heartless had appeared. It didn't take her long to figure out that her wrench was useless against the creatures, so she used some spare parts and welded them together into dual machetes. She reinforced them with strong metal, and possibly a very weak magical enhancement (it was so weak it didn't matter whether or not it was really there) and has been using them ever since. A little over a year ago, strange white creatures showed up. Kuro soon identified them as nobodies, and continued her life as she had been ever since the heartless. By now, however, Kuro has gotten bored of staying in the same small world. She has also become more aware of the other worlds and their current situation, and is eager to help in any way she can.
Role Playing Sample:
Questions/Comments/Suggestions?
Jan 14, 2011 18:40:20 GMT -4
Last Edit: Jan 17, 2011 0:21:31 GMT -4 by mestranonaiya