In a cataclysm known as the Nightfall, the worlds were almost completely destroyed by a harrowing surge of darkness.
In the shadows of the ensuing chaos a new group has taken shape. Led by an Aegyl named Kalos, the 11th Hour touts an esoteric knowledge of how to combat the darkness and restore the worlds. They might be the worlds’ best chance at survival; but nobody really knows enough about them to confirm or deny their claims.
On the brink of collapse, the universe holds its breath in anticipation. Of restoration? Of destruction? It is up to individuals like yourself to decide.
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It's come up recently that a few clarifications on the nature of RP and on NPC involvement need to be touched upon. I may or may not be adding more of these as I go along.
1. Yen Sid's Tower
Yen Sid, as I understand, is a very powerful age-old wizard who would guard his tower as one of the final fortresses. I understand that somehow this tower was claimed, but I'd argue this point due to its improbability. Since there was not a Yen Sid RPer to repel the attack, it was fairly easy to simply assume that the tower can fall.
If Yen Sid's tower is to fall, there must be a Yen Sid - played either by a staff member or by someone with the character - to repel the attack, or not. Otherwise, it's taking advantage of a scenario that simply would never happen - least of all easily.
Forgive my skepticism of this possibly happening in RP - for even when Disney Castle was overrun, Yen Sid's tower remained in his control, infested by nobodies or not. Heartless were not seen at all in that place, and the nobodies there had no effect on who ruled it. If you feel this ruling is unfair, please feel free to raise objections and I will gladly discuss the matter with you.
2. Godmoding
This RP is for intermediate to advanced RP, meaning that while this may not be stated explicitly in the rules, it is assumed to be a basic rule that all here follow. It can be added if there's need for it to be.
To clarify - godmoding and powerplaying are two linked issues. Powerplaying is controlling another's character without permission, and godmoding is taking actions against another - generally in battle - without allowing the other to react to either nix or accept. For an extreme example:
"Example walks up to Other Example and shoots him in the head."
A better way to run this would be to have Example take aim at Other Example's head with the intent to pull the trigger. While it's still a difficult scenario, it doesn't leave Other Example's RPer either with a dead Other Example, or having to pull miracles to avoid. This also allows Other Example's character to, should he choose to, mention that Example pulls the trigger while still avoiding powerplaying, since we already know Example would have. Of course, scenarios are always different.
4. Character Deaths
It happens. Sometimes a character dies - and this ought to be expected in an RP of this nature. However, there are a few rulings I'd like to add about this.
--- A character's death must be consentual. There's an exception to this, but it generally hinges upon a scenario in which someone simply would not ever be able to survive. For example:
Character A is immune to acid. Character B is not.
Character A runs into a lake we know to be acidic to escape Character B. Character B runs into the lake after Character A.
(... yes, I've seen this happen.)
Another example is taking far too much damage and ignoring it.
This requires the ruling of a mod who is not involved in the fight. It cannot be made by either participant, save for Character B's RPer deciding that was a suicidal move anyway.
--- One can only become a heartless or nobody in specific circumstances. One can either allow the darkness in ones' heart to fully consume, as Scar did, or have the heart stolen/eaten. Most deaths will not result in this.
5. Plot Threads
Every thread that takes place has some say in the plot as a whole -this is akin to saying one day in life is meaningless, when in actuality it all ties in to itself. Therefore, unless specified otherwise, all threads potentially have the ability to affect any one of the plots running loose. This is why the idea of plot threads is not necessarily one that works.
If there is a good reason to keep them, please let me know; otherwise, I'll be removing them.
6. RP samples
The staff reserve the right to ask for additional RP samples at any time on judging a character to either be accepted or rejected - typically for world/canon characters. Since RP Samples allow us to best judge whether or not you have the voice of a character, they may be necessary if we're still uncertain. Please do not assume that we doubt your ability, for that is not the purpose - the purpose is simply to clarify how you would play this character had you a scenario. If we do not agree, we can certainly smooth out whatever needs to be worked with.
I hope this assists. Again, please feel free to discuss anything here, but I'd appreciate if none of the discussion was turned to simple argument.
Post by Ellie who has 0% on Jul 13, 2009 14:31:23 GMT -4
Concerns for #1
The only speed bump here is the lack of a known moderator for Twilight Town recognized by the RP society as a whole, while somewhere lingering in the staff board proclaims the moderator is Kaze, whom has been contacted (to be exact on July 1st by me) on the matter of joining the thread to act as an opposing force since taking the tower so easily is too good to be true.
I haven't been given official powers yet. I don't quite know why that is yet, but I'll try to get back to you as soon as I can for an update on this situation. If I do get power then I will post as soon as I can. I'll make a post on the staff board, too. Sorry for the wait...
Just clarifying the clarification in saying that we had attempted to make the scenario believable to the extent of our abilities as just...members.
My question is, "Is the entire plot to take over Yen Sid Tower denied, or can it flourish if there's a playable Yen Sid or if Kaze gets his power as moderator of Twilight Town?"
Number three involved putting a hole in a box, but in lieu of trying to keep the conversation serious, it was skipped over.
Seriously though, I will be sending you a PM in the short future, Seph, with some thoughts/ideas/blahblahblah on other plot goings-on to follow up with our last chat on the matter.
As for the tower, it certainly can be attempted once we've some way to play out the scenario, win or lose. However, I somewhat doubt it would succeed - Ansem (the heartless) himself doesn't have the power. Ah, well - that can be seen.
Really? So what if the entire DarkXII took to him? Cause if he could really stand up to that I would call powerplaying. Even against Ansem alone I think it would be a close fight, and short of it, I doubt I could ever look at Sora as being useful in eliminating Xehanort's Heartless ever again.
Every thread that takes place has some say in the plot as a whole -this is akin to saying one day in life is meaningless, when in actuality it all ties in to itself. Therefore, unless specified otherwise, all threads potentially have the ability to affect any one of the plots running loose. This is why the idea of plot threads is not necessarily one that works.
If there is a good reason to keep them, please let me know; otherwise, I'll be removing them.
I don't bite. I'm blunt. And it sounds like he's referring to the following of the "every thread is plot thread" rule over the "specified thread is plot thread" rule, unless specifically marked as an out-of-continuty thread, which isn't new news.
? Isn't that how those are supposed to be done in self-contained-plot style threads, though? Some are actually part of the Plot, others are more casual? I mean, the rules do say that you're supposed to mark the actual plots with (PLOT) or something in the thread. I was under the assumption that only the ones actually marked PLOT were actual plot threads. I guess this means that people haven't been paying attention to the rules?
That's the point I think he's making. ALL threads are plot. it's not like the (PLOT) threads exist, but everything not marked such does not. All threads lead up to what is technically "plot". If one character loses an arm in an unmarked plot thread, he's still lost it in a plot thread. Hence, the two are directly related in the grand scheme, making every thread "plot".
? Isn't that how those are supposed to be done in self-contained-plot style threads, though? Some are actually part of the Plot, others are more casual? I mean, the rules do say that you're supposed to mark the actual plots with (PLOT) or something in the thread. I was under the assumption that only the ones actually marked PLOT were actual plot threads. I guess this means that people haven't been paying attention to the rules?
Well from what I can tell, the threads people have been making were nothing more then a "Hey how you doin, I'm______" (Fill in blank).
But I think all threads that have the Dark XII and Organization XIII in them are indeed plot. Cause hey it's the main baddies.
That's the point I think he's making. ALL threads are plot. it's not like the (PLOT) threads exist, but everything not marked such does not. All threads lead up to what is technically "plot". If one character loses an arm in an unmarked plot thread, he's still lost it in a plot thread. Hence, the two are directly related in the grand scheme, making every thread "plot".
But then... why did they say this?
This is why the idea of plot threads is not necessarily one that works.
It seems to almost challenge that... I mean, what you say make a lot of sense. I follow it myself, and it's especially important with Fleta's consumable items, which I keep track of. If she uses one of them in a thread, she can't use that one in any other thread (after all, she already used it). I think what they're saying is that either they're gonna be cracking down on enforcing it or something, or they're going to find a way or implement a system to try to regulate it... I could be wrong, but that seems to be what they implied. That sentence right there wans't exactly praising plot-style threads, you know. I wonder what they really meant by it?
Well, I'm going on what I think he meant, so proper word will only come from Seph himself, but the old way we did things was that plot threads were sparse, few and far between and seperatly mared from other threads. Now, there is no need for that since all threads are enveloped in that heading, and he is clarifying that point.