Name:
Dusx
Nickname:
Longsword
Organization XIII or Dark XII Nickname:
Age:
18 an looks 18
Gender: male
Species: Human
Position: wander
Powers:
1) Black fire- 10 percent chance of causing burn and confusion.
Launches a black fire ball out if palm
2)Black thunder- 10 percent chance of causing stunning
Summons a black bolt of thunder on foe
3)Teleportation- can teleport up to five feet and can only be used four times in battle.
Allows the user to teleport from point a to point b on if it is see able.
4)Sonic Strike- the use dashes up to 10 feet at foe.
The wielder dashes quickly at opponent at high speed.
5)Twilight Thorns- the user summons dark molishes thorns that attack all foes around him only able to be used once , causing foe slow
Black and white thorns exit user pinning or striking foe slowing them down.
Weapon:
Black 6 foot katana
Black pistol
Appearance: Black hair that hangs to his shoulders.
Neck guards held in place with a extremely long blood red ragged scarf.
Waste armor that is coated in metal and blood stains with belts that cross it holding it on his waist and black cargo pants.
Tribal dragon tattoo on left shoulder.
sleeveless muscle shirt, and black arm guards held with straps.
Solid moon yellow eyes and now visible scars. Gloves on both hands and black boots. standing 5'11. and is thin but muscular. a Small pistol holster on his waste next to a sheath.
Personality: Evil with a dark humor and no self control once angered in battle. Known to keep to self but always gets the job done. He rages in battle with intense speed and skill with a blade that he try's to end a figth quickly. He always goes for the kill with no remorse. He has no feelings for others to show no attachment with them . He will kill anyone that he grows to hate or just feels like killing. He dislikes everyone with and thinks of them as lambs to the slotter.
Original World: Twilight town
Current World: Radiant Garden
Video Game: kingdom hearts
Pitcure:
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History:
A lost wander that lost his memories in battle with a dark and powerfull heartless that had knocked him out and with th eloss of his memories. He seeks answers of his past and will stop at nothing to learn his past. He awoke in twilight town with no memorie of his past except of shadows which haunts him to find the answers. He has learned skill over the years and dosent injoy others company. A team of three travilers joined: rouge , angle and alex in a event they wanted protection and asked him to come when they met in the forest. He went on a blood rage killing them all with no remorse for doing it. He grew tiered of others he went to the mountians and trained alone for seaverl yeas alone, till one day he appeared in radiant garden battling the lesser creatures heartless. He slotterd them not quinching hi sthirst for blood , he seeks yet the answers he may never find.
In the mountains he did find he had been thier before nothing else from his past. He trained thier searching for answers battling wild animals and heartless. Two Years later he left the mountain with little remorse and travel back to radiant garden were he now chases his past.
Role Playing Sample:
- Dashes forward unleashing a fury of blows to the heartless as they dissolve. more replace them as each fall. Dusx stands surrounded with the heartless gaining ground. He grabs his chest as Black and white thorn-ed vines exit his back crashing to the ground like lighting striking the ground.The thorns impale the heartless clearing the area of all life. The thorns dissolve away with the heartless only seconds after they where hit. Dusx stands up strait studying the area. Once he felt the land was safe he turns heading for any populated area to the south following signs that read radian garden. He Reaches a small town with many people bussling and husling in theier lifes. He looks to the sky seeing a storm was closing in and he need to seak shelter. He steps into the town unnoticed by the towns folk as he blended in the croud. As he passes buidings of shops and Inn's he finds a small Inn he likes and steps threw the door. There he finds a velvete covered room with a smalll desk in front and a staircase leading up. A man at the desk looks up from his papers with a smile on his face saying, " may i help you sir?" Dusx reply's, " i would like a room for th e night." The man turns plucking a key from the wall turns back to Dusx and places it on the desk. Dusx steps up the desk picking up the key and replacing it with a small sack of money. He excaimens the key reading the room number 13 on it. He looks at the man at the desk speaking the words, " thank you this should do." Dusx turns and walks up the stairs for the night as the man at the desk stands speechless.
Read more:
worlddestiny.proboards.com/index.cgi?action=display&board=unaccepted&thread=13293&page=1#95801#ixzz1NIqPzPbiI feel stupid retyping this um ill be back on a about a week i got to work and i got the day off today so if their is anything wrong please tell me what exactly i need to change and please if you have any tips to offer i would like to hear them.