Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike. Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
PROLOGUE KILL ALL YOUR FRIENDS Status: COMPLETE A long time ago, the pirate was closer to a girl - a rough girl with a measure of innocence to her. But by now, all her friends are gone, or dead.
prologue part one Welcome to Port Royal Location: Port Royal New Faces:Rook Sheer Old Faces: N/A Status: COMPLETE Ren crash lands on Port Royal (a world that has, by now, been completely decimated by the Heartless). There, she meets a seemingly-kindred spirit by name of Rook. The two share a battle, and he affectionately calls her sis and gives her a card: the Queen of Hearts. The two part ways, but now she's out to find him again... though it's been so long.
prologue part two Lost in the Rain Location: Traverse Town New Faces: Sage, Rixor, Nella Old Faces: N/A Status: DEAD/INCOMPLETE On a rainy night in Traverse Town, Ren makes a pit-stop for her airship and speaks with some interesting inhabitants... even though she would never see them again, she remembers them even today.
prologue part three Mirror, mirror, in the river. Location: Halloween Town New Faces: N/A Old Faces:Axel Status: DEAD/INCOMPLETE In the dark, mysterious world of Halloween Town, Ren properly encounters a mysterious redhead whom she chanced a short meeting with in the Pride Lands many months before. They exchange less-than-playful banter, but Ren is intrigued by him.
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VOLUME I GIRL WITH ONE EYE Status: IN PROGRESS The pirate hasn't been in this part of the universe for a while - and while it is familiar to her, she is not familiar to the worlds. Not anymore. Her quest to ease the loneliness continues.
chapter one Got Me On My Toes Location: Halloween Town New Faces: N/A Old Faces: Axel Status: IN PROGRESS Ren visits the spooky village as they make their preparations for Halloween. In it, she encounters a familiar stranger, with whom she exchanges (not so playful) banter... until a rather large Heartless strikes.
chapter two that clinking clanking sound Location: Radiant Garden New Faces: N/A Old Faces:Sora Status: IN PROGRESS Money makes the world go 'round, so Ren doesn't pass up the chance to nick some choice silverware.
[/td][/tr] [tr][td]Pirate's Garb [/td][td]multiple places [/td][td]often consisting of tank tops, shorts/tight pants, and the occasional jacket or vest, always in dark colors - often dark reds and grays/blacks. [/td][/tr] [tr][td]Pirate Boots [/td][td]anywhere [/td][td]comfortable black lace-up and buckle-up boots that make traveling through various terrains much easier. [/td][/tr] [tr][td]Eyepatch [/td][td]Veotsue [/td][td]an old eyepatch that Ren hardly wears nowadays, as part of a disguise for her identity. as she's not wanted in this galaxy, however, the eyepatch is superfluous. unequipped. [/td][/tr] [tr][td]Pirate Gold [/td][td]multiple places [/td][td]true to a pirate's greedy nature, Ren often wears gold/silver bracelets, necklaces, and earrings (often only one earring at a time). however, she avoids being too jangly for stealthy purposes. [/td][/tr][/table]
[/td][/tr] [tr][td]Dagger [/td][td]Veotsue [/td][td]an eight-inch-long blade (with a three inch hilt), this dagger is Ren's most prized possession; it is never off her person. the blade is steel and jagged, and the hilt is wooden with dulled red-and-black paint. while she has a sheath on her belt for this dagger, she typically uses a boot sheath. [/td][/tr] [tr][td]Gun [/td][td]anywhere [/td][td]a single-shot pistol that holds fifteen rounds. it's an older pistol that she only uses in emergencies; she never carries extra bullets with her, preferring to keep her stock on her ship. [/td][/tr][/table]
[/td][/tr] [tr][td]Thievery [/td][td]innate [/td][td]Ren is an extremely proficient thief, well-versed in the art of nicking people's belongings. she's not the best when it comes to combat, but stealth and stealing are the things she does best. [/td][/tr] [tr][td]Hand-to-Hand Combat [/td][td]innate [/td][td]while her talents don't necessarily lie in fighting, don't let that fool you; at close range, Ren can be quite deadly, fighting agilely with her daggers, fists, and legs. she rarely aims to kill, but only incapacitate long enough so she can make a daring escape. however, should things prove too sticky, she'll just pull out her gun, fire a shot, and walk away before she feels guilty. [/td][/tr] [tr][td]Piloting [/td][td]learned from father [/td][td]captain of her own vessel, Ren is a grade-A pilot. she prefers to work with smaller crafts, however she can pilot any vehicle should the need arise. [/td][/tr] [tr][td]Common Sense and Street Smarts [/td][td]innate [/td][td]while she's not the most learned or cultured of people, Ren grew up on the streets, and that's where she's the most comfortable. she doesn't need anybody to take care of her; logical and cool, she outsmarts her opponents with common sense. [/td][/tr][/table]
[/td][/tr] [tr][td]The Wren [/td][td]Veotsue [/td][td]Ren's airship, imbued with Gummis that allow her to access space travel. it functions as a mobile home. it is small, maneuverable, and jet black in order to blend in with the night. there’s a small cabin, a little bedroom, a tiny kitchen, an even tinier washroom, and a secret storage space. the airship can probably hold ten maximum – but that’s pushing it. a party of seven would be a good size to hold on the ship. of course, Ren typically travels by herself – and a party of one is what it is designed for, in terms of a home. there is also a secret compartment in it where Ren hides all of her riches that she doesn't spend right away. [/td][/tr] [tr][td]Sixty Bullets [/td][td]anywhere [/td][td]a stock of bullets for her pistol. she leaves them on her ship. [/td][/tr] [tr][td]Munny Pouch [/td][td]anywhere [/td][td]a pouch she keeps slung around her belt that holds not her own munny but the spoils she swipes from other people. (she's never worked an honest day in her life; there's no way any of that money is her own.) many thieves have tried to steal something from it. most have failed, and the ones that didn't... well, they can't exactly tell the tale anymore. [/td][/tr] [tr][td]The Queen of Diamonds [/td][td]from Rook Sheer in Welcome to Port Royal [/td][td]an old playing card, worn with age. it has no practical value, making it an unlikely thing for Ren to carry - but apart from her dagger and her ship, it is the only thing Ren has left of sentimental value, reminding her of one of the few friends she might still have left in the universe. she keeps it in her munny pouch. [/td][/tr][/table]