In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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Nope. Not really. As a fan of Transformers, I find that change is essential in everything that has to continue on throughout the years. I wish they would stick to Heartless and Nobodies as opposed to including Unbirths, but if it doesn't branch out somehow, to me, it loses the sense tat the threat is all-encompasing and real.
Meh, it can get somewhat lager plot-wise, but not so much that it becomes confusing.
I thought that Kingdom Hearts II was great for this, it was cute, and the end just left a little 'awe' in my heart. The plot is what made Kingdom Hearts II bearable. Honestly, anyone who tells you they bought it for the gameplay is a downright liar! Literally, all it was was spamming 'x' , a few new-- pointless-- spells, and this neat little green thing that made a cool, fancy graphic scene happen if you pressed the triangle button.
The story's what's driving KH, Square's realizing that that's what's making people want to buy the new games. The deeper they involve themselves into a plot, the more games they can make, thusly, more money.
I think the story and, more importantly, the story-telling was much more interesting and poignant in the first game. The way it was shaped, the way we were lead from moment to moment, perpetually a step behind, made the plot tantalizing and captivating.
In the second game, I barely cared. Everything was laid out in nice neat and TERRIBLY contrived rows. You can practically feel the authors reaching for a plot device. It's a case of altering the Given Circumstances to fit the characters actions instead of altering the actions to fit the Given Circumstances. Of course...Harry Potter did the same thing...and these people are making a lot more money than I am, so who am I to talk...
Still, I appreciate honesty in a story. Some kind of ring of truth.
There were some, of course. They came out in the form of characterization. I loved watching them /think/ and struggle to make decisions. THAT was powerful and well-done. I continue to be amazed at the artistic and (yes) acting skills of the creators. When Sora takes a pause to consider what Saix is asking, flicks his eyes up, and drops to one knee, then the other, and we see the reactions of his comrades, an entire story is formed without a single word. WALL-E makes use of the style, with almost no dialogue, and a stress on showing instead of telling. And the concepts are huge, the stakes ridiculously high.
Hearing and watching the child-hero declare that he does not need a weapon because his friends are his power, while he stands at the brink of what could be the death of everything he knows, versus hearing the rather weak complaints of Nobodies prattling about Darkness and Light as though they were two equally expensive dessert choices, which the waitress has surely spat in, or hearing the recitation of a poem about...well, let's face it...not much....
Honestly, anyone who tells you they bought it for the gameplay is a downright liar! Literally, all it was was spamming 'x' , a few new-- pointless-- spells, and this neat little green thing that made a cool, fancy graphic scene happen if you pressed the triangle button.
But...
But I like my button mashing...
As for Xion... I wouldn't call her hot... More like cute
Now, we have all the evidence we need to show that Xion is related to Kairi and Sora, possibly as an inverse to Namine or Roxas. Riku asks where Xion got the Kingdom Key in the new trailer. That's where they Keyblade he gives to Kairi in TWTNW came from. It was Xion's!
And since keyblades can change just with a keychain as speculated in the first game more-so than the second, Riku could have just as easily added another keychain to it.
/Follow-up Speculation
We should be on a team... or at least have a snazzy name, Rook xD