In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Post by luigithebodyguard on Oct 1, 2011 11:14:38 GMT -4
Name: Dane
Nickname: N/A
Age: 15
Gender: Male
Species: Human
Position: Neutral, but leaning towards good.
Powers: Dane usually uses Dark Magic to his advantage. Here are the moves he uses:
Dark Blast: It may sound powerful, but it is actually like a fireball, but made out of darkness. This does moderate damage. He is slightly weakened after using this. If used more than 8 times in a row, Dane will automatically faint from power deficiency. 2 post recharge.
High Jump: Dane can jump higher than the average human. This is more of an ability. No recharge. This makes him slower, though.
Combine: Dane combines his katana into one. This drastically increases his attack power, but doesn't last very long. Lasts 5 posts. 7 post recharge. Drastically decreases after use for the 7 post period.
Limit move-Dark Beam: Dane uses his katanas to shoot a large beam of darkness. This damages anything in the way. Major damage. Usable once per thread. Only available when Dane's HP is very low. After this, a few minor hits can usually defeat him.
Weapon: Dual Shadow Katanas
Picture: N/A
Appearance: Dane has sort of long, brown hair, but he usually wears his old, brown hat over it, which he got from his father. Because of this, he barely ever takes it off. He has light blue eyes, unlike his parents who had brown eyes. This didn't hinder him, though. His usual outfit is a ragged, torn white t-shirt, light blue jeans, and silver/black sneakers. He never changes his wardrobe unless he needs to. When he does, though, it's because he is either going to a special event or because he is going to a job. He is 5' 4" and weighs 120 lbs.
Personality: Dane is one of those people who doesn't have a big fear of anything. He doesn't do well against anything that is way stronger than him. He usually tries to avoid these fights. If he is forced to fight that kind of person, he usually uses all of his power to take it down. He usually freaks out a little when he is in a life-or-death situation. Dane enjoys just relaxing, but he will go on a mission if he has to. He doesn't like being mean, but he does if he has to. He can be really fierce at times. Dane can run extremely fast. He won his school races 4 years in a row. He also ran for the track team. Dane has a short temper. He tries to bottle it up, but sometimes it slips and he just goes all-out with it. For example, in 3rd Grade, one of his teachers gave him a bad grade on a test. He was very angry, but he tried to keep silent. He just couldn't so he cussed out the teacher and got suspended from school for 2 months. Besides that, he is a really nice guy. He also has a great singing voice and can play guitar very well.
Original World: Serenity Garden Current World: Twilight Town
History: Dane's birth world was called Serenity Garden. Sadly, he doesn't remember it. The reason for this will be revealed soon. First, let me talk about his family. Dane was an only child, and he lived with both of his parents. His dad's name was Rakomo. Rakomo has sort of a short temper, which was passed down to Dane. He had some martial arts training, but it was so long ago that he cannot remember any of it. Dane's mom's name is Aleanga. Aleanga was a passive person. She did not like fighting, and she almost never yelled. She and Rakomo greatly cared for Dane. Now, back to Dane's life.
Until age 7, Dane lived a normal life. When he became that age, strange things began happening to his homeworld. It began to slowly grow darker each day. There were no clouds were in sight, but it seemed that a large shadow was stretching across his world. 6 years later, something happened that changed his life forever.
Dane woke up one day a week after his 13th birthday. It seemed like a normal day, but when he went downstairs from his bedroom, he saw little dark creatures invading his house. He didn't know what to do, so he ran to the kitchen. When he got there, he saw two giant dark creatures. They were killing his parents right then and there. Dane was filled with fear, so he ran off during it, knowing that he couldn't do anything to save his parents. 2 weeks later, his world was almost completely taken over by darkness. He was the last one left, but he did not know that. Dane was trying to run, but the darkness was gaining fast. He remembered being completely enveloped by the darkness, which made him lose consciousness.
When he woke up, he was near a large white mansion, which seemed to be full of dalmatians. He had thought that he was dead, but instead he wasn't. Dane had no idea how he got to this strange place, but he was grateful to be alive. After asking the locals where he was, he found out that he was at Traverse Town, the place where people who lost their worlds would go. Dane couldn't remember anything except what happened before he had blacked out. It seemed as if something were blocking his memory. Turns out that a little darkness got inside of him, and was blocking the memory flow, but he never found that out.
While in Traverse Town, he encountered a wizard who taught him dark magic. It took a lot of convincing, money, and sucking up to get him to teach it to Dane. His training went...Ok, but in order to learn the dark magic, he had to "let darkness into him", but he already had some in him. Also, he ran into a street musician who was able to teach him guitar and help him sing better. Dane now sometimes does these (playing guitar and singing) in his free time. After living a while in Traverse Town, he found an old man there, who was able to sell him a Gummy Ship for a cheap price. (This is not Cid) This ship, however, was a piece of crap. There were panels falling off of it and the engine was very weak. Even though the ship was in bad condition, Dane knew that it would atleast help him at some point. But after a few days of thinking, he decided to try and find his home world.
It took a few days, but finally the ship started up and he left Traverse Town. Only after a few minutes in space did his ship get attacked. It couldn't hold up and crashed into Twilight Town. He now resides there, searching for anybody that might have been from his planet.
Role Playing Sample: A gentle wind began to blow as the sun began to set across the horizon. On the clock tower, Dane watched it as it dissapeared behind the horizon. This usually calmed him at any time, even if he was already calm. He looksed down at the ground. If he fell, which had never happened to anybody, it would be about a 40 or 50 foot drop to his death. He got up slowly, taking in the night air, and slowly made his way down off the clock tower.
Dane wandered around the commons area. Not having a home, he usually just wandered around until he got tired, then found a small spot where he could rest. It was a tough life that way, but, being broke, he couldn't buy a house, nor pay rent to live in one. As he made his way over to the item store, he noticed a couple movements nearby. They were the size of some of the locals, so it was probably Hayner and the gang. Dane tried hanging out with them at one time, but he just couldn't stand Hayner. It was as if the king died and gave him the leadership spot.
The movements comtinues, but much quicker this time. It still seemed to be them, but Dane had his doubts. If it were dark and there were many movements, you must doubt that it's something normal, especially in this world. He made his way to the source of the movements, being as quiet as possible. As he got closer, then movements appear again, but this time in two different spots. Confused, he stopped and stood there for a second.
Suddenly one of the figures dashes tword him. It had amazing speed, but it wasn't fast enough. Dane leaped up and landed on it's shoulders. Trying to shake him off, it had the voice of someone familiar. "What is this?! Get off of me!" Dane jumped off of the figure and took out his flashlight. Shining it on the figure, he found out that it was a couple of neighborhood kids. These guys were always trying to cause trouble for Dane. "What the hell are you doing out here?!" The other three soon joined their leader. The leader was a pretty bluk guy, but was short for his age, which was 15. The next one was a girl who was Dane's height, but was only 13. The other two were twins. They were 12, but were amazing runners.
The leader glared at Dane. "What do you think we're doing?! We're having a night-time walk!" Dane just looked at him. "Look. As long as you don't bother me any more, I won't call the cops." He turned around and made his way over to the sandlot and the group watched him walk away, all but the girl glaring at him.
Oct 1, 2011 11:14:38 GMT -4
Last Edit: Oct 19, 2011 19:16:48 GMT -4 by Zephiris
Please go into a little further detail with Combine (such as, does it increase his strength or just magical capabilities?) Powers check out otherwise.
Regarding the History, 8 years seems a very long time for a world to fall to darkness, especially when some can fall in under a day. I suggest shortening that period a bit.
Aand. . . What is the large white mansion you mentioned in Traverse Town? Buildings there seem more like condos than anything, unless you're referring to the wizard Merlin's house.
Post by luigithebodyguard on Oct 11, 2011 17:32:55 GMT -4
All done. I made it to where is was 6 years after, and then 2 weeks until the world fell to darkness. Also, I went into more detail with combine and explained the mansion a little.
Okay. Now you have limitations, but no drawbacks regarding his powers. (Mention how the powers effect him in a negative way, as a sort of payoff or tax for stronger abilities; fatigue, dizziness, vulnerability, ect. are common ones.) Three days to add one or two, and you should be set.