Name: Akugi Dōkeshi 悪戯道化師 (Japanese for mischievous jester)
Nickname(optional): Aki-kun, Dōke, fool, clown
Organization XIII or Dark XII Nickname(optional): n/a
Age: 25
Gender: Male
Species: Elvaan
Position: Chaotic Neutral, wants to have fun, may save you, may kill you, either way, he'll be laughing while he does it
Organization XIII or Dark XII Position: n/a
Power(s): Essentially a level 25 Dancer
Sambas - A style of dancing that imbues a certain effect (buff). Only one can be active at any time, and there needs to be a post between switching to get in the right mindset to perform the dancing. Can be used for 5 posts at a time before needing to begin again or switch Sambas.
- Drain Samba - Weapons receive a drain daze effect that transfers to an enemy when hit. It allows anyone in Akugi's party (any allies in the immediate area) to heal slightly when they damage an enemy.
- Aspir Samba - Essentially the same as Drain Samba except it drains mental energy (MP)
Flourishes - Akugi attacks his enemy with style, causing various effects. They are used as finishing moves so they can only be used every three posts and require three prior successfully executed "Steps" to help build up to it.
- Animated Flourish - Akugi attacks his enemy with a stylish flourish, generally enraging them and causing them to focus more on him.
Steps - An offensive dance move that does damage as well as causing negative effects to the enemy. Can be used once per post
- Quickstep - A quick, aggressive dance move that causes minor damage and inflicts Lethargic Daze, causing the opponent to lose evasiveness for two posts.
Waltzes - Short dances that create restorative effects. Can be used for instant effect but has a two post cooldown.
- Curing Waltz - A short dance move that invigorates Akugi, healing him a fair bit.
- Divine Waltz - A short dance move that invigorates Akugi's comrades, healing them a fair bit.
Jigs - A dance that grants Akugi a limited bonus for a short amount of time. Can not be used in battle.
- Spectral Jig - While performing this jig Akugi is invisible and is very sneaky.
Dancer Traits - Passive abilities
- Evasive bonus - Akugi has become highly skilled in dodging attacks
- Duel Wield - Akugi has become highly proficient in the art of wielding two weapons
- Resist Slow - While not completely immune, it is very hard to Slow Akugi down
Weapon(s): Duel Daggers - Akugi wields two stylized daggers with grace and skill. There is nothing special about these steel knives.
Hand-to-hand - Akugi's preferred style of fighting
Picture(optional):Appearance: Akugi is of average height (if short for an Elvaan) and slender build. He has really long white-pinkish hair. He has emerald green eyes. Being Elvaan he has pointed ears and tanned skin. His body is lightly muscled and their is no fat on him at all.
His outfit consists of his purple jester's hat that is adorned with stars and gold coins. At the end of the two tails are larger stars. Akugi wears a golden choker like bandage around his neck as well as golden bandages that wrap around each of his shoulders. He wears two golden Dancer's Bangles on his wrists. He wears no shirt at all. His pants are purple, loose, and have a golden design running down the side with several dots and a star. Akugi wears a brown belt adorned with the same gold coins as his hat and it comes into an X like appearance at the front. A lamp like object hangs off the back of this belt. Akugi wears jester shoes with curled, pointed toes.
Personality: To say that Akugi is erratic is to put it mildly. He is hedonistic, putting his own pleasure above anything else. If he thinks something will be fun, or more fun than what he is doing at the moment, he will immediately go and do it, ignoring anything else. If he were to come across someone getting mugged, what he would do would depend. If it seems like defeating the mugger would be the most fun, he'll do that, if it looks more fun to join the mugging, he'll do it with a smile and a laugh, if neither looks appeasing, he'll continue on his merry way, looking for fun.
Akugi loves pranks, whether its done to him (doesn't often) or he's doing it to someone else. To him, they're quick, easy fun, and doesn't understand why people get upset with him, since
normally no one gets hurt. If you don't watch yourself around him, and there's nothing else fun going on, you're likely to get a prank pulled on you.
Akugi is a very curious individual, caused by being raised in Mithra culture. He finds it fun to learn new things, to a point anyway. Mainly, if he sees something that
looks fun, he'll often want to learn how to do it so he can entertain himself. He doesn't like book-knowledge, but random trivia is most entertaining for him, so while he often seems stupid or foolish, he can pull the most randomly useful information out at the most opportune moment, though he's just as likely not going to if it will make things more challenging and fun.
Akugi is a very strange individual in how much he loves chaos. Whether its the chaos of a festival, or the chaos of a war, he loves, loud noises, lots of people, and large amounts of activity.
Original World: Vana'diel
Current Residing World: Destiny Islands
History/Background: Akugi was the child of two Elvaan Paladins who happened to be passing close to Windurst City on their way to a different city for a mission. They had their baby with them because the mission they were on wasn't dangerous at all. However, as they passed by Windurst City they got attacked by Yagudo. Normally they would have wiped out the entire group with little problem, but they were more focused on protecting their baby than themselves. A couple Mithra came across the scene later. They found a crying baby Elvaan in the arms of two dead adults, surrounded by a dozen Yagudo corpses.
The Mithra took the orphan back to Windurst City and he ended up being raised as a ward of the state. Thus he was raised experiencing both the TaruTaru and Mithra cultures, so as he grew up, he became unlike any other Elvaan in that he wasn't arrogant. His personality is in fact a sort of combination of the stereotypical TaruTaru and Mithra personalities. He became rather intelligent because of TaruTaru schooling and his Mithra caretakers encouraged curiosity and exploration. He grew up knowing that he was Elvaan, and that his birth culture was very different than the one in which he was being raised, but that never mattered to him.
When he turned 18, with the blessing of his friends, he set out for the Kingdom of San d'Oria, the Elvaan country. He was curious to learn about where he had come from. Upon arrival, he was quick to learn how arrogant and haughty the Elvaan race was. Akugi was generally treated with disdain by his own people because of how un-Elvaan he was. He soon returned to Windurst City, slightly heartbroken about how mean his people were compared to the TaruTaru and the Mithra. He began studying the arts of the Dancer, making a living through his job as both an entertainer, and as a fighter. Over the following 7 years, as his skills progressed, his thought patterns become more unorthodox. Eventually becoming the person he is now. Whether he has a mental disorder, or his experience in San d'Oria was more traumatic than he thought was irrelevant, he's become a chaotic individual.
One day while exploring a dungeon, Akugi found a group of various Beastmen shamans performing a ritual that would "grant them the power of the stars". The ritual only succeeded in summoning a Corridor of Darkness. While they debated on what to do or where this odd portal might lead, the idea of going someplace completely new was so enticing to Akugi, that he quickly leaped forward, running through the portal before anyone could stop him. He ended up on an island that reminded him of the Mithra Motherland he'd heard stories about. It was Destiny Island, and Akugi's journey had just begun.
Role Playing Sample: See Xemnas profile application
Questions/Comments/Suggestions? I have never played FFXI so I left anything really related to the game's plot out.