Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike. Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
Okay, so I should have my character, Max, approved here soon so....i'll need a thread for him to repair his gummi ship!
His gummi ship got separated from the rest of the ulysses fleet and, though it still has power and such, cannot fly right now because too many systems are damaged. So je's been running back and forth betwern where the expedition abandoned their gummis to salvage parts in order to repair his ship. I just wanna do one thread with him salvaging the last parts he needs to fix his ship. So...i need otger peeps to do it with. Lol
I was thinking maybe there could be a fight with a few heartless or so and such. Lol we can come up with ideas to expand it if need be.
Last Edit: Jun 18, 2012 21:53:20 GMT -4 by sumdood
So, he's still in the world, but not with the main crew? If he could catch up in time, the rest are almost about to hook up with Kida's group and skip to events in the actual City. Kuu, Shunny, Ellie and I have gotten pretty set on finishing this plot, if you want to team up. Or you could just manage that and then fly outta here. xD
On that note -
There's been two threads in mind for Atlantis once the current one is done.
- One, skipping at some point to the crew's stay in Atlantis. It can be a relaxed one, with exploration of the city, ect., and doesn't need to be rushed nor relate to the plot at all. It doesn't have to be just one thread, if a pair or two wanna to check out the City and its outside realms on their own. Just an opportunity for character growth, I'd personally love someone to come along with Nyra. The(se) thread(s) don't have to be finished or started at any particular time to fit into the timeline of things.
- Another, again skipping to the City, but after the thread(s) mentioned above. This is where the actual betrayal will occur.
I believe I first talked to Dood about it, like, days before I was asked to post in Atlantis. I was personally ready to get my sticky tape and just assume it had already happened (as seen in my Mikhail update) so the fireball could move on and do other importante shiz.
Now, if Sumdoodette wants to tag along, it's fine with me. I didn't bring the option up after he reposted his app because XD technically his background section states he's stuck there after the crew (or whatever remains of it) already left.
Regarding the other issue, I'd say just continue with the core threads for the time being. These "exploration" secondary threads can be started whenever we please, after all. -MikhailistotallysnatchingNyra-.
As said, I am very keen to push the Atlantis plot to a definite conclusion, and if all things go well, I reckon we could reach the end of the episode in roughly two or three rounds - the whole crew should arrive at the plateau by the end of this episode, and the introduction of the Atlanteans would take one or two rounds. We could incorporate the journey into the actual city into the second round, or create a third to accommodate that event. But yes - Kuu has rights to Nyra. Legal ones, which cannot be broken.