Welcome to Kingdom Hearts: World Destiny! We are an AU Kingdom Hearts RP with no word count. World Destiny's story takes place post Dream Drop Distance, at which point we make considerable steps in our own story direction. Feel free to check out the Plot link to find out more!
All guests are welcome to drop in and say hi!
Nightfall: Chapter 2
Two years after the events of Dream Drop Distance, the Darkness became so great that it swallowed the worlds, locking them away within its merciless abyss.
Twilight Town, now covered in eternal night, stands as one of last Sanctuaries of Light. It is where players begin their journey.
Ever resourceful, the Moogles have created a safe place for refugees. They have charged the Denizens of Light with finding Castle Oblivion: it holds a key to the puzzle of the lost worlds.
But within the dark shadows of the sanctuary world a powerful dark force still looms, waiting to strike. Each survivor must choose whether to go to Castle Oblivion or stay behind to protect the world from the dragon that lurks in the shadows.
Hey all, friendly neighborhood Jade here, coming at you live with the freshent new staff updates. And boy, this one is a doozy.
Consideration between a handful of veteran members and staff opened up a discussion between us for a significant rules change to take effect on World Destiny, effective immediately.
Keyblades, given the precedence for how common they are within the current canon of Kingdom Hearts, are no longer a restricted item for characters to wield. HOWEVER, it's not so simple as granting your character the weapon on a whim, as instead, additional requirements in the writing of profiles will be required for staff to approve a character as a wielder.
Existing characters who wish to gain a Keyblade will have to submit a written example of their awakening, how they inherited the Keyblade, or something related to this power manifesting. This is to ensure that the weapon, while allowed, doesn't feel like a freebie. Existing profiles will be judged by a case-by-case basis, and may require this additional tidbit as well.
Though we do encourage you to take the mantle of apprentice Keyblade wielder if you feel it appropriate, we ask that you abstain from the role if the only allure to your character is a more plot-centric role, or a grab for more power. Though we understand the desire for characters to feel like the main character of your story, there is still a level of skill we want to encourage, and seeing this chance as an easy route to plot isn't what is intended. As such, if there are any questions, feel free to direct them to myself or any other member of staff.
And with that, I'm signing off! We're eager to see what you can all come up with.