"I know the darkness is around us, always… It's apart of us, but it scares me. You can't find your way in the dark."
Name: Bree Harlow
Nickname: Bree-bomb (only by close friends for her explosive anger), The Lazulite Arcana (by Rovias, for her powerful connection to the magic he taught her)
Age: 15
Gender: Female
Species: Human
Position: Neutral Good.
Theme Song: Kill The Lights by The Birthday Massacre
Battle Theme: Control by The Birthday Massacre
Endgame Theme: Secret by The Birthday Massacre
Powers and Abilities: Bree is a magical warrior; her offensive skills and her training in Elemental Magic make up for her shaky defense in battle. Her spells are specalized in wind and water, but she does know a few spells of different elements. She is also slightly telekenetic, which allows her to control her weapon with ease. She can't control anything heavier than 5 lbs though. She's also empathic to a degree.
- [Limit Break] Sterling Embrace: Bree shoots her arms out to each side of her, sending out all ten of her silver wires from her hands and wraps them around her intended target. She brings them closer to her, and kicks them, unraveling the wires from around them, sending them spinning out of control. Causes moderate damage, and can be used when Cerulean Delirium is in effect for more damage. Cooldown time is 10 posts.
- Lucky Chance: Bree raises her Luck to make it more likely to get Critical Hits, and slightly raises her speed by 25% (1 post).
- Cerulean Delirium: Bree's body goes up in a blue shining flame, significantly raising her Strength for 30 seconds (1 post) but also significantly decreases her Defense. She can't use her Elemental Magic while Cerulean Delirium is in effect. Can only be used ONCE per battle.
- Azure Manafont: Bree's eyes and hands glow a mystical blue, allowing her to cast up to 2 spells that require less than 3 posts in immediate succession of one another, without spending her spellcasts. She can't attack while Azure Manafont is in effect. Can only be used ONCE per battle.
Magic: Bree can cast up to 9 spells before her MP hits zero. The more powerful the spell, the more MP it takes (which are measured in spellcasts, she has 9 in total.) Recharging her MP takes 5 posts if she refrains from attacking, if she chooses to attack it takes 10 posts to recharge her MP.[/b] Sends a gust of wind to a single enemy and deals some damage. Cooldown is 1 post. (Takes up 1 spellcast.)
Water: Sends out many droplets of water at an enemy, dealing some damage. Cooldown is 1 post. (Takes up 1 spellcast.)
Slipara: Has the chance (50%) to put an enemy to sleep for 2 posts. Cooldown is 3 posts. Chances of putting an enemy to sleep decrease to 25% if the enemy has resistance to magic or higher HP than Bree. (Takes up 2 spellcasts.)
Quika: Doubles Bree's Speed for 3 posts. Cooldown is 3 posts. (2 spellcasts.)
Aeroga: Sends out a pushing force of wind at a single enemy, dealing moderate damage. Cooldown is 3 posts. (3 spellcasts.)
Electri: Bree gathers particles of electricity in her hands, and shoots a bolt of electricity at an enemy. Cooldown is 3 posts. (4 spellcasts.)
Wevlum: Summons a field of fierce winds and stinging rain to damage enemies in a large area. Cool down is 4 posts. (4 spellcasts.)
Aeroja: Sends an absolute torrent of wind at a single enemy, dealing heavy damage. Cool down is 8 posts. (6 spellcasts.)
Wevlen: Creates a cluster of tornado around one enemy and damages nearly all others in the area, casuing heavy damage to the intended target. Cooldown is 10 posts. (Uses all spellcasts.)
[/ul]
Weapon: Sterling Raptures. Ten strong, thin silver wires. She shoots them out from a mechanism in her gloves, either to grab onto something or as a whip to lash enemies. Each individual wire weighs an ounce.
Picture:Current outfit.
Color ref (messy).
Islander outfit.
Appearance: Bree is petite but powerful-looking at an even 5 feet. Her skin is lovely honey-brown tone, her medium-short brown hair complimenting it well. Her eyes were originally brown as well, but since she learned the arcane of the elementals, they're now are a true blue that glow sometimes when she exerts herself past her usual limits. Her round face has a spunky, but friendly look, making spirited, animated expressions whatever the mood. She has two golden hoops in the cartilage of her left ear. She has a soft, lingering scent of papayan fruit and marshmallows that waft about her. Her bosom, proportionate for her size, pokes from her frame proudly. Her powerful legs are shown by the shaped calves and thighs she possesses, but still curved enough to show femininity.
Her hands are adorned in black fingerless gloves, and farther up her right arm is a yellow soft wristband that spans her forearm. And even farther, is a yellow band with white crossed stripes. On her left arm, a long, red ribbon that flows in the air behind her when she walks is tied. Her body is covered in a complex design she made herself; a blue corseted shirt with her bosom held up by a red bra on the outside of her shirt, that attached to yellow straps that are connected to a collar with a zipper. Gold round metal bits sit on each side of the collar. A darker blue pleated skirt sits at the top of her legs, black shorts underneath to protect her dignity. A red ribbon adorns each of her two legs: one on her left thigh and the other on her right knee. On the left leg is a yellow bag that hangs off her thigh, easily accessible for quick potions. Her blue platform boots are decorated in crossed yellow bands, the platforms giving her a good 4 inches to her total height.
When she's not out and about where it's dangerous, she wears a breezy, light green tank top with a yellow star on the front, and smaller stars along the left bottom side of it, along with beige shorts. Her light blue sandals lace up to her calves. Golden bangles, and a golden ring on her ring finger adorn her left arm.
Personality: Rather spunky and outspoken, Bree is a happy-go-lucky tomboy with curiosities that tend to get her into more than she bargained for.
She will give her opinion whenever she feels fit, and is usually friendly to everyone she meets, unless she gets a bad vibe from them first off. She has a bit of a bias against girls; she doesn't see most girls on the same level as her, and so she shuns a good amount of them until they prove otherwise. Until then, she comes off as annoyed to other girls.
To boys, she's rather comfortable with. She's generally oblivious to any romantic interests, unless they make it straight and clear they like her.
She can become quite solemn when the situation calls for it, otherwise she's cheerful and energetic, but has a bit of a short fuse. She has an apparent fear of the dark; if she's in a completely dark area she'll freeze in sheer panic.
Her favorite time of day is sunset, she enjoys fruit, and anything savory or cheesy, and her favorite colors are blue and purple.
Original World: Sugar Isles
Current World: Radiant Garden
History: Bree was born to a father and a mother, an only child. Her mother says she's a lucky child, to be born on such a rare event when the stars were visible in the blue sky. And lucky she was indeed, finding little expensive trinkets here and there, winning in games of chance and fate with her friends. There was almost never a time she'd lose.
She spent most of her childhood on the sands of the warm beaches, picking the local fruit papayan, from the trees and enjoying them without a care. She turned 6, and began to experience some... 'different changes.' While at home, Bree managed to drop a drawer of silver cutlery, almost cutting her legs but willed them to stop. They floated in the air, and in her bewildered amazement, she stepped back. Her concentration broke when her mother came into the room, and dropped all the silverwear. This is when they discovered she had some control over things with her mind. Her mother took advantage, and threw her daughter into years of training her abilities, trying to develop them into something more powerful.
With these new skills, people started to become wary of her. She lost her childhood friends to fear of her new powers, except for three: Sarah, Devline and Hajime. They supported her and hew abilities, and she was grateful for it.
At about 14, her world began to change again as her three friends disappeared one fateful day. The always-sunny skies were swarmed with clouds of malicious darkness. A fast-creeping purple-black fog crept through Bree's island, embracing everyone into it and sending them away, elsewhere. Except for Bree. Bree was swallowed into the dark, despite her best efforts to escape it. But a small, faint light appeared to her, and something in her head told her to 'take it.' She reached for the light, and it grew, and exploded.
When Bree awoke, she found herself on the cobblestones of Radiant Garden. Afraid and alone, she hid in an alleyway until she was found by Rovias, a resident of the new world. He took her under his wing, and taught her in the arcane art of the elementals, she taking after her master's specialization of wind and water very quickly. She learned a few other helpful spells as well.
Half a year later at 15, she worked with Rovias in his store, selling scrolls of magic to make a living, forgetting almost everything of the world she lived in before. Until she started receiving letters from her lost friends, and the light reappeared out of the corner of her eye...
Role Playing Sample: Battle Quotes:"Ah crap... What did I do this time?" Before a fight.
"Let's see if we can get lucky!" Before using Lucky Chance.
"Let the winds lull you..." Using Slipara.
"It's too late now! You'll see what I'm really about!" Before using Cerulean Delirium.
"The Arcane will take your misery away." Before using Azure Manafont.
"You're so cold, come... closer!" While using Sterling Embrace.
Questions/Comments/Suggestions? She was originally a Keyblader, but I had to edit her a bit for another weapon. How do I express my interest in having her become a Keyblader?
I borrowed some spells from the game Skies of Arcadia. Is this alright?
'Endgame' meaning when her story's all done with.
She comes from Destiny Islands, but I changed it because I thought that might be a problem... Is it? And if it isn't, may I change it back to Destiny Islands?
Also, I'll place a roleplaying example in a bit. Kinda tired after so much editing before even bothering to post this. @_@; Need a break.