(( One extra section has been added to the profile to ascertain the character's fullest extent. ))
"Acheive your own strengths and they will never betray you."
Real Name: Herone Arisato
Nickname: Hero
Age: Biologically: 352 years old | Since awakening: 9 | Based On Appearance: 17
Gender: Male
Species: Artificial Human
Position: Good; Light
Nationality / Accent: British
Offense ( Powers + Weapon use )Weapon: Steel Crowbar
www.faqs.org/photo-dict/photofiles/list/7312/9791crowbar.jpgUses: The crowbar. A rather useful item that is unusually suited for Hero during battle. He holds it by the very base, the cane like curve at the tip used to strike enemies. This special crowbar that he brang with him from the world he came from, Brennenburg Castle, is made out of a special type of steel and metal exoskeleton that allows it to be stable and resistant to most damage, though, marks and cuts can easily be made no matter how strong it might have been made. This crowbar was used for opening the particularly tightly bundled crates and such, so it was created with a sensitive strength to it that Hero likes so much. It also comes to use in battle in many ways. For one thing, it's steel edges are blunt, so it can't do much but knock out the enemy. Well � that would be better more for Hero's personality that his combat capability. Another is that it's curved end allows it to grasp many things, from the edge of a chimney, to the enemies weapon, and is very multi-purposeful � in Hero's opinion at the very least.
Power: Kinesis and Stasis
Two distinct powers are located within Hero's potential. "Kinesis" is a label for a power used in offensive power - "Stasis" for mostly, the use of handling objects and such. Since his body is artificial, it adapts very well to using these powers, but has it's difficulties also. Before we delve into the negative points, though, let us being with Kinesis. The uses it has will be made in a short list below:
KINESIS:
Repel / Push ( Generate a large force of energy that can expel large amounts of air forward, allowing it to shove anything in it's path out of it's way. Well, anything that weighs below 120 pounds at the very least. )
Attract / Pull ( Generate a large force used to pull an object or a very light creature towards him. Speeds vary depending on how fast he pulls, or how far the object is. )
Explanation: Kinesis is part of Hero's offensive strength - for example: Repel can add attack power to his assaults using the crowbar. However, Repel itself can be used to push things out of the way, or blast a person a few meters away or so. Attract does not have much capability, but it can be used to stall an enemy, or simply make an object within Hero's reach. A famous technique used by this is his, "Pull 'n' Slice", which includes a very powerful pull and a hard thwack from the crowbar. However, these abilities are not only offensive. Repel is also commonly used for helping boost his speed by pushing his feet off of the ground at a high level, allowing him to either run faster or jump higher.
STASIS:
Grab / Grasp ( A rather simple ability � allows Hero to invisibly hold an object in midair � objects below 60 pounds can easily be lifted and moved, objects above 60 and under 100 are fully capable of the same thing, but a bit slower � over 100 and below 150 means able to be lifted, but moves very slowly. 150+ means only able to be dragged across the ground, and 270+ pounds means a high probability of not moving at all. Another drawback is how far the object is. Again, the weight of each object matters. However, just consider that any object within a radius of 30 meters can be reached and grabbed. )
Slow / Halt ( Sends out a small, compact, but fast moving triangular beam that � on impact � slows down an incoming object or anything that's moving. How much it is slowed depends on how fast the object is moving. Usually, the size of the object also comes into question. Humans cannot be stopped to a full extent, but can be slowed down to a minor extent, while things such as low-level heartless and nobodies, along with fast moving, non-living objects are easily halted and stalled. )
Explanation: Stasis happens to be a kind of a side-ability, and comes of minor use during battle. This includes holding and repelling an object towards a target to cause flinching or minor distraction. It takes a bit of time for heavy objects to be thrown, so only when he has such time does Hero ever use Grasp for offensive purposes. Besides that, Grab comes in use when needing to grab a faraway object. Halt is an ability that Hero uses only when needed, for it drains him of energy fast if used too commonly. He uses halt in small doses, just enough for him to be able to dodge a very fast attack, or stall an enemy for a moment. Besides that, Stasis is a rather minor asset to his journey's, and does usually not need much attention unless needed.
EXTRA: Limit Break >>>
KineticiaA state in which Hero unleashed a powerful, momentary five minutes of full power, using the extent of Kinesis to the very end, Stasis being rendered disabled during this time. His attacks are punctuated by large shockwaves upon impact, and is able to complete quick and powerfull blows towards the enemy. After the full five minutes, the limit break begins cool down and recharge. Similar to Saix' limit break from Kingdom Hearts : 358/2 Days
However, like every good thing, there are bad. One good example concerning Kinesis and Stasis is his inability to use their power too many times per minute. Let's reconsider: about a minute in RP time would probably add up as
4-5 posts. In a minute, Hero
cannot use Kinesis nor Stasis more than 5 times. There are no massive consequences from trying to abusively spam the power, however, trying to activate the power once more after it has been used 5 times will render it unavailable for use for 30 seconds.
Hero : Full Body Diagnosis:Hero's body in general is a valuable asset to his key abilities and potential as an individual. These concepts are strange, yes, but unique in many ways. For one thing, since he was bred from artificial energy, and was exposed to so much unnatural darkness, his body has become permanently affected with a few scarring characteristics. One of them is his unnatural weakness to darkness. It's not all that grievous - he can obviously gather himself enough to wipe out a few Heartless and Nobodies. However, deep bruises, infected cuts, and just wounds caused by both Heartless and Nobodies can take a severe toll on Hero's body. Everything in Hero's body was generated from a powerful ancient form of energy, and due to his major exposure to darkness upon being released from his capsule, the energy and the darkness acted towards each other rather fiercely, and therefore, sometimes even a cut can cause Hero to either faint or become fatigued. In the presence of a powerful darkness, Hero can sometimes even die from the pressure - though, you would be very hard-pressed to find an amount of darkness that fits into that category of strength. One resistance he has is against freezing spells, as he spent a lot of his life in a cryogenic and cold state, spells that freeze usually can hurt him in some way, but not as much as it would to a regular person. Other than that, darkness and cuts seem to be his only weaknesses.
Another peculiar by-product of his exposure to heavy darkness was the creation of his seemingly alter-ego. "Marik" it calls itself. If it were not for this, Hero surely would have died in his adventure in The Shelter ( History ). The story is that the amount of injuries he suffered from the humanoid monsters and heartless grew to such a large extent, at one point, that a portion of it seeped into him. However, not being a regular human being, his soul and heart reacted to it very strangely. Instead of becoming one of them, a new persona found it's way into the deepest depths of Hero's soul, acting much like an alter-ego, attempting assaults on Hero's mind whenever possible. Seeing as Hero built resistance against Marik and the darkness, though, all Marik could do was feed Hero sadistic comments and subliminal messages throughout his journey in his history. It is very well known that Hero has a weakness to darkness, so when he is either fatigued from too much of it, or in the presence of a heavy amount, Marik gains strength, and is able to access Hero's very mind and body - therefore, not completely a monster, but of a monster's mind. The only identifiable change in Hero when this happens is one of his eyes turning a pale red and growing a set of miniature claws on his knuckles. At present, though, not many heartless in the worlds that Hero travel to contain much darkness - not nearly enough for Marik to grow strong anyways. His only hope is if Hero becomes battered and in a losing condition. Fatigue could even mean when Hero is asleep, though, if his body were taken over in that state, chances are that he would not be able to wreak much havoc, as his mind and circulatory systems are at a peaceful rest that is stubborn to change when asleep. The most he could do while taking control is most likely just move Hero just enough so that he would fall off whatever he was sleeping on. Marik happens to be unnaturally silent, does not drop comments often, shows signs of unintelligence, and lurks around often in the Hero's heart, peering through just enough to be able to see what is going on in the outside world.
On the other hand, being a energy-made humanoid creature has it's weird tact to it. To begin with, he was not fully developed whilst he was in the past world, so a few features were rendered unusually. For one thing, his emotions are not easily held back. When in even the most remote disappointment, tears will begin to be shed. Of course, this is not his doing. Crying almost every time something bad or sad happens, tears are simply an exaggerated byproduct of his emotions, unable to be pulled back, due to the incompleteness of his human composure. Another example is his disability in knowledge. Not intelligence � just mostly unable to comprehend most feelings and notions of regular human beings, such as a girl's feelings and internal problems within certain people, which sometimes puts him at a social disadvantage. This does not mean he is insensitive though � mostly just unknowing. If it's in terms of intelligence, he happens to be very accomplished in that � though, upon asking, he would think otherwise. Another non-anatomic characteristic trait that Hero shares is his unnatural weak metabolism. Since his body was not fully developed in his past, his strength and muscle condensation was incomplete, and therefore, his punches and kicks have around the strength of a 12-year-old's. This is preferably why Kinesis and his crowbar are such valuable assets to successful combat.
Despite being almost strength-less and ill-adapted to use Kinesis and Stasis to their full extent, Hero has a little bit of something to make up for it. The encounters with the terrifying heartless and the horrific monsters belittled Hero at the time. His mind and sanity was not fully capable of handling how to fight back against such fearful forces of evil, so in many a time, Hero was required to run away and hide. Since encounters such as these were common in Hero's past, he built an affinity for steadfastness, speed, maneuvering, and constant vigilance. These are abilities that are, now, commonly used to navigate complex worlds and contribute to his experience in combat. Things such as jumping over large objects, climbing quickly, leaping large distances and throwing obstacles out of the way were essentials back in his earliest times. Now, these factors are added to his speed, awareness, and reflex that come in great handy during battle.
Appearance: Photo:
The best thing that a person could say about Hero is that he looks older than his actual age - 9. His hair happens to be an unnatural shade of dark blue, abnormally messy, and has lasting creases left by his ever so present headphones. His eyes are are a light violet, with a strange set of bolded, black pupils that stand out. Abnormal as these colors are, though, the rest of his body is seemingly normal. Thin, but not weak, Hero stands at around 5 feet and 9 inches, and has the appearance of a regular human body. One would say that he looks perfectly healthy, but judging by the descriptions of him you read above, clearly they would be incorrect. His clothing consists of many varieties, according to the worlds he goes to. A few will be listed below:
All worlds: Only one thing happens to stay in every world he goes to, and that happens to be his headphones. The headphones are white, and the functions and all buttons happen to be planted on the right side of it to change music and such. A red string promptly attaches itself to Hero's pants in order to make sure it does not fall off, and to connect to USB ports. The ear coverage happens to be two pairs of white, plastic coated, sideways trapezoids that stick to either behind his ears or on his ears. However, the most unique aspect about this is the very center that connects both ear coverings. An extravagant, black, plastic binding forms a sort of M shape around the top, which creates a cat-ear-like appearance to the tip of his head.
Underneath everything and just barely above the skin, long bandages covers the majority of his torso and legs. His neck and wrists were left out in the clutter of white, thick, string-like bandaging, no matter what he happens to be wearing.
Traverse Town, Twilight Town, Radiant Garden / Hollow Bastion: As his picture states, in these particular worlds, his clothing usually stays as a single, tight black sweatshirt and a pair of red jeans � two blackish leather shoes to go along with it also. Beneath, he wears an odd, white T-shirt that has a miniature breast pocket. \
The World That Never Was: Though, visits to this place would be rare, in this world, Hero retains a single, large and bellowing cape that blends with a dark blue color. The cape drags along the ground alot, as it is a few sizes above Hero's natural clothin group, but does not distrupt him when fighting. Apparently, the gear that he wears in Traverse Town, Twilight Town, and Radiant Garden are worn beneath this, and not much of anything else.
Destiny Islands: In this world, to Hero's embarrassment, all he happens to wear is a pair of dark blue swimming pants. The bandaging on his torso and legs all show, but not to the point where it is simply foolish. The bandaging stays tight around his body, and does not appear to let go even in water. Other than that, when the weather gets chilly (otherwise known as dusk and night ), Hero puts on a small jacket that shares the swimming pant's colors, though, the bandaging is still clearly exposed.
Atlantis / Water Based worlds: In these kinds of worlds, Hero is encased inside a freshly oxygen supplied bubble that allows him to travel through the water easily, not like a hamster-wheel, but more like pushing the bubble forward in order to move. If he ever needs to fight, the bubble extends for the space in which the crowbar is being wielded.
- And etc. -
Personality:With this kipper young chap, "What you see is what you get" is not a term to be applied. Hero is a person, yes, but without a person's appropriate persona, due to his lack of knowledge, age, and sharing only the appearance of a human. However, Hero happens to be a kind and gentle person that shares a very optimistic outlook toward life. On an emotional level, Hero is considered as a child and he often does not realize the full extent of the feelings for people around him. This is due to his experience being an artificial � otherwise incomplete human being with not much knowledge on how to deal with social issues. Due to this, he is naive in many aspects of the world and his normally optimistic outlook on things does put him at a disadvantage when a more realistic approach is needed. Since friends happen to be a rarity among Hero, he cares for all of them, and has an overall liking of people in general, he often goes beyond what most other peers would consider an acceptable level of involvement in the affairs of his friends. This, combined with his kindness, intelligence, unique maturity, and his unwarranted cuteness have earned him the respect, admiration, and even affection from many people. Hero happens to know very little about “attitude� and “being cool�, so his general personality trait would be “curious�. However fake of a human he might be, though, he stays strong, kindly, and tries to pull back when he is not needed. Curiosity does certainly not mean an increasingly dangerous amount of observing and questioning.
He likes meeting new people and going to new places � it seems his imagination has no boundary except for the surface of his brain. His naive nature also seems to make him rather gullible as well as he seems to take relatively minor things as very serious. Hero takes in many things in life as objects of interest and delicacy, which is to the reason of his serious mindset concerning minor concepts. Hero's one true character flaw, though, is that he tends to push himself too hard, especially for somebody of his caliber. Between traveling through worlds, fending off heartless and training himself, his drive to become a stronger individual and his craving for knowledge takes a heavy toll on him both physically and mentally much to the worry of the ones around him. One true specialty about Hero, though, is his adaptation to music. No matter which instrument, he will pick it up and start playing. Music is a wonderful kind of magic in Hero's mind, for due to his curiosity in many things, Music seems to be a concept he can't comprehend unless he plays it and enjoys it. Even with indirect instruments, such as a grass whistling, he is still fully capable of playing an Etude or two. It seems that his drive to master music is never-ending. Hero's likes include a variety of English foods (Scones, french toast, English Muffins, Crumpets, etc.), tea (Chamomile Blossom, English Black, and Earl Grey are a few favorites), interesting stories / books, Games (Board, Card, Video), and not much else that can be clearly specified.. He demonstrates a deep fondness for his studies, and a great weakness to sad stories.
Love interests tend to kind of confuse Hero. Besides music, love is certainly a concept he can't grasp very well. His curiosity tends to crave knowledge about a lot of things, and he usually doesn't pay attention to women � no matter how beautiful they might be due to this. It isn't really the “cyborg unable to understand human emotion� type of relation contrast to just being oblivious to affection for anyone at all. However, in the light of someone he loves, the worst case scenario would be an immediate confession, due to the fact that he cannot comprehend human emotion nor hesitation very well. He grows unusually shy when placed in such situations. Hero doesn't happen understand a girl's feelings very well at all, to be quite blunt - never studying them nor taking the time to observe it in more detail. Single though he might be, Hero likes to pledge independence. Other than the presented dislikes are cold tea, moldy food, and high pitched noises. As often as he likes spending time with people, though, he equally likes spending time alone.
Original World: Brennenburg Castle � The Shelter
Current World: Wandering
History:However old he seems on the earliest records of the lab reports written of him, Hero is delicately young, and most of his life was spent encased - obviously, then, the tale of other lives around him would have to be explain also. Before he was created, a famous scientist and biologist named Alexander Lansberry led his research team to an old, abandoned relic called Brennenburg Castle, where supposedly, his ancestors left him incommensurable artifacts and riches. In the deepest and most foul part of the eerie castle, they found a passage that led deep underground. From there on, Alexander and his research team settled and created a scientific laboratory called "The Shelter", which both studied and dug deeper into the mine to unravel the secrets of the castle. After a few weeks of digging, The Shelter made an astonishing discovery. Apparently, a single boulder had been buried deep in the soil of Brennenburg Castle, they found a passage that led deep underground. From there on, Alexander and his research team settled and created a scientific laboratory called "The Shelter", which both studied and dug deeper into the mine to unravel the secrets of the castle. After a few weeks of digging, The Shelter made an astonishing discovery. Apparently, a single boulder had been buried deep in the soil of Brennenburg Castle, and they had exposed it. Ancient Language and non-understandable symbols were labeled on every inch of the rock - however, soon enough, The Shelter's scientists were able to crack the code with a bit of help from Alexander. Apparently, the ancestors of Alexander were druids whom had come into contact with an even more ancient race called, The "De-Existences," code-named D-E. That was all that was discovered until a second boulder appeared. As soon as they analyzed the information, The Shelter realized that The D-E's possessed an incommensurable amount of unknown energy that allowed them to prosper and live millions of miles underground without ever having to come in contact with the surface of Earth.
Fascinated, the team drilled deeper until they came across what was once a settlement that belonged to the D-Es, apparently deserted. They studied every aspect of the city, noticing the uncomfortably odd amount of open space that consumed a lot of the area - the lack of roads also, walkways, even houses for that matter. It seemed the E-D's were not a very humanoid race. Two days after this discovery, a part of the research staff named Simon Paul sen was studying one of the caves within the settlement and found the most peculiar item - a piece of perfectly rectangular, soot-black stone with odd symbols scrawled everywhere on it. He took it back to the research lab and analyzed the strange artifact. An astonishing discovery came over him. This rock was one of the fuels for the energy The E-Ds had used, and this particular vessel held almost enough energy to run an entire city for 3 years. However, the symbols on the stone showed not only this concept, but that it's energy could be used to recreate life. Simon showed this to the rest of the Shelter, and they were all just as anxious to see what it could do. Growing plants, Planting trees, even recreating a small, brown squirrel - it was all done from scratch, from the energy used by The E-Ds. The team called this energy Eccletia. Using this, Simon became one of the first ever scientists to recreate human life. He created the human's design similar to his son's, whom had died a few years before due to a harsh fever. Meanwhile, The Shelter continued to dig deeper into the Earth, mining conditions steadily become more difficult to work in - they were at a point where air started to become slightly stale and hard to breathe. On the third year of Alexander's expedition, Simohn's experiment was still going strong. It would take a few years, but his new humanoid project, "Herone Arisato" was coming along fine - it was in it's teenage years at this point. However, in this same time period, a minder struck what appeared to be a massive black boulder, only with no imprinting or symbols. However, it made up for this by eradicating the consciousness of every single worker in the vicinity upon contact with the pick-axe. Slowly and deliberately, the essence of The E-D's seeped throughout the vicinity, turning the workers into unconsciousness, inhuman monsters that destroyed almost anything or anyone on sight. Hero was mysteriously released from his encasement, accompanied by his creator Simon, who both seemed to have been too out of reach to have been affected by the The E-D's presence.
(( Monsters:
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The Shelter had lost most of it's power, only emergency generators throughout the laboratory were running, and the lights they provided were dim - lasting only around one week due to the presented circumstances. The group of E-D's that had infected the majority of all The Shelter's workers had retreated back, leaving Simon and Hero to fend for themselves. Later, they were separated due to a massive assault from a group of workers who had been turned into dark beings beyond human control. However, Hero - as clueless as he might have been - was not stupid as to stall. The energy that fed and nurtured him into adolescence in the capsule he was bred in gave him supernatural ability. Wielding only a crowbar, he managed to delve further into the vicinity to locate the reason as to why The Shelter had been turned into a hive of humanoid monsters, communicating only through walkie-talkies with Simon. Simon had taken the correct medication to withstand the pressure of The E-Ds, but Hero had caught the infection of it, and his body reacted to it very strangely. Instead of turning him into a monster, it created a seemingly split alter-ego based off of the monster's behavior, living in the depths of Hero's heart and soul, whom cheekily called itself "Marik". However, another problem was added to the situation: Heartless. Not only were the destructive, they worked alongside of the terrorizing creatures created by the E-Ds in order to hunt both Simon and Hero down. Eventually, though, they both reunited and unraveled the cause behind The Shelter's disaster. The E-D's were wary of their presence, and coming so close to The E-D's heavily weighing presence had permanently scarred Hero's heart in a traumatizing way, but he withstood long enough to hear with Simon that The E-D's were not violent, but peace loving-essences that wished to keep their identity as secret and discreet as possible, in order to not shake the world above. Eventually, all the workers whom had been turned into monsters decayed and died, leaving the mass of heartless hot behind Hero and Simon's trail. The boulder warned them that if they should ever make contact with their kind again, they would face the consequences.
Time was short - the door behind Simon was already bulging from the ravenous attacks from the Heartless behind it. With much effort, The E-D's sent Simon and Hero to the surface of Brennenburg Castle, standing their ground to fight the heartless themselves. In the castle, Simon salvaged the ship that Alexander's research team had used to come here - apparently running the same way that a Gummi ship did. However, just as they were about to prepare their leave, Simon and Hero were confronted with a giant mass of Heartless, resurfacing and searching for the last two hearts that were not consumed. Simon stayed behind, knowing that if he gave Hero enough time, he would be able to escape without him. Hero, unwillingly, sent himself out of the Brennenburg Castle region, the mass of black completely overE-Ding the grinning face of Simon Paulsen The ship was sent into a state of cryogenic stasis, and Hero's artificial body withstood many years of encasement when the ship deactivated, and he thawed long enough. However, the Gummi ship needed repairs and fuel - in fact, Hero was, and now is stuck to only primary worlds ( discluding The World That Never Was under a few circumstances ). Due to the long period of time that Hero was stuck in the Gummi Ship, his memory became scrambled, and he could only remember the first four letters in his actual name, "Herone Arisato". He now comfortable resides between Destiny Islands, Twilight Town, Traverse Town, and a few others for some form of loose comfort. However, his memories still haunt him, and the face of the monster's, the heartless', and Simon Paulsen's last appearamces still shakes him in unexpected moments.
Role Playing Sample: Hero sped along the dark, dimly lit corridor, his heart racing, beads of cold sweat running down his pale cheek. He gulped, and steadied his shaking grip on his crowbar as he advanced forward. It seemed as if anything were about to jump out and attack him at any moment.. Hero had to stay strong. Simon said he was just up ahead.. There was no reason to die now. Hero took a right turn and headed through a door. It was pitch black � not a thing was in sight. Hero could only distinguish a small outline of everything in the room. He decided that this was not the path, and turned to leave when suddenly, a half growling and groaning noise reached his ears. Hero's body stiffened. As he slowly turned his head, a great, beaming pair of deep eyes stared back at him in the darkness. Suddenly, it came at him. At a great speed, one of the monsters leapt on to Hero. Grunting with effort, Hero whacked it's face with his crowbar and kicked it off. It's body flew a few feet before landing in a disgruntled heap in an island of wooden crates. Snarling, it stood up, baring it's sharp teeth at him. This was no time for fighting.. Hero could hear other's emerging from corners of the hallway and other empty rooms. With no other choice, Hero turned and decided to run as fast as he could. The footsteps echoed in the hallway, Hero's heart was beating like a drum, going wild and fast as he lifted himself over a wheelbarrow of bricks. He quickly kicked the rear of it, sending the bricks tumbling down on whatever amount of monsters where chasing him now. Hero finally came to what seemed like the exit, a large, bolted, steel trapdoor. Hero pulled on it's handle, but it was no use � it was stuck. Hero frantically pulled at it, but it didn't give away. He could hear them catching up.. Then, on the door he had locked, bulging marks started to appear as loud clanging sounds rang throughout the room. Hero breathed heavily, as if wheezing, unable to get enough air. The door burst open, and they emerged..“NOOOOOO!?/font]He woke with a start, upsetting his leftover teacup beside his bed. Hero tried to regulate his breathing, but it was as if he were in the dream itself.. like he
was that person.. Whoever he was. He was swimming in sweat, but it didn't matter to him. The room was dimly lit by the emerging sun. The clock on the table beside hid bed began to alarm softly. Hero shut it off with his free hand, while wiping sweat off his forehead with the other.
”Feeling down, pretty boy??Again, that voice greeted him almost every other day of the week. Hero shook his head and stared at his legs, hidden under the bedsheet, letting his lazy blue hair be pulled by gravity. Sweat eventually dripped off the sides of his hair. What was that dream? The boy sat there for a minute and thought. It felt familiar.. too familiar. Hero kicked his bed-sheet's aside and stripped his pajamas off. All that remained after that was a large grouping of white bandages, all tightly wrapped around his legs, torso, and arm, only barely reaching up to his neck. Still in deep thought, the sharp, violet eyes went into trance. It seemed his mind and body were two completely different things now. He covered the majority of his chest with a small, blue jacket, and a pair of swimming pants that met the description. As he closed up his closet, he noticed his headphones hanging on a nearby jacket rack, and slipped those comfortably on his head. Not really in the mood for breakfast, Hero skipped stopping at the stove to make something and opened the door outside. There it was, Destiny Islands. It was a beautiful place � it was always nice to come here for vacation. Work in both Traverse and Twilight Town took heavy tolls on him, so a break was always nice. Even in the morning, here, the air was always warm. Hero's small, 1 story cottage was only a little away from the main residence of Destiny Islands, on a small island that was connected by a bridge. Many kind people lived here, and presumably, this world was the most comfortably rid of darkness, which Hero didn't particularly bode well with. In the back of the cottage lay his old Gummi ship, looking slightly battered and old, but was in a probable working condition. The sun was now beginning to edge it's way into the sky, above the border of the horizon. Hero stuck the mp3 cord to his headphones in his breast pocket and continued forward, on to the bride to Destiny Islands. If it was not that he was used to it, Hero would have been very self conscious of the fact that besides his thighs, knees, torso, and elbows, every inch of appearance that showed on Hero was bound together by white bandaging. Except for his face.
The headphones did not play any music, but he was just fine with that.
The warm air was a symphony by itself.
Questions/Comments/Suggestions? Photos are Copyright Infringement of Atlus' “Shin Megami Tensei: Devil Survivor� for the DS � any other term or relation to the similar topic is purely coincidental.