In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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What is the character’s motivation? : To Kali, the world is centered around loss. She cares for the souls of those turned to summons, seeing it as giving them a second chance others never had before. With their help, she has vowed to help defeat the darkness.
Name: c’Kali Rhaja
Nickname: Kali
Age: 17
Gender: Female
Species: Terran
Being Type: Somebody
Position: Neutral Good
Appearance: In her time wandering the worlds, Kali has matured from her once naive self. A once bright-eyed young Terran has turned into a lithe hunter who hides in the shadows. She wears a great cloak, enough to conceal the whole of her body if she so wished, and a big enough hood to accommodate for her braided hair and cat-like ears. Under it, she wears a navel-length shirt, and a skirt that ties around her tail. Fur covers her forearms and calves, leading to paw-like hands and feet, respectively. Her eyes are a piercing green, hair brown, and if one looked closely enough, they would see fangs where her canines should be.
History: Kali’s story starts as a young child in a village on the world of Tamerra II. She was raised alongside her twin sister, Nyika, as Mystics of the village. They were hailed and revered, but it was Nyika who excelled. However, she didn’t like the attention, so Kali covered for her, pretending to hold the power her sister did. Often they were at risk of kidnapping by other tribes, bt other than that, they lived a happy life.
One day, however, twilight fell over Tamerra II, and the world fell to darkness. The twin’s will to survive showed them the way to Traverse Town, where they took residence. They did some exploration together, seeing the worlds, until one day, in Radiant Garden, Nyika wandered off and was never seen again.
Kali spent the better part of a year looking for her sister, out of desperation, and her loneliness grew. It took the better part of this year for her to accept that Nyika was gone, but she still searched despite not knowing. Soon, it became all she had. Only a discovery she made changed her direction. A small gemstone, tucked away in a crypt deep in the Agrabah desert, that spoke to her when she picked it up, the spirit asking her to help it. With enough magical poking and prodding, she discovered the secret of the gem, and unlocked her first summon: Carbuncle. The small fox-like beast became her companion, expressing a desire to defeat the darkness and avenge its fallen comrades.
She agreed to help, and instead traveled the world to fight the rapidly spreading darkness. Over her travels, she has saved two souls of summons, and has single handedly seen what the darkness does. She witnessed the Nightfall, and now resides in Twilight Town, protecting those who can’t protect themselves.
Current Primary Objective: Fight the darkness, save as many people as she can despite the cost
Learning type: Kinesthetic
Personality: In short, Kali has a lot of love to give, but nobody to give it to. She’s rather quiet, even when fighting. When around strangers, she usually prefers to be alone, but will give advice and assist where needed. When she warms up to another person, she tends to be much less introverted, and shows a more sociable side.
However, she hasn’t gone unaffected from all the loss that she has faced. Sometimes, she can be found tucked in the most hidden corner she can find, surrounded by her summons as she sits, curled in a ball. She has abandonment issues, and attaches easily to those she trusts.
Home World: Tamerra II
Natural Affinities/Abilities/Skills:
Skills
Affinity for nature, specifically beasts
Cat-like agility
Dark sight
Abilities
Summoning - By gathering crystals made from the souls of those less fortunate than she, Kali can call allies to her side that fight alongside her in battle. She can only have one out at a time, but they stay by her side throughout battle. Each one has a special subset of abilities that they have themselves.
Carbuncle - This small fox-like creature is called from a ruby gemstone Kali wears around her neck. Carbuncle is defensive in nature, and holds the capability to cast wards on allies which protect them from physical and magical attacks. (Can use Shell and Protect)
Unique Chocobo ~ Ember - A chocobo with red-tinted feathers and a crest of flame on its head. Large enough to ride, this beast can also use Fire elemental magic upon foes. (Can use Fire)
Cure - Kali has the magical ability to knit wounds together, though its power is greatly diminished in the Nightfall.
Blizzard - Kali has the magical ability to invoke elemental ice magic to attack her foes.
Limitations/Drawbacks: Where Kali has the upper hand in terms of agility and stealth, she lacks most in strength and constitution. Her small form means she can tank less hits than most, and also contributes to a low physical attack strength. Her magic, even in the Nightfall, is exceptional for its level, however.
Passive:
Heartborn Sanctum
Weapon: Woodripper: A polearm made from the root of a great tree. A sharp half-foot blade sits at the end of the twisted root, and runes are carved along the handle, as well as the blade. Acts as a staff for focusing magic and a cutting/thrusting weapon